Questions tagged [phaser]
Phaser is a JavaScript framework for game development on desktop and mobile platforms.
132
questions
0
votes
1answer
75 views
Any way to set drag events on a phaser 3 group?
I'm trying to set a drag event on a phaser 3 group, but I wasn't able to achieve what I want. I was reading some phaser 2 blogs, and they said that it isn't possible to set a group a drag event.
Can ...
0
votes
1answer
542 views
Parallax background in with depth in Phaser 3
I'm working on a 2D space shooter type of game in typescript using Phaser 3 and am trying to get a parallax background with different depths going. But I'm having trouble getting the math right.
You ...
3
votes
1answer
584 views
Can't make sprite collide with tilemap made with Tiled
I'm a newbie who just started learning phaser.
I have created a tile map with Tiled.
It is composed of two tiled layer: background & collision.
In collision layer I put some walls.
And in the ...
1
vote
2answers
500 views
Detecting overlap with Phaser P2 physics
In a 2D platformer, I'd like to implement a ladder. I have collision working between the player and ground tiles. Now I would like to be able to detect when the player walks through a ladder tile (...
1
vote
1answer
543 views
0
votes
1answer
3k views
How to align text dynamically inside a rectangle with Phaser JS
I am just starting to learn the Phaser JS framework with my first game. I did not managed to find a way how i can align text inside a rectangle element dynamically without specific coordinates. Here ...
1
vote
1answer
544 views
Phaser Tiled map importing
How can I be sure that the tileset used in making a Tiled map remains as a multiple of 2, since this is a requirement of phaser when loading JSON tiled maps? I have tileset images which I got for free ...
1
vote
1answer
367 views
How to zoom in and out the full tilemap from center in phaser?
I am developing a game where I need to zoom in entire map also I can be able zoom out. I have created a tilemap using tiled software and rendered it using phaser.js. How can I add this function to my ...
0
votes
1answer
88 views
Phaser 3 physics bug in platformer game
I'm writing a platformer lode-runner-like game. I would like to ask experienced people to see what's wrong. Everything seems to be ok but I am absolutely confused about 3 bugs.
Why is the player ...
1
vote
1answer
224 views
Behaviour of containers in Phaser 3 framework
I don't understand the behaviour of containers in this example:
Phaser example
The part I don't unerstand is line 41. Why is lastContainer assigned to newContainer? In line 40, newContainer is added ...
1
vote
2answers
288 views
How to create a map array with multiple layers?
Iām trying to create a map array without using JSON because I want to dynamically generate the map:
...
0
votes
2answers
186 views
Launch event at the end of an animation with phaser 3
I'm starting to develop in Phaser 3, and I'm really a begginer.
I'm trying to make an attack move of an archer sprite, but I cannot make it work right...
This is how I have defined the things related ...
8
votes
1answer
3k views
How can I implement an RPG-maker style
I'm currently working with Phaser, making a game that's procedurally generated. I wanted to use some RPG maker art in my game (for reference, I'm using the RTP). I stumbled across this article, which ...
0
votes
0answers
39 views
Phaser 3 - How to make 2 object merging after collision (Like Claw Machine)
I'm new in Phaser 3. I use Matter.js for physics.
I want to create something like Claw Machine :
I have a claw (top) and prize (bottom)
The claw will take a prize from bottom
When claw hit the prize, ...
0
votes
0answers
68 views
Slot machine game Phaser 3
I need an advice on creating a slot machine phaser game.
So it looks like this
I need to plan an approach to do the animation of the reels of the slot machine. I have idea of using tileSprite, are ...
1
vote
1answer
43 views
Camera bounds with container overflow
I'm using Phaser to create a small web based game, but I would like some advice on how to handle multiple resolutions and scrolling.
Basically what I would like to achieve is the following :
The game ...
1
vote
1answer
561 views
Phaser 3 - How to trigger an event every 1 second?
I have just started learning Phaser 3 and making a simple idle game, where you would gain x resources per second. What is the best/recommended way to do something like this?
The two main ways I have ...
4
votes
1answer
1k views
How can I generate vertex data from an SVG?
I am trying out the Phaser game engine, and am interested in making a vector graphics game (simple black and white like Asteroids), but I want to use vector graphics instead of raster PNGs.
I was ...
2
votes
2answers
1k views
One pixel lines flash on tile map when camera moves
I'm writing a simple game using Phaser 3.5.1. I made a 20X20 over world tile map for my hero to walk around on with the camera following the hero. I was able to implement tile based movement using ...
0
votes
0answers
28 views
Correct way to control a scene
I'm trying to build an '90s style rpg game, think dragon warrior series, where it will have a UI box at the bottom of the screen where the user makes a choice like attack, move, eat etc
I'm thinking ...
0
votes
1answer
51 views
Set background color in Phaser
I want to set a background color for my game.
I found this solution:
function create() {
this.cameras.main.setBackgroundColor("#d5d5d5");
}
but I want to be ...
0
votes
1answer
43 views
setTint() on half image
I'm developing a game where I need to paint half of a image when the user is either wrong or right. To paint the image, I'm using setTint() to paint the image the ...
1
vote
1answer
358 views
How to transfer drag control from one sprite to another? (Phaser)
I have some sprites that are set to horizontal drag only.
What I want to do is, if someone drags vertically up from one of those sprites, when they leave the bounds of that sprite (top edge), spawn a ...
0
votes
0answers
33 views
Portrait and Landscape Design
I have a turn-based game that is built with HTML 5 gaming framework and runs completely fine in Landscape mode. What I am trying to figure out is how to make the game run fine in both portrait and ...
