Questions tagged [minecraft-modding]

For questions about modding Minecraft, regardless of the edition.

Filter by
Sorted by
Tagged with
0 votes
1 answer
121 views

How do I fix a "missing mcp.cfg" error?

I am trying to use mod coder pack (MCP) to create mods of my own. I have downloaded MCP 9.4 version from www.modcoderpack.com. The error that I have encountered is that when I try to run a file called ...
Empti's user avatar
  • 1
2 votes
3 answers
1k views

How can I make a custom mob that looks like the Enderman?

I have previously made two other mods that added in mobs. In order for the mob to look like a wolf, I needed the wolf.java file (Found online). Without setting a defined java file, the mob will use ...
Sydney's user avatar
  • 21
1 vote
3 answers
574 views

How minecraft manages interactable blocks (Chest)?

I am wondering, how does minecraft handle blocks like chest? I guess normal blocks are ids in simple array, but how does it store and references blocks with special behaviour?
Etwus's user avatar
  • 13
0 votes
1 answer
3k views

Unsupported API version on Spigot 1.14 snapshot

I'm (trying to) develop a plugin for Spigot Minecraft 1.14.2. I have tried putting both api-version: 1.14.2 and ...
Jachdich's user avatar
  • 103
0 votes
1 answer
166 views

How can I use Cocoa beans in Minecraft Forge custom crafting recipes?

I'm creating a Minecraft mod with Forge, and I need to create a custom crafting recipe that uses cocoa beans. However, when I try to create the recipe, it does not work (as in, I cannot craft items ...
Pika Supports Ukraine's user avatar
1 vote
1 answer
326 views

How can I get old Minecraft style terrain biome selection?

I'm using this post as a reference for what I'm doing. The real thing of interest is this: As you can see, this is a Whittaker diagram, with temperature and rain considerations. So would this be ...
mackycheese21's user avatar
0 votes
0 answers
83 views

Minecraft Optifine - where is the zoom class?

I'm working on a mod where I want to have a zoom feature like Optifine. To start out, I want to try messing around with the zoom in the actual Optifine mod. There are a lot of .class files, and I don'...
user avatar
1 vote
0 answers
38 views

Where do I write code in my minecraft modding environment?

So this is probably a stupid question but I'm just beginning so I hope someone can help. I set up my whole modding environment in eclipse but the problem is that I don't know where to start writing ...
Rami Souguir's user avatar
1 vote
1 answer
754 views

How can I make an entity invulnerable to fall damage?

I've been using minecraft forge 1.12 to make a mod that gives the user super-jumping abilities. However, I've been having trouble making the player invincible to fall damage. I've tried to use a ...
Pika Supports Ukraine's user avatar
0 votes
1 answer
2k views

Minecraft modding 1.12 draw image

I want to draw an image that I created but the image is too big. Now I want the Gui to scale the image to a reasonable size, but when I change the width and height it doesn't make the image scale down/...
Sjaak Diemen's user avatar
0 votes
1 answer
678 views

How do I use the Minecraft Coder Pack on Linux

I downloaded the Minecraft coder pack to mod the game and decompile it, but how do I use it on Linux. Some sources seem to give specific directions, but they are not clear and they involve executing ...
user avatar
1 vote
1 answer
598 views

Minecraft/OpenGL - Create Multiple viewports

I'm working on a project for the game and i have been trying to draw a second smaller "window" that would act like a second camera, independent from the player. I have looked into glViewport however ...
TypicalUser's user avatar
0 votes
2 answers
639 views

Minecraft Bedrock behaviors: drop items for player/owner?

I'm making a simple behavior pack for Minecraft's Bedrock Edition for my own experimenting - the aim is to get tamed wolves to play fetch. The behavior pack is valid and loading, as it sort of works, ...
p0lar_bear's user avatar
-1 votes
1 answer
146 views

Interesting graphic artifact

I was exploring old Minecraft source code when I encountered this: I just wanted to know what causes such distortion and how to fix it with OpenGL?
Jiftoo's user avatar
  • 113
0 votes
1 answer
2k views

Does Minecraft Really Rely on CPU More Than GPU For FPS? [closed]

I understand that Minecraft runs on Java which is very demanding on the CPU (garbage collection and JVM processes), but I still don't understand how FPS is the CPU's responsibility. Shouldn't the CPU ...
Badr B's user avatar
  • 103
4 votes
2 answers
947 views

Name of this technique used in games such as Minecraft or the sims

In Minecraft, there are some blocks which are a little bit different than just cubes. For example stairs or fences: these elements are "aware" of their surrounding blocks and render differently based ...
takada yoshiro's user avatar
1 vote
0 answers
73 views

Problem with Thread (bunggecord and spigot)

I would like to see how many players are connected in a server by the way bukkit and Bungee messaging channel like this : ...
Miicka's user avatar
  • 11
1 vote
1 answer
58 views

How to distinguish multiple same element already in place on a minecraft map

I am currently working on a minecraft plugin using spigot. It's a sort of a race between players where checkpoints validation is needed. I have a minecraft map edited on MCEdit and I have severals ...
Himeji's user avatar
  • 11
4 votes
2 answers
1k views

How do i store blocks information in my Voxel game?

