Questions tagged [music]

Songs or melodies that play in the background of scenes to set the tone and nature. Also known as BGM, or background music.

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11
votes
3answers
18k views

What is a fair price to pay for music licensing for a commercial game? [closed]

What is a fair price range for already existing (not custom-made) music if it's intended for a commercial game? The music I have in mind is relatively unknown (independent music) and I'm already in ...
0
votes
0answers
12 views

How to set an exact pitch in Minecraft Java 1.16.1 Resource Pack

I'm trying to make a resource pack in Minecraft Java 1.16.1. The pack will replace all of the Minecraft sounds with LoZ BotW sounds. The first thing I did was put the BotW pickup sound in place of the ...
1
vote
1answer
265 views

Godot - How to set the AudioStreamPlayer to switch between tracks

Conditional Music Playback What's important here is that I know how to switch the track that's being played back to another if some condition is met in the scene. If possible I also want to know ...
0
votes
1answer
44 views

how to mute the background music when an ad begins to play when a scene is loaded?

Hi I am a bit of a novice here but I have created a game and I am showing ads when a scene is loaded but the background music keeps playing in the background. Is there a way in which the background ...
3
votes
2answers
29k views

HTML5 games: play() failed because the user didn't interact with the document first

I'm creating an HTML5 game using MelonJS game engine. Before I load the game, I have a simple pre-login page with a Splash and background music. This page has no need to load the game engine or game ...
0
votes
2answers
70 views

What is a good length for looping background music in a Tower Defense game?

We know that the soundtrack is important and expensive for an indie's budget. I requested a looping background track for for my Tower Defense game, where zombie/monsters attack the player. So, for the ...
0
votes
1answer
467 views

Getting looping music to work in Roblox Studio

I've been trying for a few days now to get my background music to work on one of my Roblox places, but every time I get the error: 13:50:23.806 - Players.PungentZeus0.PlayerGui.bgmusic:21: attempt to ...
5
votes
3answers
13k views

How do i play mp3 files in Unity Standalone?

I am making a game in Unity in which the player can select music files in their hard drive to use them in-game. I use the WWW class to load the sound files, but this only works for OGG, WAV and ...
-2
votes
2answers
961 views

Can I use music from TheFatRat for my game? [closed]

I saw on GitHub, it told me that I can use TheFatRat's music as commercial use. I'm in Vietnam, though, but I like developing games, and I think TheFatRat's music is very appropriate for my game. Am I ...
1
vote
1answer
33 views

Mapping decibel range to linear audible intervals

I am working in an engine that encodes sound as decibels (dB). Let's assume the decibel range of human hearing is -60dB to 0dB. Audibility is not linear across this range. So my question is... How ...
10
votes
4answers
12k views

How to synchronize a game with music

You may be familiar with ryhtm games as Dancing Line, Geometry Dash, or even Guitar Hero. They have something in common : every single action in the game is synchronized with the music. My purpose is ...
0
votes
0answers
44 views

How to match obstacles with music in Unity? [duplicate]

How to match obstacles with music in Unity? I want to make a game like Beat Saber where game events are synchronized with the beats of a song.
4
votes
2answers
3k views

Play soundcloud in Unity 3d

I'm trying to make a game with cool soundtracks from a bunch of artists. I've made a few playlists in Soundcloud (soundcloud.com) and am trying to get those to play inside of Unity 3d. Is it possible ...
0
votes
0answers
47 views

How to make a CD with audio and data at the same time

I made a homebrew game and want to distribute it to my friends using CD's. The game uses CD Audio music and I already made a quick program to check if the disc is in the drive, but I don't know how to ...
0
votes
2answers
296 views

Using non-copyrighted music for a paid game

I'm making a game. It will be sold and not free. Am I allowed to use non-copyrighted music in it?
0
votes
1answer
108 views

How to change music from room to room?

