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Open source extension library for MonoGame. A collection of classes and extension methods to make it easier to make games with MonoGame.

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MonoGame Extended - Tiled - Spritebatch Layering Depth vs TiledMap Layer Renderer Depth

I'm drawing each of my Tiled Map Layers separately so as to create the illusion of depth. I'd like my character sprite to be between the background tiles but in front of the building tiles. I'm using "...
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2answers
71 views

TouchPanel.GetState() Returns wrong touch locations XNA

I am trying to make my Desktop game playable on IOS. I have a Button.cs class, which has this code in it: ...
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2answers
204 views

Monogame Move objects while having a moving 2D camera

I am writing my first game. In this game, I have a heroEntity object, which has fields: ...
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1answer
236 views

Tilemap Collision w/ different height levels and directions

I've been programming a final fantasy 6 clone in C# using Monogame and Monogame Extended, and have met on a few interesting challenges regarding tilemap collision. The game seems to have different ...
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1answer
594 views

3D objects with animated bones Monogame in the year 2017, is it possible?

I've been working on a game for quite some time now and suddenly it seems that I've hit the great wall of.. In the earlier XNA there were possibilities to use animation exported with the 3D object ....
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1answer
121 views

Infinite Seamless Background HLSL Shader in Monogame doesn't work with non square textures

I'm trying to write a shader that draws a seamless background infinitely in Monogame. ...
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0answers
53 views

Weird Error Building TMX Maps

I'm getting an error while build a tmx map using MonoGame Extended (see picture). By the looks of it, the importer can't find the tileset, which is weird. In my Map.tmx file the source for the ...
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1answer
378 views

Building TMX in the MonoGame Pipeline using MonoGame Extended

I updated MonoGame to the latest development build and noticed the Tiled Map Importer and Processor wasn't in the content pipeline anymore (even after adding both MonoGame Extended Content DLL and ...
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1answer
2k views

How to draw Tiled map with MonoGame.Extended v0.6.266 beta?

I just recently installed MonoGame.Extended v0.6.266 beta because I needed some functionality that wasn't in v0.5 official. However, I noticed that the draw() ...
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1answer
96 views

Is there anyway to retrieve the properties of an individual TiledTile?

I managed to get a list of all the tiles in a layer of a tmx map by iterating through the IReadOnlyList<TiledTile> Tiles in ...
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0answers
182 views

Scaling window with Monogame.extended issue

I'm trying to scale the game window in Monogame (I also have installed Monogame.Extended). (Example of what I want to achieve) I've been doing this setting manually the PreferredBackBuffer when ...
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1answer
889 views

MonoGame.Extended Exception when loading a TMX file

I'm getting a strange exception when trying to load in a .tmx file using MonoGame.Extended. I can load the same .tmx file into other 3rd party libraries (tried to recreate the error) without any ...