Questions tagged [python]

Python is a dynamically and strongly typed programming language that encourages readability.

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176 views

Pygame End Screen Problem How To Fix?

Video as you can see there I am trying to make my end screen restart my game but whats happening is that its not restarting my game its just loading the same thing when I die >> how could I make it so ...
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0answers
81 views

Enemies Bullet Shooting At Player Problem How To Fix?

I am trying to make my enemies shoot at my player rect where ever the position the player is and when it collides with the rect it should remove the -1 health ***my problem is that when the enemy ...
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69 views

Problem WIth Enemies Bullets PyGame

I am trying to make my enemy shoot my player but for some reason the bullets arent showing nor they are shooting at the player I don't even know why, I even draw the bullets on my window VIDEO ...
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64 views

Pygame Tiled Map Object layer collision

I'm using pygame to make a top down shooter I've placed my tiles and object layers using Tiled Map Editor. My player and mobs collide with their spawn locations (object layer) is anyone able to help? ...
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1answer
92 views

Pygame Scrolling Bug With Enemys

I have a problem with my enemy where when my player scrolls left the enemy scrolls with the player is there anyway to fix this even Video my full code is below its to long to fit here though what I ...
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30 views

How to call Python script in Unreal Blueprint and pass argument to it in Blueprint?

How to call Python script in Unreal Blueprint and pass argument to it in Blueprint? Would appreciate any advice.
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1answer
114 views

How do I debug OpenGL apps written in python?

How do I debug OpenGL apps written in python? I tried but I was unable to use standard tools like nvidia nsight or glsl-debugger or renderDoc on python code.
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36 views

Rock paper scissor Lizard spock

I have been trying to code R-P-S-L-SP game on my computer but it has another argument which makes things hard. I need to code the game inside of a maze! My problems starts where to use my classes and ...
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1answer
44 views

Player won't move correctly due to gravity force pushing him into the ground

I am making a tilemap platformer with pygame ad I defined the X and Y movement for the player and also a Y force that represents the gravity force to make it jump correctly. However, when my player ...
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1answer
40 views

Why doesn't my Pygame game scroll properly?

When I am clicking the arrow keys, in order to scroll my ground and my lucky block, I cant just press the key and it keeps on going scroll. So I need to press the key every second to get a kinda ...
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1answer
67 views

How do I make my level scroll side-to-side as the player moves?

I am trying to figure out how can I make a side-scrolling view in Pygame. If I am moving right or left, I want the portion of the level shown on-screen to shift to follow the player character. Here ...
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1answer
125 views

Why does collision only work sometimes when there are multiple objects in the game?

when i was making a pygame in python for the first time i kinda have a problem where sometimes the player and the object would touch and the game would not close as intended i dint seem to find the ...
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1answer
38 views

How to map texture across whole face?

I'm trying to map a texture to a square face in OpenGL 3.2, but the texture gets tiled in the upper right corner. I've tried changing the uv coordinates, vertices and shaders, but nothing seems to ...
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1answer
51 views

how do i make it so you can hold down a key to keep moving

so I am trying to make my first working game and it is not working. There is no error message, it just does nothing. I want the box guy to move right or left when you hold down left or right arrow key,...
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1answer
73 views

How to add multiple floors to a map in a text-based game?

I decided to learn how to make games during this quarantine. I am reading Mission Python, a book that teaches how to make games using python and pygame. I'm halfway through it, but the game only has ...
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1answer
69 views

Moving Rect with KEYDOWN

I tried to move my obstacle with the event type KEYDOWN, but it seems it is not working. This is my code. ...
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1answer
38 views

How to make controlled exchanges in an online-game?

There is an online game in which you can collect things of different values: ordinary, epic, legendary. The cheapest things are ordinary, the more expensive are epic, and the most expensive are ...
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1answer
775 views

Is there a way to get relative center of a Rect object in pygame?

Now, suppose I always want to draw a circle at the center of a rect object, now, the problem is: For example, if I do ...
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1answer
493 views

Why is my program “not responding” when I run it?

I'm trying to learn to code with python and while using pygame, I came across this: every time I run the window it says "not responding". Specifically, it happens when I click to drag the window; the ...
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0answers
107 views

Avoiding Global Variables in Event Driven Programming

First off is "procedural event driven programming" a thing? My question is about global variables in the context of an event driven program that doesn't use OOP... I have written a simple Snake game ...
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0answers
1k views

How can I remove a sprite from the screen using pygame?

I am having trouble with removing sprites on my screen using pygame. I am killing my sprite with sword.kill which is removing it from an all_sprites group, so it should disappear right? Here is ...
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0answers
45 views

How do a make a smooth animation with images of different sizes in pygame?

I have an animation where my player swings his sword, with 5 images in pygame. The normal resting image is 14x22, and the rest are 13x23, 21x23, 18x23, and 18x23. I am having trouble with my character ...
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2answers
64 views

Box collisions between vehicles in traffic pattern

I'm working on a traffic simulator. Right now, I have ways to manage 4-way stop intersections and a solution for efficiently determining which vehicles are colliding with one another. All vehicles ...
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2answers
51 views

Attempting to have a group of units create random values independently in python 3 for a salvage loot system

I am working on creating a salvage mechanic for my game. I want different units to calculate salvage after an encounter to randomly determine how much each one was able to scavenge from fallen allies ...
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0answers
153 views

How to convert screen to world coordinates while using gluLookAt / gluPerspective or similar matrix transforms?

