All Questions
Tagged with resolution aspect-ratio
17 questions
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Android Specifications : What are the integer values for "small" screen size, "normal" screen size, ldpi, mdpi, hdpi?
Android has this document where they define thee terms for screen size, and pixel density such as screenSize="small", "ldpi". Here is the link to that document:
https://developer....
2
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1
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894
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How to detect if a mobile device is a foldable phone?
There are new "foldable" mobile devices such as Samsung foldable phones.
Is there any way we can write a C# script in Unity to detect if the device is a foldable phone ?
I try, but can't ...
0
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0
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127
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libgdx images go out of proportion on some devices
I'm trying to develop a simple game using libgdx. The game works perfectly on emulator ( Nexus 5x API 26 x86 ). But when I generated its apk and tested on my phone(Samsung J7), the images somehow seem ...
2
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2
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How to adjust objects' coordinates and scale for different device resolutions?
I have a bunch of objects which are generated in specific coordinates, let's say in a range of -5 to +5 on the X axis. I came up with these numbers because of camera size I have in Unity editor.
What ...
9
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2
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How to force keep the aspect ratio and specific resolution without stretching the output screen view?
I'm using Screen.SetResolution()
But when I run in Android device, it shows the output image is stretched to fill up the full screen which I don't want. I want it to keep the aspect ratio properly.
...
1
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0
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Best base resolution for a pixelart project for bigger audience [closed]
I've been working on Top-down 2D pixel art project for quite some time. When I first started my project, I actually set application surface, display and game window to match 1:1 - with that said, the ...
1
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1
answer
2k
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Unity - how to switch between ratios in a Scene View?
I'm complately new to Unity, but I know what's going on, I've made some games with LibGDX earlier.
In GDX, to handle all ...
0
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5
answers
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How do you create images that work for multiple resolutions?
I'm currently doing some game development and I've been curious about this situation for many years.
Let's say your game has two resolutions: 640x480 and 800x600 (using small numbers just for ...
2
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1
answer
1k
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Aspect ratio in LibGdx
I'm learning LibGdx and I need some help with the camera.
Let's see, I'm making a Chu Chu Rocket! clon to start. I've loaded a TiledMap (10x10), and I've created an OrthographicCamera to show the map....
0
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1
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How can I support both multiple resolutions and multiple orientations in a game?
I am writing a mobile Android and iOS game. This game is similar to Doodle Jump, but without scrolling. In my game I display a background image that should cover the entire screen. On top of that I ...
2
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2
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116
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Would seam carving/liquid rescale make changing aspect ratios easier?
Seam carving is an algorithm which allows for resizing images without major distortions. I think it might help to make games which would adapt to different aspect ratios/resolutions much easier. But ...
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1
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Recommended aspect ratio for android / smartphones? [duplicate]
I'm making a game for android and would do it in 720p, but the phones got all different aspect ratios.
Also thinking about a ios and windows phone port later.
When the aspect ratio does not match, ...
6
votes
2
answers
4k
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How do I support variable screen ratios using AndEngine?
When displaying a background, AndEngine produces black bars above the image on certain devices. How do I support variable screen ratios for different devices using AndEngine?
1
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2
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Detecting Screen Resolution in Android/AndEngine to display high or low quality images
I am developing a game with 1024x600 resolution. I can't target smaller resolution devices at this resolution, so I intend to use two graphics for the game. How do I detect which graphics to use for ...
0
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1
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367
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Curiosity on any Smartphones that Run on Android 2.3.3 with Different Screen Reoslution
I have a question regarding about any smartphones that run only in Android 2.3.3. Is the size of screen or the screen resolution is always HVGA or does it have capable of running this OS (Android 2.3....
2
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2
answers
3k
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Keeping Aspect Screen Ratio While Stays in Center
I sqw and I tried this suggestion on *PISTACHIO BRAINSTORMIN** on how to make a good and adaptive screen ration. For every different screen size, let's say I put the perfect circle as a Texture in ...
8
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2
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Is it a good idea to make a game for one aspect ratio and arbitrary screen resolution?
After several very small games I have decided to make something more standalone (2D) and playable. However, I have met the problem of every game that is going to be played in more screen resolutions.
...