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Questions tagged [outline]

The tag has no usage guidance.

0
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0answers
1k views

Unity: Adding a border to a button

I want to give a border to all the buttons of settings that are enabled in my options menu. Let's say that the demo mode is enabled, then the according "on" button should have an e.g. red border, ...
0
votes
0answers
101 views

How to render suggestive contours of a 3D model?

How can I create suggestive contours? Specifically I'm interested in generating these in runtime from simple geometry / primitives and combination of primitives but might have mesh and 3D surfaces too....
2
votes
1answer
7k views

How can I make a Soft Outline Shader?

Most Outline Shaders or Tutorials found online, are Shaders which are sharp edge-outlines. Like here: Even though a lot of games are already using soft outlines like here: with a nice gradienty- ...
1
vote
1answer
58 views

Solid outline around block

I'm creating a minecraft clone (for practice), and I'm trying to implement a feature in which the block that the player is looking at has a block outline. The way I do this is just by creating a ...
0
votes
1answer
585 views

Outline shader in SFML/GLSL does not work

I have a problem with SFML. This code does not work: ...
0
votes
2answers
1k views

What is the best way to draw outline of object using OpenGL

I want to select the best way to draw outline of 3d human like object and what would be the best way to draw outline for this kind of objects. I found about stencil buffer based methods, geometric ...
0
votes
1answer
253 views

LibGDX Image Outline Help

As I was working on some art for my project, I decided that I should add an outline around some objects. So I tried my method; which was to create a second image slightly larger than the first, make ...
2
votes
1answer
304 views

XNA Advanced font rendering (outline, shadows, etc) [closed]

I am looking for a tool that will output spritefonts for XNA consumption that have an outline effect. I know that this can be done by rendering the text multiple times, but I'd like to take care of it ...
8
votes
3answers
573 views

How to hide a post-processed mesh outline when/where the mesh is hidden

I'm working on setting up an active outline in my 3d engine, a highlight effect for selected 3d characters or scenery in the screen. After working with the stencil buffer and getting some ...
5
votes
2answers
3k views

How to draw the contour of a hexagon area, like in Civ 5

I am trying to achieve the hexagon contour look you find in Civilization V: I want to outline the area a unit can move to on a hexagon grid, so far I can get a list of all the tiles a unit can move ...
1
vote
1answer
102 views

Quick sprite contouring solutions?

I want to be able to quickly outline sprites(mainly with black, but other colours too) without doing it manually, as pictured. What would be a good program/solution to do so? Edit: I don't want it to ...
0
votes
1answer
251 views

How would one outline an alpha transparency layer in javscript and/or php? [duplicate]

I simply want an outline/edge detection of the character/item/object that is selected or doing something. I'm seeing lots of versions of this question for different languages, but I would appreciate ...
3
votes
1answer
356 views

Outlining external edges on a complex shape made of cubes?

A gallery of my problem can be found here. I had to do it this way as it won't let me post more than 2 links due to my reputation. I'm trying to use 3D cubes to generate an isometric cube world. I ...
10
votes
2answers
7k views

OpenGL get the outline of multiple overlapping objects

I just had an idea for my on-going-game made with opengl in c++: I'd like to have a big outline (5-6 pixel) on multiple overlapping object when the player win something. I thought the best way is to ...