Questions tagged [motivation]
The motivation tag has no usage guidance.
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How to administer Bartle taxonomy of players survey
I made a game where I want to check how players act depending on the type of used minimap (minimal vs. path to next task is drawn etc). I came across the Bartle taxonomy of player types for this ...
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How do you encourage players to do hard things?
I'm working on an app that teaches real-life skills by pitting players against each other to compete in skill improvement tasks. The problem is, players have a number of different tasks they're ...
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Preventing boredom creep with hobby projects [duplicate]
This question is directed more towards the hobbyist developer rather than professional game developers. Quite frequently while developing a game I'll get bored staring at the same exact game scene ...
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Tangible benefits to speed-coding your personal game projects
I noticed a few programmers setting time-sensitive challenges for themselves, usually in the area of "write game of type X in Y amount of time" or "write X number of games giving only Y time for each"....
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What can I do to make sure that I have the energy to work on my game while working full-time? [closed]
I work as a software engineer 40+ hours a week and I find that between balancing my personal life and family responsibilities that I have literally no energy to work on game development.
What can I ...
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Should I have a public development blog? [closed]
Should I keep a public development blog for a game I'm creating?
What are the benefits and issues of this activity?
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How to get a game done? [closed]
My problem is, whenever I start programming a clone of a game (for practice) or my own game or some other problem I stop somewhere in the middle of the development, because I lost interest in it.
How ...
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What was the game project that felt like "YOUR" game? [closed]
This question might seem a bit vague but it is hard to formulate properly. I will try as best as I can. So here goes...
For many years I have been trying to create games but I haven't managed to ...
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how to breakdown my game project?
I am a newbie so when ever i start over i get stuck how to organize things (code) or what should be the order of my work. Can you share your experience of project granularity so i can make my mind ...
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What's in a name?
How does the name of a game relate to how popular it becomes? Have there been studies around this subject? Are people influenced by the name of a game?
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How can I effectively manage a hobby game project?
How can I successfully finish a hobby game project in my free time?
How do I motivate myself to keep it up and drive right through to the finish without losing interest or motivation along the way?