I am just starting an adventure in looking under the hood of graphics for a game project I've been working on for a while, and I could use some guidance. I am using Python/Kivy (though that is not ...
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0answers
27 views

Interactive map designer

I've made a simple game in pygame/pymunk. Currently my maps consists of lists with functions, e.g ground_segments = [ground(position, size, shape...), ...] I ...
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0answers
48 views

Procedural generation for a text adventure game [duplicate]

I'm working on a text adventure game written in Python and I am at the point where I need to implement procedural generation for the map. As the user moves around, spots are generated, so the entire ...
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3answers
860 views

How can I add biomes to my generated world?

I need a way to generate a world realistically. I want to generate worlds similar to dwarf fortress. My current code for world generation is this: ...
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1answer
73 views

MMO Chat system methods

I'm working on a little MMO game as a learning experience, the server coded in Python. When a player logs in it pulls their character data from a SQL db and into server memory. It then uses memory ...
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1answer
131 views

Collision detection / physics for simple game

I am currently working on a mini game for class (first time doing something like this) and I don't really know how to start with collision detection at all. The game I'm creating is a top down sumo ...
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1answer
54 views

Unexpected behavior of bodies affected by gravity in 2D

I have a simple code that calculates the acceleration of a body every update of my simulation using the Newton's law of universal gravitation and the second law of motion. ...
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1answer
50 views

Python path finding

Im making a dungeon crawler in python, and I want to make it so that a certain enemy (only 1) will chase you through the dungeon the map is stored like this: [ ['0','0', '0'], ['0','0', '0'] ] ...
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0answers
31 views

Libnoise bounding box - from spherical to planar

I'm trying to convert a bounding box inside a spherical map (equirectangular image as a result of Libnoise/c++) into a planar projection, but I can't find the correct algorithm for it and I'm not good ...
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3answers
122 views

Finding an angle between two bodies

I am trying to find angle between vectors a and b. But the cosine for some reason is not within +/- 1, that means that it is not possible to find an angle between a car and a pedestrian... Any help ...
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0answers
27 views

Which Python package/library is best for this kind of game? [closed]

I'm wanting to make a small scale version of the game Hearthstone and other 2d games that I can implement self-learning ai in. I was wondering which python GUI would be best to display them. It would ...
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2answers
82 views

i don't understand what i am doing wrong. (line 29) [closed]

my problem is that i can't use elipse in line 29 ore someting like that. line 29 = elife player_choice == '2':
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1answer
122 views

Problem with diagonal collision response using PyGame

So I have been having this problem for the last few days and it has me really frustrated. What I am trying to do is resolve collisions with custom hitboxes in PyGame and it looks something like this: ...
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0answers
99 views

Rolling a circle around a square

I am stuck on a simple Box2D task. I have a box and a ball (in top-down view so no gravity), and I would like the ball to roll around the box. Here is my code. Basically now I am trying to detect ...
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2answers
74 views

Find angle to a point

I'm trying to find the angle between a point and the left side of my camera's fov. In the picture below the camera (Red dot) is looking towards a polygon (Green) with the fov of the camera ...
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1answer
152 views

Pybox2d Collision detection explanation

Hi I am working on a PyBox2D game and it became quite complex and I need to learn about collisions, so I made this very simple script in order to learn collision setting more effectively, however I am ...
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2answers
141 views

How can I make my race game fair with all players and keep it climatic?

I'm making a minigame where up to 5 players have to race against AI or another player(the "enemy"). The race consists of prompts, the current player is asked to press a key in a given amount of time ...
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0answers
131 views

PyOpenGL Cubemap ARB Texture not rotating with gluSphere

I've made a gluSphere render in my display and have given it a cube map texture of the Earth. The texture is visible just fine (see below), but I cannot get it to rotate along with the shape. this ...
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1answer
76 views

How do I permanently set the interpolation for every image, sprite, and texture in pyglet to GL_NEAREST in pyglet?

There are plenty of examples of posts that describe how to set the default interpolation of specific images to GL_NEAREST, for example here, but they all have to be run after the image texture is ...
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0answers
196 views

How to support JS/Python scripting a C++ game engine?

I'm currently writing an Entity/Component/System architecture game engine in C++, and I have the beginnings of a lua scripting system in place, which seems to be quite popular, but I feel Javascript ...
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1answer
269 views

how to move object in a circle around point?

There are two controllable objects orbiting around a centre block. Unfortunately, I don't really know how to stick them so they can only move around the block (left/a sends them clockwise, right/a ...
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1answer
87 views

Calculate normal angle in screen space

I'm working on adding billboarded sprites to a game engine, but the engine allows for walking on curved terrain, like spheres. In order to look like the player is walking on the terrain, I want to ...
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1answer
155 views

Model gets distorted when rotating the camera

I'm currently developing my own 3d graphics engine and I'm having a hard time figuring out why my 3D models gets distorted when rotating the camera around. This is my projection matrix. I'm following ...
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1answer
90 views

Collision detection and solution causes teleportation on corners

I am making my own game engine on Python and I got stuck with collision between objects. ...
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0answers
97 views

Pygame Mask Doesen't Detect Collisions

I'm trying to make my game's collisions with masks. I have 6 masks but only 2 works. My code is: ...
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1answer
60 views

Pygame Updating Display Without Being Told To

The following (abridged) bit of code is inside the main loop. What I expected to happen was the entity's position to update due to velocity, then update again if it's touching a static object before ...

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