Questions tagged [modelling-techniques]

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When should I make different LODs?

This is something I have been discussing with my team as to how we should approach it on our project. The question is, what is better practice, make your model already with different Levels of detail,...
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1answer
92 views

How are real world car characteristics translated to in-game?

I am just entering the world of game development, starting with the racing genre of games. Let me clarify that this question is not about car modelling or external detailing; it is about the way a ...
0
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1answer
1k views

Should a mesh consist of triangles or quads?

Currently I am a bit puzzled. I am writing my master thesis about procedural mesh and texture generation and for that I am writing a Blender Add-On to generate low poly planets with physical ...
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0answers
148 views

Blender to UDK 3 How to smooth Static Mesh

I've created a bed cover model for my small game and here is how it looks like in blender: http://imgur.com/T88Mnbs but whenever I import it to UDK it looks like this: http://imgur.com/OMXBno3 it ...