# Questions tagged [projectile-physics]

The motion physics of the objects sailing through the air, ranging from thrown baseballs to battleship cannonfire to falling rocks.

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### Interpolation on Rigidbody2D not working

I'm trying to achieve smooth movement for a ball. I seem to be failing to achieve this and now I've created a sample scene, which shows my setup from the game and the problem exists in that sample ...
66 views

### why collision not detection not happened in Two Sphere

I start practice 3d collision detection of sphere in OpenGl containing two sphere one sphere hit using cannon gun but collision not detect when it hit and when i debug code collision statement triger ...
104 views

### How to predict where the soccer ball should be intercepted by an AI player after being kicked?

This question has been asked many times before, but most of the answers give solution to the problem where ball (target) is assumed to be moving at a constant velocity. In my scenario, I'm making a ...
882 views

### finding the angle to launch a projectile at a 3d coordinates

I have a game where the user can shoot a bullet and the bullet flies through 3 dimensional space and eventually hits the ground somewhere. My question is how can I calculate the ...
29 views

### How to make a catapult work with physics and colliders?

This should be my final question regarding getting a catapult to throw something in unity. On my last question, someone suggested starting with something simpler (which I apologize for not doing ...
54 views

### How to vary the initial velocity of a jump based on hold time?

What I want to do is, the longer player holds the screen, the longer distance the object will jump when they release the hold. Here is my code: ...
132 views

### Projectile initial motion to hit a target position

I'm working on a 3D game where i need to shoot a projectile (arrow) in order to hit a target position. The projectile has an origin position and a motion vector v(t) where "t" is a time unit. v(t) ...
428 views

### Unity - How to calculate max distance (range) of a Projectile taking drag into account?

I am able to calculate the projectile max distance, but it only works when there is no drag applied on the spherical projectile. I used the formula for range of a projectile as follows:- ...
74 views

### Rigidbody Projectile Being Suspended In Mid-Air

I am experiencing problems with Unity's Rigibody feature. Whenever I try firing a projectile, it gets suspended in mid-air. The projectiles are stored in an object pool. Below is the code and images ...
3k views

### Creating a arc path connecting two GameObjects in Unity

I am working on a game on a spherical surface which first of all is a big challenge in itself. I want to create a path on an arc which connects two points ( seen in the image ) and show an arc path ...
38 views

### Trying to create a '2D 8 Ball Pool' game - Trajectory Prediction

I am trying to create a game similar to (Pocket Run Pool) https://www.youtube.com/watch?v=ewlAE6NQnsI&t=215s a 2D pool game that is much simpler than a 3D one I need help with creating code for ...
24 views

### Calculate hockey puck bouncing off rubber bumper

I am very new to game development (or any type of development for that matter) and I am trying to figure out how I would calculate a hockey type puck bouncing off a rubber bumper placed at a 45 degree ...
19 views

### Strange momentum on projectiles shot out of “parent” object

I'm trying to shoot a projectile out of a moving "parent" object. Both objects move off of rigidbody physics, so I'm using addforce for the projectile. Whenever I move the "parent" ...
255 views

### Optimize spawn & destroy? (Unreal Engine)

I'd really like to know how you'd go about optimizing this? 20 actors each spawning 8 projectiles per 0.1 sec which are then destroyed 0.8 seconds later, all done through blueprints Gif: https://gyazo....
30 views

### Why is not the projectile going toward the target?

I have a project where I can shoot (with a simple projectile). Character Blueprint (generate projectile): However I would like to be able to make the projectile go towards a specific target. ...
2k views

### Projectile motion based off angle

I was using this code to hit an object that is moving horizontally(from right to left) and player on the left is throwing bullets to hit the object.But, what I am finding difficult is projectile ...
2k views

### Trajectory Projectile with Collision Detection

Right now I am trying to create projectile for cannon in which I want to detect collision also. At present I have simple working projectile after using two references Unity – How to display ...