In Unity 2019.3.0a2 I have a labyrinth with multiple rooms. I want the music to change when I get from one room into another. How can I do it so that music from room 1 is only hearable in room 1, and ...
1
vote
1answer
54 views

Playing one song after another results in horrible grinding noise; how can I fix this?

I'm currently working on a game using slick2d java framework and I want to set it up so that the intro to a piece of music will play once, then the main body of the piece loops infinitely. I've got: <...
53
votes
6answers
6k views

How to maintain artistic consistency when working with multiple artists?

I'm making a game that requires a volume of artistic content which is not practical to be created by a single person, so I've enlisted the help of additional artists. The problem is, each artist has ...
0
votes
1answer
137 views

Where's the line between homage and copyright infringement?

My current WIP game contains a music note collectible mechanic which allows players to play short tunes if collected in the right order (usually very obvious by the layout of the collectibles). So far,...
0
votes
1answer
135 views

Can I use “Creative Comons BY-NC” licences music in my Freemium game?

According to creativecommons.org, a CC BY-NC license stands for a creative commons license that prohibits you to use the material in "Commercial Purposes" ...and for the Commercial ...
10
votes
4answers
15k views

Is there a sound library for C to generate sound samples from code? [closed]

I'm working on an engine for a retro-style game in C. I'm looking for a sound library that would produce chip sounds from code...I want to make my own simple chiptune tracker for the engine to create ...
8
votes
6answers
4k views

Super-quick MIDI generator with nonrestrictive license? [closed]

I'm working on my Ludum Dare entry and trying to figure out how in the world I'm ever going to get background music. I found WolframTones, but the license is too restrictive: Unless otherwise ...
0
votes
1answer
403 views

Standard decibel range for sound effects/music?

Is there a standard for a decibel range of sound effects and music in games? I've been getting sound effects from various sources and some are much louder than others so I've had to adjust them with ...
2
votes
2answers
203 views

I need to keep music playing but still be able to mute it between games, how?

I have a game built in Unity. The game plays music continuously, which can be muted on button press on the scene. This works fine using the below code: ...
0
votes
1answer
1k views

Converting copyrighted song to 8 bit. Is it legal? [duplicate]

I would like to get a copyrighted song, convert into a 8 bit song and use it in my game. Is that legal?
1
vote
0answers
103 views

Playing Background music

I'm trying to play background music for my game when it starts but I can't get it to work right. I'm not sure what's the right logic to do it. I this my code (written in TypeScript): ...
5
votes
1answer
574 views

Composing Neo Geo music

I was listening to some of Neo Geo game music on Youtube the other day and it made me think about creating new music in this style. If I wanted to make a retro-style game today, how would I compose/...
24
votes
5answers
31k views

Can I use popular classical music as my game's soundtrack?

Can I use popular classical music in my game as a soundtrack? I'm concerned about copyright protection. I don't plan to make money off of my game. Will I break some law if I do that?
1
vote
2answers
754 views

Music for Kids Game! [closed]

I'm developing a Multimedia Software for Kindergarten Kids. It introduce them to animals, Alphabets, Simple Math, Colors and it contain some simple games. Music is very crucial for my project and it ...
8
votes
2answers
107 views

How much detail should I provide in reference material to potential contract composers?

I'm not very good with music, so when the time comes I'll need help from a composer for my game. I'm unsure of how to actually work with one. Despite my lack of musical understanding, I know what I ...
1
vote
1answer
2k views

Master sound volume in LibGDX

I have been searching everywhere for master volume for sound and music in LibGDX but to no avail. Can anyone tell me if it is implemented somewhere or do i need to implement such functionality myself? ...
0
votes
2answers
2k views

How to Stop Background Music When The Game is Over?

I am working on a 2D Angry Birds type Unity game. I Created Menu Scene and Level One Scene and all the required scripts are added. After adding background music to Level One, when the game is over and ...
0
votes
1answer
291 views

How can I play audio instantly in Java?

