Questions tagged [pre-production]
The pre-production tag has no usage guidance.
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Can polishing the GUI be ever considered a part of making the MVP?
I've read and watched about the MVP:
Minimum Viable Product for RTS game?
What should be created first in a video game?
And of course the video everything on the subject links to
I'm trying to apply ...
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Minimum Viable Product for RTS game?
I'm in pre-production on a strategy game and am trying to determine if the core gameplay will be fun. A good technique to determine this is to strip the game down to its minimum viable product (MVP) ...
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Legality of remaking a game from a defunct company [closed]
Ive been a head from a now defunct company under someone else. And I directed coded and produced a game that reached around 99% completion but was never completed. I was wondering if its legal to ...
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What are the main questions you have to clarify in terms of Game Design before starting development? [closed]
I am looking for a list of questions that helps me to get my idea to a clear game vision. I heard and read about "world book" or "game bible" - a document where everything is documented. But what is ...
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How do you prepare for feature creep?
How can I prepare for feature creep during preproduction?
Feature creep is when you are in the production phase and decide "It would be cool if this were a feature!" That adds n hours to the ...
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Pre baked fractures and explosion : I need an answer for C++
What are the prebaked or precomputed explosions or fractures from a programmer viewpoint ?
I would like to know how to achieve this in C++ and how this things are usually considered (they are ...
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4
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What is an achievable way of setting content budgets (e.g. polygon count) for level content in a 3D title?
In answering this question for swquinn, the answer raised a more pertinent question that I'd like to hear answers to. I'll post our own strategy (promise I won't accept it as the answer), but I'd like ...