Questions tagged [mouse]

A very common input device in computer games. It offers a more direct form of movement compared to directional input.

23 questions with no upvoted or accepted answers
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2answers
134 views

How do I convert OnCollisionEnter2D to OnMouseDown?

I created a simple animation. I have a "Gamer" object, which I move and hit squares to destroy them. Squares I have to destroy in the right order ...
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0answers
394 views

Why is my 2D mouse aim not working properly?

I'm trying to program 2D mouse aim, where the arms and the gun in the arms rotates to point at the mouse. But for some reason, the arms and gun rotate and do not follow the mouse position. The each ...
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0answers
381 views

Unity: Finding out where OnSelect comes from

The new UI EventSystem method OnSelect is called from a number of different sources. One is when the Selectable is selected by using the arrow keys to navigate. Another is when clicking on the ...
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1answer
402 views

C++ Mouse picking for ray to plane intersection

I'm making a C++/OpenGL application (decidedly without GLM), and I'd like to understand how to create a ray from the camera eye to the mouse pointer, as well as detect an intersection point from the ...
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3answers
434 views

How to accurately capture the direction in which the mouse moves?

I used to play this game on Kongregate called Death vs Monstars. A tl;dp (too long; didn't play) explanation of the mechanics is that the character you control follows your mouse cursor. Your ...
1
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0answers
449 views

Is there a way to get mouse coordinates relative to an sfml window without locking the mouse to the window border or monitor edges?

As the title states, is there a way to get the relative mouse coordinates to the sf::RenderWindow without locking the mouse cursor inside of the window border or monitor edges? In glfw using a mouse ...
1
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1answer
635 views

Game Maker Studio - Check Collision With Subimages

I have an obj_roulette, which contains 4 subimages, with value 2-5 and image_number 0-3. The ...
1
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0answers
407 views

Moving an object (pong paddle) along the x,y axis in 3d-space with mouse/touch

First of all: Sorry, my English isn't quiet good, I'm very new in 3D and I'am using JMonkeyEngine. What I would like to do?: A 3d pong game and I want to control the paddle with the mousecursor and/...
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1answer
10 views

SetCursor: Cursor does not contain a definition for "SetCursor' or why can't I re-assign the cursor in Unity 20194.7f?

Here is the code I used on Cursor script, attached to a chest object. ...
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0answers
15 views

How to properly resize canvas according to screen size? (Javascript)

So, as the question says I need to resize the canvas according to screen size. However the thing is that that's not it. I also need to have the mouse coordinates updated proportionally. Seems like I ...
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0answers
30 views

How to reverse the movement of the mouse on the X and Y axes?

I would like to know, how to do so that when moving the mouse to the right, it would go to the left and vice versa. I looked for something related on the gamemaker page, but I didn't find what I'm ...
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0answers
23 views

Java clicking on tiles detection

I am making small isometric game, where I want to do something when user clicks a tile. I can simple do it by mouse location, but I want to be able for zooming and moving camera. It will be 2D game ...
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0answers
22 views

Mouse detect object without Collider?

Is there any method for mouse or ray to detect object doesn't have collider ? If no, what also can I use ?
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1answer
526 views

How to get the actor to follow the mouse while clicking and holding?

I am trying to do the top down project from scratch. I can already get the actor to move toward the mouse click: Only I need to keep clicking several times to change its path and keep walking ...
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0answers
66 views

How can I handle mouse input and cursor in a WinAPI window?

Hello I'm studying game engine programming, but I got stuck with mouse input. As for now I have only WinAPI window, which has a message pump and processing. For the mouse I used RAWINPUT, but there ...
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0answers
265 views

Why is Unity MouseLook very shaky and jittery?

I'm working on a first person shooter game. My problem is that my Mouselook script is shaky and jittery when I looking around. Here is my code: ...
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0answers
403 views

How to drag an object with mouse with collision?

I want to drag a GameObject with the mouse but I need collision. The basic mouse dragging code simply sets the position of the object to the hit.point with an ...
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1answer
295 views

Drag object with mouse in diagonal direction

I have a gameobject which i want to move using mouse. Currently i can do that in x-axis and y-axis: ...
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2answers
144 views

How can I make the cursor avoid something completely?

I wrote some code for a UI button that causes the mouse to avoid it. I realize this is kind of a weird thing to do in a game design-wise, but this is a really weird game. I need a button that is not ...
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1answer
455 views

How to know if mouse coordinates is delta or absolute on Window and Android in Unity?

I wrote sample application, that allows to "rotate" object by mouse. Rotation occured by rotating of camera object around central object and the code is following: ...
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1answer
383 views

2D Screen Coordinates to 2D World Coordinates in LWJGL

I'm making a 2d top down game with lwjgl and am having trouble converting my 2d screen coordinates to 2d world coordinates. Here's what I have so far ...
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0answers
57 views

How to abstract mouse movement event streams for networked multiplayer?

I'm building a mouse driven 3rd person shooter with client-server network architecture. My input system is event based. Keyboard input is captured by keys.S.onUp() ...
0
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1answer
343 views

Unlock cursor through script

I am using unity's default FPS controller script. My game switches scenes, and when it does I can't move the mouse. I know that this is because of unity's m_mouselook's lock cursor is on. What I don't ...