Stack Exchange Network

Stack Exchange network consists of 175 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange

Questions tagged [phaser]

Phaser is a JavaScript framework for game development on desktop and mobile platforms.

0
votes
0answers
24 views

Client side prediction in 2D rigid-body physics

I'm currently working on 2D rigid-body physics multiplayer game using Matter.js for physics (both the client and server side) and Phaser3 for rendering. Both the server and the client run the ...
1
vote
1answer
17 views

Behaviour of containers in Phaser 3 framework

I don't understand the behaviour of containers in this example: Phaser example The part I don't unerstand is line 41. Why is lastContainer assigned to newContainer? In line 40, newContainer is added ...
1
vote
1answer
22 views

How to detect collision direction in Phaser 3

Please consider this scene. Developed using PhaserJS 3. I want to make the slider move left when the player touches the right hand side of it, and move right when the player touches the left hand ...
0
votes
2answers
23 views

Phaser Editor / Phaser 2 Resize State

I’m working with Phaser Editor, and I was wondering if it was possible to resize the scene with the editor or just plain Phaser 2. I want to resize the world, by which I mean to make a camera follow ...
-1
votes
1answer
39 views

Web based poker on Phaser 3

Please can somebody help me as I'm a lil bit new to game dev and user interface designing. I am trying to create a simple Texas holdem poker using phaser3 for multiplayer application. I have a few ...
0
votes
0answers
25 views

Can I load a background image with TileMap.images (Image Layer from Tiled)?

I'm new to Phaser 3. The documentation seems slightly scattered across the web so I'm hoping someone can finally clear up my confusion. Is it possible to load a background image from ...
0
votes
0answers
60 views

Multiplayer physics out of sync

So I'm working on this multiplayer platformer game using Phaser, Matter.js, and Colyseus.js. I have a simple map and player controls set up and now I'm trying to copy my physics simulation on the ...
0
votes
0answers
63 views

How to reduce the velocity in Phaser 3 Matter.js

How to reduce the movement of "coins"? There are matter in Phaser3. coin = this.matter.add.image(12, 11, coinRandom); coin.setCircle(); coin.setFriction(0.005); ...
0
votes
0answers
22 views

How to make physics of motion on an inclined surface

There is the following platform: And a coin above it: And the following code using arcade physics: ...
0
votes
0answers
152 views

Phaser 3: How to assign sprite to proper position

I have been building a game in Phaser 3. When I create a sprite using the Matter physics engine at a specific position, the sprite does not appear at the specified position. Depending on the ...
3
votes
0answers
133 views

Phaser: InvalidStateError

I am using the Phaser framework for game development, but while working on it I face a bug which is annoying, I have the following message: InvalidStateError: An attempt was made to use an object ...
0
votes
1answer
67 views

Phaser: How to call a function inside another function?

So I actually have the following code that works: ...
0
votes
0answers
13 views

Phaser: How to use a simple timer from 0 to 3

I am using the following code (which is a simplified snippet in order to make it more readable): ...
0
votes
0answers
60 views

Problem with the collision system

So,I did the very basic tutorial for phaser 3, which is a platformer. Following along those lines, I made my own custom platform(Striped Wavy Platform) and a custom player sprite(Red Amoeba) but ...
-1
votes
1answer
101 views

Whay can my player only move in one direction?

I am trying out the Phaser 3 framework and I dont know why my player Object moves only left but not right... Here's another weird thing: if I swap code segmentd for move right and move left, then I ...
0
votes
0answers
346 views

Collision detection not working in Phaser 3

I am new to phaser. So I started working on a game but I am stuck at implementing collision detection. I want to do it between a static group(dot) and a Sprite(obs). function create(){ ...
0
votes
0answers
29 views

Phaser js capturing collision.

I need to capture the collision of a sword hitting a group I am new to phaser, I have added an animation with a 'j' key to swing sword , but I need to catch the collision with the 'tree' group when I ...
0
votes
1answer
52 views

Why are not the images loaded in Phaser?

I am starting to use phaser to create games and I found a problem that I can not find for more tests that I did. I can not show the images I am uploading. You only see a small square in the center, (I ...
0
votes
1answer
181 views

Parallax background in with depth in Phaser 3

I'm working on a 2D space shooter type of game in typescript using Phaser 3 and am trying to get a parallax background with different depths going. But I'm having trouble getting the math right. You ...
0
votes
1answer
45 views

PhaserJS: Detecting intersection

I'm making a card game to get my legs with phaser. I have an row of overlapping, face down cards. I want to detect when any card is covered by another card. The deck is shuffled before being placed ...
0
votes
1answer
32 views

Setting a jump counter in my 2d platformer built with phaser

I have a platforming game, written in javascript with the Phaser.js framework, where my character collects objects. I thought trying to collect all objects in the least amount of jumps would be ...
0
votes
2answers
113 views

Why is my spritesheet displaying all messed up in game?

I'm having an issue I don't quite understand, where my spritesheet is looping strangely and not showing the full sprite I want, even though I feel like I'm specifying it correctly. My code is in ...
0
votes
1answer
85 views

Detect mouse over a line in Phaser

We're developing a game in Phaser as a university project and have come across an obstacle. We need to detect when the mouse is over a line between two points. There are not a lot of lines, definitely ...
2
votes
1answer
311 views

One pixel lines flash on tile map when camera moves

I'm writing a simple game using Phaser 3.5.1. I made a 20X20 over world tile map for my hero to walk around on with the camera following the hero. I was able to implement tile based movement using ...
1
vote
0answers
31 views

What are the key considerations I should have when choosing between Phaser 2 and 3? [closed]

I'm planning on experimenting with basic HTML5 game development. Since I'm just learning the ropes I'm sure either engine could support my needs. At the same time I would prefer to focus on the engine/...
0
votes
1answer
744 views

How to change color of text in canvas in phaser.js?