I am trying to make a voxel game. Voxel games made by blocks and each block has it's own information such as durability, step sounds, strength, ... How do i store these information inside of blocks? ...
Hasan Bayat's user avatar
2 votes
2 answers
226 views

Iterating in "box" formation

I'm writing a minecraft clone in C++ and need some assisting with the chunk generation. Because I only want to load chunks that are near the player, I have to load and unload chunks based on the ...
Kiryu144's user avatar
  • 137
0 votes
1 answer
436 views

No files in .net.minecraft

So, I've been trying to make a minecraft 1.11.2 client for minecraft. Thing is, the mcp/src/minecraft folder is empty, without any net files. The only error I had while decompiling was missing lwjgl 2....
Kyoungwan Woo's user avatar
-1 votes
1 answer
774 views

How can I create new Minecraft items in a Spigot plugin?

Is it possible to make a new custom item in a plugin so that in-hand 3D models and textures don't interfere with vanilla Minecraft items? How?
IcecreamSwirlys's user avatar
5 votes
0 answers
164 views

Scoreboard setdisplay list shows correctly per char. Can i make my sidebar show correctly per char as well?

So I've been writing a script over the last little while in Python that interacts with the Minecraft console. I'm basically trying to make a scoreboard based currency system that is world independent ...
VTSTech's user avatar
  • 51
1 vote
1 answer
303 views

Minecraft: What is the reasonable face/vertex limit for custom models?

When adding custom models to function as tile entity representations, what is a reasonable ceiling - based on performance - to maintain for individual models? Assume that the player will have the ...
Weckar E.'s user avatar
  • 822
1 vote
0 answers
793 views

Minecraft modding - Dealing extra damage from a sword

I am making a Minecraft mod, and in my tin sword, when it deals damage to an entity, it randomly deals more damage. ...
ShivGames's user avatar
  • 105
1 vote
1 answer
143 views

How can I add my custom mob to my minecraft game?

So, I'm obviously not a very experienced mob maker, so ill just get to the point. after I made a custom mob, I had no idea where to put it, how to make sound, how to make an egg for it etc. would ...
Ashlyn Overy's user avatar
0 votes
1 answer
60 views

Moving entities above a tile entity

Sorry if my code looks amateur I just started modding, although I have experience in Java. I have a tile entity checking every frame if there are entities above it. It works, but then stops after 1 ...
scope's user avatar
  • 69
0 votes
2 answers
4k views

Source code of Minecraft servers?

Is there any way to get the source code of Minecraft servers? I tried decompiling but I get very obfuscated arguments, classes, and methods. If the answer is no, how did services like Bukkit and ...
Duncan's user avatar
  • 105
2 votes
1 answer
287 views

How to make more jagged terrain [closed]

I need some help with some terrain I'm working on. I'm developing a plugin for Minecraft, but these concepts will apply to any game with terrain. I am using Simplex noise to generate cavern-like ...
ElDoggo's user avatar
  • 21
1 vote
1 answer
565 views

How to optimize a cubes made world game? [duplicate]

I'm making a cube-world-game like Minecraft. And to render it I've splitted it in 16x16x16 blocks regions (also known as chunks in mc) and then, on rendering, I take all the chunks in the rendering ...
loryruta's user avatar
3 votes
3 answers
1k views

Cube world rendering optimizations

I'm making a Minecraft like game and I would like to apply some optimizations. Firstly I didn't and I rendered the world using a vbo in which I stored a cube model and I drow all blocks of the worlds ...
loryruta's user avatar
5 votes
5 answers
3k views

Programming with Python in a recent version of Minecraft

I've been teaching Python programming to a friend's son using the book Adventures in Minecraft. This book comes with a starter kit that contains a pre-configured Bukkit (v.1.6.4) server, and targets ...
Florent's user avatar
  • 51
1 vote
0 answers
59 views

How much more do I have to learn? [closed]

So I started learning java sometime ago and now I am understanding packages. My main goal is to do minecraft modding. Can someone with modding experience please tell me how hard(or easy) minecraft ...
MartianCactus's user avatar
0 votes
1 answer
1k views

Minecraft chunk file decompresssion

First of all, hello everyone, I'm currently making a program to read Minecraft region files (r.#.#.mca) for a server. The problem I have is that I can't decompress them, I tried GZip and ZLib ...
Damia's user avatar
  • 21
0 votes
1 answer
407 views

How to pass arguments with BungeeCord/Bukkit plugin messaging

I am trying to send a plugin message from Bukkit, to BungeeCord, but can not figure out how to send arguments. Here is the code from the Bukkit plugin, which sends the message: ...
marisusis's user avatar
  • 101
1 vote
1 answer
407 views

How to voxelize a height map?

