Questions tagged [piracy]

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1 answer
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when do anti-piracy measures become malware?

I have been implementing anti-piracy measures in my game and I'm wondering at what point do things start getting shady? For example, if I know with 10000% certainty that the software is pirated, I was ...
darkWind93's user avatar
2 votes
1 answer
408 views

Unity Data files: Players getting around Steam by replacing the demo's data files with the full version's data and then refunding it

A player just reported that it's easy to play the full version of my (fully offline) Unity game for free by just: Buy the full game. Back up the data files. Refund the full game. Get the demo version....
Tudvari's user avatar
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0 votes
1 answer
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How does "internet connection required" protect from piracy on mobile phones?

Sometimes I can't play a paid Android platform game because it requires an internet connection, and I'm in a place where 3G doesn't work. Here is my understanding so far: The game is a "good old ...
Deleplace's user avatar
  • 101
6 votes
2 answers
1k views

Do I need to add an anti-piracy system to my game if I publish on Itch.io?

Do I need to add an anti-piracy system to my game if I decide to publish it on itch.io or a similar marketplace? The investment to add that system is small, because it's a simple serial code generator....
stighy's user avatar
  • 397
3 votes
3 answers
480 views

How can I protect beta test versions of my game from piracy?

I want to open my game for public feedback and testing quite early as such certain features like steams coming soon might not be available. How could I protect my game against being pirated around ...
Allahjane's user avatar
  • 709
26 votes
3 answers
15k views

How do PC/Mac games detect piracy?

I was recently reading an article about clever ways programmers have protected their games from pirates, such as the creators of Game Dev Tycoon. This made me curious: how do they detect that the copy ...
caseif's user avatar
  • 442
0 votes
0 answers
301 views

Simple Anti-piracy techniques [duplicate]

I'm releasing a game soon and thinking about adding some simple anti-piracy techniques. It's an offline adventure game but I'm thinking of doing a quick background check on startup for updates if ...
user961882's user avatar
123 votes
12 answers
18k views

Has piracy ever resulted in a developer getting shut down?

Has piracy EVER resulted in a developer getting shut down? That is, has piracy ever been so detrimental that it brought about the downfall of a game studio? If I were to release a game, should I be ...
yuritsuki's user avatar
  • 1,247
34 votes
13 answers
4k views

How can I minimize the chances of my game getting pirated?

I am planning to make a small game in the near future. How can I minimize the chances of it being pirated?
SpongeBob SquarePants's user avatar