Questions tagged [minimap]

A minimap is a small representation of a game map that is typically displayed as part of the main user interface.

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Minimap Render texture Mouse Hover Detect on 3d Object in world space

I have a resizeable minimap which is based on render texture. A camera rendering 3d space on Render Texture and then I used the texture as minimap. Now, I have a specific requirement to identify mouse ...
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How to do in Godot 2D: game screen in one viewport and minimap in another. Different sprites on each

The second day I google the tutorials, but nothing comes of it. All tutorials link to splitscreen demo, but it is made under the second Godot and does not work in the third. The problem is this: I ...
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How to make a minimap in javascript (p5.js)

So i have a game and i want to add a minimap on the bottom right corner. I have seen how to do it with html javascript, which has the ode written in index.html, but i want to write the code in a .js ...
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How to create a over world map with multiple sub maps

my game's idea is to use a open world map consisting of say 4096x4096 size, and multiple grids of 64x64 size. When I click on any grid, the map zooms in to show that grid(either creating in from ...
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How to make a sprite above my character appear on the minimap attached to the floor?

I have a project where I made 2 minimaps. One of minimaps is linked to the character of my project and the other to the floor: As I already said in the title of the question, my character has a ...
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XNA - How to scale sizes and speeds for a minimap?

I'm recreating the arcade game StarGate, and I need to create a minimap. But I'm having problems scaling the minimap textures to fit in the radar box, and ontop of that, making sure the speed of the ...
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How to smooth viewport panning when using minimap (in typical RTS)?

Let's take typical modern RTS game which features a large map (say 256x256 tiles). There's also a minimap in the GUI, typically up to 256x256 pixels in size. (Let's take these numbers for upcoming ...
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Convert Minimap render texture to 3d space position

I am using Render Texture to make a Mini Map it is working fine. Now I want world space position from render texture click point. Is there any way available that I get the world space position from ...
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XNA: Placing a “field of view” rectangle on a minimap

I'm building a top-view 3ed person shooter. I have a HUD and in the HUD I have a minimap. I'm trying to draw on this minimap a rectangle which shows me my "visual field", meaning i see on the minimap ...