Lets say I make a height map and I want to make it out of CUBES to use in my game. I dont want to generate anything procedualy, I just want to cubify a height map. So I just want a static mesh. I also ...
ivan316ivan's user avatar
0 votes
1 answer
643 views

Why do I get this EventException in Bukkit? [closed]

Could any one tell me why I get the exception (and how to fix it): Bukkit Plugin Couldn't pass Playerdeathevent to Plugin [org.bukkit.event.EventException] with this code? ...
Apply55gx's user avatar
1 vote
1 answer
730 views

Bukkit Scheduler not in main Class

I want to make an Repeating Task whisch isn't in the main Class. ("Bukkit.getScheduler().scheduleSyncRepeatingTask(this, new Runnable() {},20,20);") But it says that it can't resolve the method.
Apply55gx's user avatar
1 vote
0 answers
147 views

Creation of block mesh for minecraft like chunk

Problem: I'm trying to build a naive mesh for a "chunk" of 2x2x2 blocks. But the "mesh" i create is 3x3x3 blocks (i don't understand why?) and the "extra cubes" are not like i intendet them to be (...
Karoc's user avatar
  • 21
3 votes
1 answer
200 views

Minecraft Forge 1.8 Custom Recipe Manager, need help

sorry for asking this question. Some of you will probably find it very easy but I just can't figure out how to do it. I want to write a custom Recipe Manager. It has to check the recipes. Therefor I ...
Nova Shadowflame's user avatar
0 votes
1 answer
825 views

Lighting in Minecraft/Block-esque worlds [duplicate]

Chaps, I'm sure we all know at a high level how Minecraft's lighting engine works. Light sources flood surrounding blocks with light, which themselves flood their neighbors and so forth. However, I ...
Tim's user avatar
  • 11
1 vote
0 answers
148 views

Rendering blocks in lwjgl, problems with VAO & VBO

//EDIT: Found the solution: had to use GL11.glDrawElements instead of DrawArrays. I'm working on a "voxel based world" engine. At the moment my approach follows these steps: Creation of a Mesh: ...
Karoc's user avatar
  • 21
1 vote
0 answers
66 views

Minecraft Crafting GUI weird bugs

I'm writing a Forge mod for Minecraft 1.8. When I'm pressing the 'z' key a 3x3 Crafting grid should open. In the KeyInputHandler I call ...
Nova Shadowflame's user avatar
0 votes
3 answers
150 views

Minecraft: Players Held Item Type

How can I check if a players held item is of a specific item type - for example an axe. (can be iron axe, gold axe, wooden axe, etc.)? Or do I have to do multiple if statements to have this done? <...
paskl's user avatar
  • 103
-2 votes
1 answer
195 views

Terrain making in unity [closed]

I'm making a minecraft-like game, I'm trying to make a terrain made of cubes, but copying and pasting the same cube takes too much time and uses too much of my pc's RAM. So, any suggestions?
Yassine Bouzaiane's user avatar
3 votes
0 answers
308 views

How to smooth low-res sampling of noise for voxel terrain

I am attempting to create a new terrain generator as part of a minecraft mod, which works very well if it samples at the full terrain resolution (16x256x16 voxels per terrain chunk). This is extremely ...
confused penguin's user avatar
1 vote
0 answers
699 views

Minecraft : Mod-making (MCreator) : Redstone Result Event

I am currently using a Mod-making Tool called "MCreator" made by Pylo. I am currently making a Block Element and creating an event when The block is right clicked by a Prismarine Shard, then The ...
Bryan's user avatar
  • 11
0 votes
1 answer
44 views

Keeping Players in Groups

tl;dr How can one enforce that groups of players stay together in units in Minecraft? I'm developing a plugin for a Minecraft server. It's based off feudalistic societies, like Ancient Europe or ...
APCoding's user avatar
  • 103
-1 votes
2 answers
784 views

Where is the GUI button press sound file for Minecraft?

I am making a custom modpack, and I need to change the GUI button press sound for my modpack, but I don't know where the sound file is for clicking the GUI button.
user avatar
0 votes
2 answers
3k views

Where do assets for Minecraft mods go?

I found this link: Where do I store (or how do I refer to) textures for custom blocks? Unfortunately, the answer did not explain where that assets folder actually is. As such, I can't figure out ...
user78410's user avatar