Questions tagged [mouse]

A very common input device in computer games. It offers a more direct form of movement compared to directional input.

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1answer
1k views

Allegro 5 Mouse Look

I found good tutorial on how to do mouse look for 2D game here: http://www.atburrow.com/2010/03/08/objects-facing-the-cursor/ My code looks like this: ...
8
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6answers
5k views

How do I identify mouse clicks versus mouse down in games?

What is the most common way of handling mouse clicks in games? Given that all you have in way of detecting input from the mouse is whether a button is up or down. I currently just rely on the mouse ...
2
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1answer
2k views

XNA - Use Mouse To Rotate & Arrow Keys To Scroll A Linearly Wrapped Texture:

Using XNA I'm working on my first, relatively simple, videogame for the PC. At the moment my game window is 1024 X 768 and I have a 'Starfield' linearly wrapped background texture 1280 X 1280 in ...
13
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2answers
15k views

How do I generate projectiles toward the mouse pointer? [duplicate]

I'm making a top-down space shooter where the player controls a ship and can aim and shoot using the mouse cursor. How can I fire bullets from the ship at the angle from the ship to the mouse cursor?
5
votes
1answer
4k views

Mouse location is off due to camera

I'm building a top down shooter but I have a little issue with my camera and mouse. When I add the camera that I use to my game (see here) my mouse pointer seems to be in the wrong location. When I ...
23
votes
1answer
8k views

Isometric rendering and picking?

I've been looking for a formula to plot (world->screen) and mouse pick (world->screen) isometric tiles in a diamond-shaped world. The ones I've tried always seem to be, well, off. What's the usual/...
13
votes
6answers
22k views

How to handle mouse input in XNA?

I am developing a card game in XNA. Is there any OnClick event in XNA for objects? I am trying to make cards move when the player clicks on them. In this project, ...
4
votes
1answer
2k views

Unity MouseWheel weapon change

I am trying to make a simple weapon change in Unity3D. The best way to do this is with the mouse scroll wheel, as far as I can see. I googled on how to do this and found that I have to use ...
38
votes
1answer
6k views

Mouse aim in an FPS

I would like to make a First Person Shooter and move the camera with the mouse. The problem is that when the cursor reaches the limits of the screen, the camera won't turn anymore. How can I keep the ...
3
votes
2answers
911 views

Mouse-driven Movement

I'm trying to write a game where player picks where they are going by just mouse-clicking on that position and it goes there (just like RuneScape's point-and-click mouse interface). I'm trying to get ...