Questions tagged [monodevelop]

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Fresh new MonoDevelopment install "assembly not found for framework .NET Framework 4.5"

I'm using Ubuntu 18.04.4 LTS and I went through the instructions on this page: https://www.monodevelop.com/download/ very specifically, (yes, I made sure to use the steps for the correct operating ...
user136358's user avatar
0 votes
1 answer
43 views

Unable to select MonoDevelop to open XML file from Unity project

I am developing games in Unity but I have encountered a problem. After updating Unity I can no longer find MonoDevelop for editing XML files like my Android Manifest:
Yusuf Yüzbaşıoğlu's user avatar
0 votes
1 answer
77 views

How can the fluid stream be stuck to the top of flask?

I created a flask and added a fluid stream to the top of the flask. When I translate the flask, the fluid stream goes along with the top of the flask. How do I achieve this when rotation occurs. <...
Ujjayanta Bhaumik's user avatar
0 votes
1 answer
52 views

Organizing objects into groups of 20. C#

I am building a game where players can build their own airplanes and fly them around. When the vehicle is spawned, all the buildables used to construct the airplane should be placed into groups of 20 ...
Kenneth Carrington's user avatar
-1 votes
1 answer
45 views

There is no ".text" member after I type "GUIText"

I want to write a text in game scene... but when I type... void Update() { GUIText.t| Then the code completion hints do not offer to complete this "t...&...
yatayama's user avatar
1 vote
1 answer
87 views

What does the green arrow in Unitys MonoDevelop mean?

What does the green arrow in Unitys MonoDevelop mean? It comes up while I am debugging my code:
trafalgarLaww's user avatar
-1 votes
1 answer
1k views

How do I climb up a ledge

I am currently working on a 3D game in unity. I want my player to be able to grab a ledge, and climb up on it. Please I will like to inform you that I am new to this, so a basic and easy to follow ...
David Abel's user avatar
0 votes
1 answer
874 views

Monodevelop does not show the contents of the UnityEngine namespace in the autocomplete popup, but the scripts are still working properly. Why?

This is not the first time when I use Monodevelop for script editing it shows all UnityEngine related stuff in the autocomplete popup and than it randomly decides not to do so. Reopening it didn't ...
xuwenbuwer's user avatar
1 vote
1 answer
79 views

Do I lose any functionality using Visual Studio for Unity 3d?

MonoDevelop has always had a strange tendency to stop functioning in basic ways ... autocompletion, copy/paste-clipboard, error detecting, and other silly things. I routinely fix this by running ...
Pipsqweek's user avatar
  • 173
1 vote
0 answers
182 views

Keep the same code format no matter the IDE [closed]

In webdevelopment, there is a file called .editorconfig which have all the standards and format for the IDEs to follow, so no matter with what IDE you are working, ...
Javier Bullrich's user avatar
1 vote
2 answers
2k views

Unity launches both Visual Studio and Monodevelop simultaneously

When I open a script for editing from Unity, both Visual Studio and Monodevelop are launched, resulting in two instances of the same solution to be open in two different script editors. I am ...
David Greaves's user avatar
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1 answer
76 views

There any way to insert images inside the code (just for comprehesion) in any IDE compatible with Game Engine Unity3D (Monodevelop for example)? [closed]

My code has a lot of geometry codes, thinks that shouldn't be represented just by comments I don't know if it exists, but should be fine to insert images like png in the middle of codes explaning that ...
JamesB's user avatar
  • 279
1 vote
1 answer
1k views

Mono Develop unable to load plugins or editor

When I load up MonoDevelop, it gives me an error, saying how it could not load the C# editor and plugins for my project. I have had this problem for as long as I can remember, and I can still use ...
nova nanite's user avatar
1 vote
1 answer
357 views

AutoFill function and methods not working in unity 5.3.5

I opened one of c# code in my projects, and edited something in the code, and I noticed that MonoDevelop no longer gives auto filling of function and method options. Below is the screen shot of the ...
user1509674's user avatar
0 votes
1 answer
336 views

Top Down Bullets will not move

I have a top down shooter. The player can move in the primary 4 directions, and follows the mouse for rotation. When I shoot, the bullets never leave the player, they just spawn on top of the player ...
user-44651's user avatar
3 votes
2 answers
10k views

How to apply Collider to Particle and what components are needed for particles?

i want to apply collider to particle system because if i applied the collider to particle ,if any other game object touched to that particle its gives some action or do some operation.so only i need.
Selva Meena's user avatar
0 votes
1 answer
136 views

how to transform the position of an object

I am trying to transform the position of an object. I have totally 3 Objects and 2 triggers, objects are 1. Left_Wall, 2. Right_Wall, 3. Obstacles. 1st trigger for transform the position of an objects ...
Manoj Balaji M's user avatar
0 votes
1 answer
233 views

Doesn't Unity5 support Expression Bodied Properties?

I wrote the following line in Unity5 using C#: private static float Width => 0.015f; Unity complained about the following issue: ...
julian's user avatar
  • 131
1 vote
1 answer
5k views

Unity3D RigidBody adding force diagonally (x,y,0) results in two separate movements instead of one diagonal movement?

The intentions of this function are to utilize the RigidBody component from a "target" object and clear its force while applying a diagonal force in the direction upwards and away from the side they ...
RandomAnimeGamer's user avatar
2 votes
1 answer
2k views

Unity3D Joystick Buttons Xbox360 & PS3 have Inconsistent Button Inputs?

I've been browsing through Google and researching button inputs in Unity, and I came across this page. When looking at it I noticed that the B button on the Xbox360 controller is set to Button 1, but ...
RandomAnimeGamer's user avatar
2 votes
1 answer
310 views

How to revert to MonoDevelop's old "ctrl-tab" behavior? [closed]

I believe MonoDevelop (bundled with Unity3D) has changed its ctrl-tab and ctrl-shift-tab behavior and I would like to get back ...
Qubei's user avatar
  • 123
0 votes
2 answers
1k views

How to access Collider in c# script with its tag name

I want to access a Collider in c# script file with its tag name I Tried this if (Collider2D == Physics2D.OverlapPoint(touchPos)) { Some Code to be Performed } ...
Santosh Yadav's user avatar
0 votes
1 answer
237 views

handle mousedrag() for two different game objects individually in 2D environment

I am developing a pong game for android mobiles having 2 slider and want to assign movement of individual slider corresponding to its current position I tried some code for the movement of these ...
Santosh Yadav's user avatar
1 vote
3 answers
764 views

How do I make my camera follow my cube? [duplicate]

I've recently started to learn some C# scripting in Unity. I've been able to make my PlayerCube move around using Vector3 Transform.translations, but I want my camera to follow my cube while moving ...
Sindre's user avatar
  • 11
1 vote
3 answers
784 views

Learning To Use C# In Both VisualStudio And Unity's Monodevelop Frameworks

I apologize if this has been asked and answered, but I can't find it. I know the framework is different in MonoDevelop and ...
Shelly's user avatar
  • 21