Questions tagged [racing]

A genre of games dealing with entities participating in a competitive race. Reaching the finish line first may be optional.

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2answers
319 views

For timed levels, how do you determine time steps that are less than 1/(frames per second)?

I have made a simple HTML5 racing game. The laps are timed. I am running the game are 40 frames per second, each frame represents 40 milliseconds. There for my timer will increase in 0.025 ...
9
votes
2answers
1k views

Does it require any license to use a real city landscape in a car racing game?

I'm now planning a casual car racing game that want to model some real cities sight into it. I doubt if there is copyright of the landscape or city planning of those real cities in the world. Can I ...
10
votes
3answers
3k views

Tips for building an AI for a 2D racing game

I have a school project to build an AI for a 2D racing game in which it will compete with several other AIs (no collision). We are given a black and white bitmap image of the racing track, we are ...
4
votes
1answer
4k views

Game engine for “racing” game [closed]

I've been planning for a long time to mix data from OpenStreetMap, some digital elevation model (heightmap), satellite imagery for textures, and cook a racing/cruising game where I could drive around ...
5
votes
3answers
818 views

Checkpoints in a racing game?

The game would be a race from A to B through several checkpoints. I think there are two approaches for the concept of time. The game starts with some time and player has to make it to the finish ...
8
votes
3answers
6k views

How would one determine the position of a participant in a racing game?

Now, for the record, I'm currently not implementing any racing game whatsoever, but this problem just popped into my mind and now I'm curious. So how would one go about finding out which participant ...