0
votes
1answer
76 views
PhaserJS: Detecting intersection
I'm making a card game to get my legs with phaser. I have an row of overlapping, face down cards. I want to detect when any card is covered by another card.
The deck is shuffled before being placed ...
0
votes
1answer
231 views
Web based poker on Phaser 3
Please can somebody help me as I'm a lil bit new to game dev and user interface designing.
I am trying to create a simple Texas holdem poker using phaser3 for multiplayer application.
I have a few ...
0
votes
1answer
174 views
Why is my player still moving down when I set its gravity to 0?
I'm writing Lode Runner like platformer game. I'm trying to solve player sprite slowly moving down when on ladder by setting player.body.gravity.y = 0. I have ...
0
votes
2answers
105 views
Phaser Editor / Phaser 2 Resize State
Iām working with Phaser Editor, and I was wondering if it was possible to resize the scene with the editor or just plain Phaser 2. I want to resize the world, by which I mean to make a camera follow ...
1
vote
1answer
1k views
How to detect collision direction in Phaser 3
Please consider this scene. Developed using PhaserJS 3.
I want to make the slider move left when the player touches the right hand side of it, and move right when the player touches the left hand ...
0
votes
0answers
208 views
Client side prediction in 2D rigid-body physics
I'm currently working on 2D rigid-body physics multiplayer game using Matter.js for physics (both the client and server side) and Phaser3 for rendering. Both the server and the client run the ...
0
votes
0answers
25 views
How to make physics of motion on an inclined surface
There is the following platform:
And a coin above it:
And the following code using arcade physics:
...
4
votes
0answers
183 views
Phaser: InvalidStateError
I am using the Phaser framework for game development, but while working on it I face a bug which is annoying, I have the following message:
InvalidStateError: An attempt was made to use an object ...
0
votes
1answer
237 views
Phaser: How to call a function inside another function?
So I actually have the following code that works:
...
1
vote
1answer
168 views
How to use phaser documention? [closed]
im new to game development and i began with phaser which seems to be a great framework but i can't understand it's documention very well.
Lets talk about phaser groups docs examples
How you ...
-1
votes
1answer
137 views
Whay can my player only move in one direction?
I am trying out the Phaser 3 framework and I dont know why my player Object moves only left but not right... Here's another weird thing: if I swap code segmentd for move right and move left, then I ...
0
votes
1answer
350 views
Why are not the images loaded in Phaser?
I am starting to use phaser to create games and I found a problem that I can not find for more tests that I did.
I can not show the images I am uploading. You only see a small square in the center, (I ...
0
votes
0answers
569 views
Collision detection not working in Phaser 3
I am new to phaser. So I started working on a game but I am stuck at implementing collision detection. I want to do it between a static group(dot) and a Sprite(obs).
function create(){
...
4
votes
1answer
1k views
Card Masking in Phaser
Good Day,
I'm new to Phaser and still learning about it to.
I am challenging my self to create a simple animation of a card flip somewhat realistic
rather that making use of a scale.
This is ...
0
votes
1answer
1k views
How to change color of text in canvas in phaser.js?
I want to change the text color in my game that is build in phaser.js. But i have no idea how to do this, because i am not a coder.
Can somebody help me to change the color of my game text?
My Game ...
0
votes
1answer
119 views
Detect mouse over a line in Phaser
We're developing a game in Phaser as a university project and have come across an obstacle. We need to detect when the mouse is over a line between two points. There are not a lot of lines, definitely ...
0
votes
2answers
219 views
Why is my spritesheet displaying all messed up in game?
I'm having an issue I don't quite understand, where my spritesheet is looping strangely and not showing the full sprite I want, even though I feel like I'm specifying it correctly. My code is in ...
0
votes
1answer
85 views
Setting a jump counter in my 2d platformer built with phaser
I have a platforming game, written in javascript with the Phaser.js framework, where my character collects objects. I thought trying to collect all objects in the least amount of jumps would be ...
1
vote
2answers
3k views
Why can't i change the background color in Phaser?
what is wrong with my code? i'm using game.stage.backgroundColor but the screen remains black.
main.js:
...
1
vote
0answers
34 views
What are the key considerations I should have when choosing between Phaser 2 and 3? [closed]
I'm planning on experimenting with basic HTML5 game development. Since I'm just learning the ropes I'm sure either engine could support my needs. At the same time I would prefer to focus on the engine/...
0
votes
2answers
616 views
Phaser is not loading the same map created in Tiled software
I have created a sample map using the tiled software. Then tried to load the same on a webpage using phaser.js. But I am not getting the proper result. Is there any mistake in my code or something ...
0
votes
2answers
2k views
How player(sprite) in the phaser will opposite or reverse while going left and right?
I am developing a game where my player has to look to see forward when I am pressing right arrow key. But how can I make it look reverse after pressing left arrow? I can create a sprite of reverse ...
0
votes
1answer
1k views
phaser.io mouse cursor sprite
I am trying to build a game and i want people to be able to select stuff with a pointer but i don't want it to be just an ugly looking default pointer so i wrote this code to try and get a image as it
...
-1
votes
1answer
54 views
Phaser problem with .damage oneshots
I am trying to damage player or enemy when they collide.(enemy will be damaged when collided with bullet and player will be damaged when collided with monster)
...
1
vote
0answers
317 views
Phaser Pulling Data from Firebase and Loading it as a sprite
I am trying to pull img data from database to replace it with player sprite url.
...
0
votes
1answer
3k views
Take an image and cut it up into a tile map
So I am attemping to make a game in Phaser.
I am trying to think of the best way to cut this image up and make it in to a tile map OR do I try and lay this entire image as a back ground to the game ...