I know JavaSound API like this: ...
1
vote
0answers
368 views

How can I implement audio stop/pause/resume in Java?

In Java, we can play audio like this: ...
1
vote
0answers
116 views

Tool used to create adaptive music [closed]

I'm looking for a tool that I came across a few months ago but can't track down anymore. This tool helped create "adaptive" music, where adaptive music refers to music that changes depending on what ...
2
votes
0answers
86 views

Where to purchase multitrack music loops? [closed]

I've seen other questions about where to find royalty-free music available for purchase. But most of these tend to provide a single audio file with every instrument track already blended and mixed ...
-1
votes
2answers
220 views

Is it legal to copy a game's melody?

Is it legal to remake a videogame e.g. Team Fortress 2 theme song using 8bit style and use it in my own game? Basically, if I keep the melody exactly the same, but remake it from scratch, will I get ...
-1
votes
1answer
296 views

How to import the Sanford Midi Library?

I am trying to parse a MIDI file using the Sanford MIDI Toolkit. How do I use this toolkit? I found this link on Github: https://github.com/tebjan/Sanford.Multimedia.Midi I downloaded the .zip file ...
4
votes
1answer
447 views

How do I use music analysis in a game?

I'm thinking of writing a game in the vein of BeatHazard (where the music you're listening to affects the game), and after researching the subject of music analysis in programming, I know enough to ...
40
votes
4answers
12k views

What do I need to legally use copyrighted music in my game?

I asked the singer of a song I am using, and he agreed to me using his music, provided I credit him. Do I need anything else, such as an agreement or signature?
2
votes
1answer
39 views

sound stops after scene reloads in unity3d

I'm recently facing problem regarding the inclusion of sounds in my game. Although i have used the technique of DontDestroyOnLoad() for background sounds and that work perfectly fine. But for the ...
1
vote
1answer
743 views

LibGDX - Waiting for sound or music to finish

I understand that all sound playing in LibGDX happens asynchronously (for good reasons), however I'm now struggling to do something as simple as: (Character dies) Play a sound When the sound has ...
1
vote
0answers
70 views

How to implement dynamic background music? [duplicate]

Assumption 1: As a game's story progresses, dynamic background music is often used to enhance the player's immersion. Assumption 2: Background music is probably always streamed due to memory ...
1
vote
0answers
28 views

Royalty Free Music kits/packs? [duplicate]

i'm looking for royalty free theme based kit or packs. Not sure how to call this. Something like: https://www.dl-sounds.com/royalty-free/dark-orchestral-fx/ or the music kits from Audiojungle. Of ...
2
votes
2answers
5k views

Is there an open source rhythm / music game framework? [closed]

I'm trying to build a very simple rhythm game (as a one-off art installation, not a commercial project) demonstrating a novel controller, but I've got an extremely short timeframe to do it in. Are ...
4
votes
1answer
825 views

Music Rhythm Game Difficulty Question

I have curious question about music rhythm based genre while I'm making a code for the game. Is it really better if I set a random pattern encountered on every music played or there is a specific ...
3
votes
1answer
633 views

How can I play user-provided music stored on the phone inside my game?

I am creating a car game. Is any way to play the music stored on the phone inside the game? I'd like the player to choose files that are already on their device and hear them played in the game. For ...
1
vote
2answers
537 views

How to create old-school format music with small file sizes

My friend and I have been working on a project recently, and because we are hard coding everything (other than the graphics library, Pygame), the total size for our project is super small. I feel like ...
1
vote
1answer
2k views

Python/PyGame mixer.music playback of OGG file has intermittent clicking sound - how to proceed?

I have a class within my python + pygame game that handles sound - it worked well until I tried use pygame.mixer.music to switch between streaming .ogg music files. The class switches between them on ...
9
votes
6answers
838 views

How to get our music into games?

As a fairly unknown independent band, what is the best way to get our music into computer games? I'm not so much thinking about licensing issues, but more about what channels are available and how to ...