Questions tagged [minimap]

A minimap is a small representation of a game map that is typically displayed as part of the main user interface.

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circular camera, simplest way?

i have a minimap, inside a viewport inside a viewport container, everything folows the player, the player is at the center, the camera doesn't rotate with the player it rotates with the mouse, so ...
Cei's user avatar
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Minimap doesn't see the terrain

The minimap does follow the player movement and does everything a minimap should be able to do... except it doesn't see the land...only the sea even tho land and sea are on the same maks level Camera ...
Cei's user avatar
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Making a 2D Grid Map UI in Unity

I am trying to make a simple 2D square grid for a map UI. The game itself is also 2D and the player can only make discrete movements between the square, but the player view is first person (you see a ...
stackedAE's user avatar
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Mapping world objects and camera to a sonar/radar/minimap

I have a Doom-like FPS game in Unity, with 3D objects laid out across the map in essentially 2D coordinates. The game scene is 3D with the usual setup where the camera is showing what the player sees. ...
Ivan Voras's user avatar
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Minimap works only in scene view

I made a minimap. It was working perfectly, even using the URP. I modified something (I don't remember exactly what), which made the map turn blue in the game view, but I undid the change. I don't ...
Boneco Sinforoso's user avatar
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Rotating an Icon On MiniMap

I'm creating a minimap for my game. There is a mission where the player has to escort an NPC to an area. The minimap shows the player, the NPC and the location. The NPC icon sends an arrow from it's ...
Dave's user avatar
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Text Mesh Pro edges are not smooth when viewed by orthographic camera

I have a minimap camera (orthographic camera) which is rendering text mesh pro but the problem is the text edges are not smooth. Here is the screenshot: [ The camera orthographic rendering on render ...
Muhammad Faizan Khan's user avatar
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Minimap Render texture Mouse Hover Detect on 3d Object in world space

I have a resizeable minimap which is based on render texture. A camera rendering 3d space on Render Texture and then I used the texture as minimap. Now, I have a specific requirement to identify mouse ...
Muhammad Faizan Khan's user avatar
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How to show game screen in one viewport and minimap in another, with different sprites on each?

All tutorials I've found about this link to the splitscreen demo, but it is made under Godot version 2 and does not work in version 3. I want to render the world in the main viewport and its ...
Robotex's user avatar
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Show Camera field of view in minimap but without y axis rotation

Here is the function to draw a triangle that represents the camera field of view in a minimap. The problem with this code snippet is that when I rotate up and down (Change the pitch of camera) the ...
Muhammad Faizan Khan's user avatar
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How to create a over world map with multiple sub maps

my game's idea is to use a open world map consisting of say 4096x4096 size, and multiple grids of 64x64 size. When I click on any grid, the map zooms in to show that grid(either creating in from ...
Avra Neel's user avatar
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How to make a sprite above my character appear on the minimap attached to the floor?

I have a project where I made 2 minimaps. One of minimaps is linked to the character of my project and the other to the floor: As I already said in the title of the question, my character has a ...
Boneco Sinforoso's user avatar
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70 views

XNA - How to scale sizes and speeds for a minimap?

I'm recreating the arcade game StarGate, and I need to create a minimap. But I'm having problems scaling the minimap textures to fit in the radar box, and ontop of that, making sure the speed of the ...
user123984's user avatar
-1 votes
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How to smooth viewport panning when using minimap (in typical RTS)?

Let's take typical modern RTS game which features a large map (say 256x256 tiles). There's also a minimap in the GUI, typically up to 256x256 pixels in size. (Let's take these numbers for upcoming ...
Kromster's user avatar
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4 votes
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Convert Minimap render texture to 3d space position

I am using Render Texture to make a Mini Map it is working fine. Now I want world space position from render texture click point. Is there any way available that I get the world space position from ...
Muhammad Faizan Khan's user avatar
1 vote
0 answers
355 views

XNA: Placing a "field of view" rectangle on a minimap

I'm building a top-view 3ed person shooter. I have a HUD and in the HUD I have a minimap. I'm trying to draw on this minimap a rectangle which shows me my "visual field", meaning i see on the minimap ...
iheartpizza1's user avatar