I want to change the text color in my game that is build in phaser.js. But i have no idea how to do this, because i am not a coder. Can somebody help me to change the color of my game text? My Game ...
1
vote
2answers
384 views

Detecting overlap with Phaser P2 physics

In a 2D platformer, I'd like to implement a ladder. I have collision working between the player and ground tiles. Now I would like to be able to detect when the player walks through a ladder tile (...
1
vote
1answer
111 views

How to zoom in and out the full tilemap from center in phaser?

I am developing a game where I need to zoom in entire map also I can be able zoom out. I have created a tilemap using tiled software and rendered it using phaser.js. How can I add this function to my ...
0
votes
2answers
692 views

How player(sprite) in the phaser will opposite or reverse while going left and right?

I am developing a game where my player has to look to see forward when I am pressing right arrow key. But how can I make it look reverse after pressing left arrow? I can create a sprite of reverse ...
0
votes
2answers
326 views

Phaser is not loading the same map created in Tiled software

I have created a sample map using the tiled software. Then tried to load the same on a webpage using phaser.js. But I am not getting the proper result. Is there any mistake in my code or something ...
3
votes
1answer
553 views

How can I generate vertex data from an SVG?

I am trying out the Phaser game engine, and am interested in making a vector graphics game (simple black and white like Asteroids), but I want to use vector graphics instead of raster PNGs. I was ...
0
votes
1answer
908 views

phaser.io mouse cursor sprite

I am trying to build a game and i want people to be able to select stuff with a pointer but i don't want it to be just an ugly looking default pointer so i wrote this code to try and get a image as it ...
-1
votes
1answer
49 views

Phaser problem with .damage oneshots

I am trying to damage player or enemy when they collide.(enemy will be damaged when collided with bullet and player will be damaged when collided with monster) ...
1
vote
0answers
251 views

Phaser Pulling Data from Firebase and Loading it as a sprite

I am trying to pull img data from database to replace it with player sprite url. ...
0
votes
1answer
330 views

Rotating a group of bodies in Phaser

I want to create a game where enemies spawn, fly toward the player's ship, and stick to the side of it. The player can then rotate the ship and the stuck enemies will rotate with it. The way I have ...
1
vote
1answer
525 views

Phaser Always Fix Camera Position to Sprite

I am developing a cross-platform overhead game using Phaser. Is there a way to always fix the position of a camera to a sprite? The following function works great, but I want the camera to always be ...
0
votes
1answer
1k views

Take an image and cut it up into a tile map

So I am attemping to make a game in Phaser. I am trying to think of the best way to cut this image up and make it in to a tile map OR do I try and lay this entire image as a back ground to the game ...
0
votes
1answer
2k views

How to align text dynamically inside a rectangle with Phaser JS

I am just starting to learn the Phaser JS framework with my first game. I did not managed to find a way how i can align text inside a rectangle element dynamically without specific coordinates. Here ...
3
votes
0answers
2k views

Phaser: Scaling to fill screen, maintain pixel ratio, but not aspect ratio

I've used libraries in other languages before that provide different types of scaling via viewport types. The best example of what I want is from a library called libgdx for Java, their ScreenViewport....
2
votes
1answer
542 views

Component based architecture in TypeScript

I'm doing a game using Phaser with TypeScript. I want to implement a component based architecture for Actors. What I'm trying to achieve is this: ...
1
vote
0answers
156 views

Create styled grid with phaserJS gaming framework

I am new to Phaser and this is my first game with Phaser gaming framework. Am trying to find the right way of coding a grid what you see in below image In some articles is being suggested to code it ...
1
vote
0answers
173 views

Multiplayer client-side physics

I'm trying to handle all the physics on the client and correct data on the server. e.g. ...
2
votes
1answer
456 views

Collision not working in phaser node multiplayer

I'm writing a tank trouble clone just for fun using phaser and node, so this is my tank instantiation ...
0
votes
1answer
57 views
1
vote
1answer
327 views

Phaser Tiled map importing

How can I be sure that the tileset used in making a Tiled map remains as a multiple of 2, since this is a requirement of phaser when loading JSON tiled maps? I have tileset images which I got for free ...
1
vote
1answer
312 views

How to transfer drag control from one sprite to another? (Phaser)

I have some sprites that are set to horizontal drag only. What I want to do is, if someone drags vertically up from one of those sprites, when they leave the bounds of that sprite (top edge), spawn a ...
-2
votes
1answer
147 views

Phaser Shooting Game [closed]

I am making an shooting game in Phaser. I want to control the gun using the arrow keys i.e.: upArrow, DownArrow and Enter upArrow : is to increase the angle downArrow : is to decrease the angle Enter ...
3
votes
2answers
314 views

Pathfinding in Isometric Phaser with Tunnels

I want to create a 2D isometric game. Currently I'm looking and testing Phaser game engine with isometric plugin. Almost everything at the moment looks possible except few things. I will create a ...
0
votes
1answer
60 views

Phaser game is not registering collisions and input - but only on my machine [closed]

I was developing a game with Phaser and the Zenva Phaser Tutorial. I did some work on it last night, checked it was working, and went to bed. This morning, it isn't working! Input (either touch or ...
1
vote
0answers
299 views

Creating 2D worldbuilding games like Terraria or Starbound in frameworks like PhaserJS or PixiJS? [closed]

Frameworks like Phaser or Pixi support tilemaps, but I'm curious if that is already enough to get a map where the player can change everything that he wishes. I'm also not sure if browsers would be ...