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Questions tagged [phaser]

Phaser is a JavaScript framework for game development on desktop and mobile platforms.

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13 views

Can I load a background image with TileMap.images (Image Layer from Tiled)?

I'm new to Phaser 3. The documentation seems slightly scattered across the web so I'm hoping someone can finally clear up my confusion. Is it possible to load a background image from ...
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0answers
19 views

Multiplayer physics out of sync

So I'm working on this multiplayer platformer game using Phaser, Matter.js, and Colyseus.js. I have a simple map and player controls set up and now I'm trying to copy my physics simulation on the ...
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0answers
19 views

How to reduce the velocity in Phaser 3 Matter.js

How to reduce the movement of "coins"? There are matter in Phaser3. coin = this.matter.add.image(12, 11, coinRandom); coin.setCircle(); coin.setFriction(0.005); ...
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0answers
19 views

How to make physics of motion on an inclined surface

There is the following platform: And a coin above it: And the following code using arcade physics: ...
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0answers
51 views

Phaser 3: How to assign sprite to proper position

I have been building a game in Phaser 3. When I create a sprite using the Matter physics engine at a specific position, the sprite does not appear at the specified position. Depending on the ...
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0answers
42 views

Phaser: InvalidStateError

I am using the Phaser framework for game development, but while working on it I face a bug which is annoying, I have the following message: InvalidStateError: An attempt was made to use an object ...
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1answer
28 views

Phaser: How to call a function inside another function?

So I actually have the following code that works: ...
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0answers
11 views

Phaser: How to use a simple timer from 0 to 3

I am using the following code (which is a simplified snippet in order to make it more readable): ...
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0answers
42 views

Problem with the collision system

So,I did the very basic tutorial for phaser 3, which is a platformer. Following along those lines, I made my own custom platform(Striped Wavy Platform) and a custom player sprite(Red Amoeba) but ...
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1answer
95 views

Whay can my player only move in one direction?

I am trying out the Phaser 3 framework and I dont know why my player Object moves only left but not right... Here's another weird thing: if I swap code segmentd for move right and move left, then I ...
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0answers
102 views

Collision detection not working in Phaser 3

I am new to phaser. So I started working on a game but I am stuck at implementing collision detection. I want to do it between a static group(dot) and a Sprite(obs). function create(){ ...
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0answers
27 views

Phaser js capturing collision.

I need to capture the collision of a sword hitting a group I am new to phaser, I have added an animation with a 'j' key to swing sword , but I need to catch the collision with the 'tree' group when I ...
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1answer
33 views

Why are not the images loaded in Phaser?

I am starting to use phaser to create games and I found a problem that I can not find for more tests that I did. I can not show the images I am uploading. You only see a small square in the center, (I ...
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1answer
99 views

Parallax background in with depth in Phaser 3

I'm working on a 2D space shooter type of game in typescript using Phaser 3 and am trying to get a parallax background with different depths going. But I'm having trouble getting the math right. You ...
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1answer
36 views

PhaserJS: Detecting intersection

I'm making a card game to get my legs with phaser. I have an row of overlapping, face down cards. I want to detect when any card is covered by another card. The deck is shuffled before being placed ...
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1answer
30 views

Setting a jump counter in my 2d platformer built with phaser

I have a platforming game, written in javascript with the Phaser.js framework, where my character collects objects. I thought trying to collect all objects in the least amount of jumps would be ...
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2answers
97 views

Why is my spritesheet displaying all messed up in game?

I'm having an issue I don't quite understand, where my spritesheet is looping strangely and not showing the full sprite I want, even though I feel like I'm specifying it correctly. My code is in ...
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1answer
80 views

Detect mouse over a line in Phaser

We're developing a game in Phaser as a university project and have come across an obstacle. We need to detect when the mouse is over a line between two points. There are not a lot of lines, definitely ...
2
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1answer
238 views

One pixel lines flash on tile map when camera moves

I'm writing a simple game using Phaser 3.5.1. I made a 20X20 over world tile map for my hero to walk around on with the camera following the hero. I was able to implement tile based movement using ...
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0answers
72 views

Why does my Phaser/Cordova app only work when it is 363 pixels or wider?

I'm running into a very strange issue in an HTML5 mobile game I'm developing using Phaser and Cordova. When I create a new Phaser.Game with a width of 363 pixels ...
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0answers
834 views

Cannot read property add of undefined Phaser.js

There is a problem with game.state.add() function.For some reason game is undefined Uncaught TypeError: Cannot read property 'add' of undefined at Object.init (main.js:51) at main.js:58 <...
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0answers
30 views

What are the key considerations I should have when choosing between Phaser 2 and 3? [closed]

I'm planning on experimenting with basic HTML5 game development. Since I'm just learning the ropes I'm sure either engine could support my needs. At the same time I would prefer to focus on the engine/...
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1answer
614 views

How to change color of text in canvas in phaser.js?

I want to change the text color in my game that is build in phaser.js. But i have no idea how to do this, because i am not a coder. Can somebody help me to change the color of my game text? My Game ...
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2answers
333 views

Detecting overlap with Phaser P2 physics

In a 2D platformer, I'd like to implement a ladder. I have collision working between the player and ground tiles. Now I would like to be able to detect when the player walks through a ladder tile (...
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1answer
74 views

How to zoom in and out the full tilemap from center in phaser?

