Questions tagged [performance-budgeting]

The process of establishing guidelines and limits on content or code so as to stay within a desired performance envelope.

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How to count polygons in Unity?

The Rendering Stats (profiler) only shows tris and verts. But everyone keeps using the term polygon which doesn't exist in Unity's terminology. How can I get the polycount of my Unity scene?
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How to determine polygon, texture size, and frame time budgets for a game on a custom engine?

I'm currently working on a mid-size group of students developing a classic dungeon crawler game using own engine. I have the task to create a document where it tells: What polycount and texture ...
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