I am developing a game where I need to zoom in entire map also I can be able zoom out. I have created a tilemap using tiled software and rendered it using phaser.js. How can I add this function to my ...
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2answers
510 views

How player(sprite) in the phaser will opposite or reverse while going left and right?

I am developing a game where my player has to look to see forward when I am pressing right arrow key. But how can I make it look reverse after pressing left arrow? I can create a sprite of reverse ...
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0answers
96 views

How to fill color in tile using phaser?

I want to fill the color in specific tile. The method available in phaser is putTile(), But I want to fill any color I want. In canvas there is method called fillrect(). Please suggest me some ...
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2answers
248 views

Phaser is not loading the same map created in Tiled software

I have created a sample map using the tiled software. Then tried to load the same on a webpage using phaser.js. But I am not getting the proper result. Is there any mistake in my code or something ...
3
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1answer
421 views

How can I generate vertex data from an SVG?

I am trying out the Phaser game engine, and am interested in making a vector graphics game (simple black and white like Asteroids), but I want to use vector graphics instead of raster PNGs. I was ...
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1answer
822 views

phaser.io mouse cursor sprite

I am trying to build a game and i want people to be able to select stuff with a pointer but i don't want it to be just an ugly looking default pointer so i wrote this code to try and get a image as it ...
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1answer
45 views

Phaser problem with .damage oneshots

I am trying to damage player or enemy when they collide.(enemy will be damaged when collided with bullet and player will be damaged when collided with monster) ...
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0answers
223 views

Phaser Pulling Data from Firebase and Loading it as a sprite

I am trying to pull img data from database to replace it with player sprite url. ...
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1answer
294 views

Rotating a group of bodies in Phaser

I want to create a game where enemies spawn, fly toward the player's ship, and stick to the side of it. The player can then rotate the ship and the stuck enemies will rotate with it. The way I have ...
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1answer
478 views

Phaser Always Fix Camera Position to Sprite

I am developing a cross-platform overhead game using Phaser. Is there a way to always fix the position of a camera to a sprite? The following function works great, but I want the camera to always be ...
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1answer
1k views

Take an image and cut it up into a tile map

So I am attemping to make a game in Phaser. I am trying to think of the best way to cut this image up and make it in to a tile map OR do I try and lay this entire image as a back ground to the game ...
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1answer
1k views

How to align text dynamically inside a rectangle with Phaser JS

I am just starting to learn the Phaser JS framework with my first game. I did not managed to find a way how i can align text inside a rectangle element dynamically without specific coordinates. Here ...
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0answers
2k views

Phaser: Scaling to fill screen, maintain pixel ratio, but not aspect ratio

I've used libraries in other languages before that provide different types of scaling via viewport types. The best example of what I want is from a library called libgdx for Java, their ScreenViewport....
2
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1answer
496 views

Component based architecture in TypeScript

I'm doing a game using Phaser with TypeScript. I want to implement a component based architecture for Actors. What I'm trying to achieve is this: ...
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0answers
153 views

Create styled grid with phaserJS gaming framework

I am new to Phaser and this is my first game with Phaser gaming framework. Am trying to find the right way of coding a grid what you see in below image In some articles is being suggested to code it ...
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0answers
163 views

Multiplayer client-side physics

I'm trying to handle all the physics on the client and correct data on the server. e.g. ...
3
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1answer
411 views

Collision not working in phaser node multiplayer

I'm writing a tank trouble clone just for fun using phaser and node, so this is my tank instantiation ...
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1answer
57 views
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1answer
255 views

Phaser Tiled map importing

How can I be sure that the tileset used in making a Tiled map remains as a multiple of 2, since this is a requirement of phaser when loading JSON tiled maps? I have tileset images which I got for free ...
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1answer
288 views

How to transfer drag control from one sprite to another? (Phaser)

I have some sprites that are set to horizontal drag only. What I want to do is, if someone drags vertically up from one of those sprites, when they leave the bounds of that sprite (top edge), spawn a ...
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1answer
143 views

Phaser Shooting Game [closed]

I am making an shooting game in Phaser. I want to control the gun using the arrow keys i.e.: upArrow, DownArrow and Enter upArrow : is to increase the angle downArrow : is to decrease the angle Enter ...
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2answers
302 views

Pathfinding in Isometric Phaser with Tunnels

I want to create a 2D isometric game. Currently I'm looking and testing Phaser game engine with isometric plugin. Almost everything at the moment looks possible except few things. I will create a ...
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1answer
60 views

Phaser game is not registering collisions and input - but only on my machine [closed]

I was developing a game with Phaser and the Zenva Phaser Tutorial. I did some work on it last night, checked it was working, and went to bed. This morning, it isn't working! Input (either touch or ...
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0answers
283 views

Creating 2D worldbuilding games like Terraria or Starbound in frameworks like PhaserJS or PixiJS? [closed]

Frameworks like Phaser or Pixi support tilemaps, but I'm curious if that is already enough to get a map where the player can change everything that he wishes. I'm also not sure if browsers would be ...
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0answers
158 views

PIXI v4 - Is possible to disable Multi Texture Batching in PIXI v4 ?

I would like to know if is possible to disable the multi texture batching in a PIXI V4 game. Recently i jus update my game PIXI lib from version 3 to 4.2. I`m using cocoon Canvas + . It seems ...
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1answer
872 views

How do you do tile-based movement in Phaser?

I'm looking to make 2D game that is very similar in movement to Pokemon Red or Blue (player must move a full tile in any direction, the ground moves smoothly beneath the player as they walk). I've got ...