Questions tagged [minecraft-modding]
For questions about modding Minecraft, regardless of the edition.
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How is a 3d perlin noise function used to generate terrain?
I can wrap my head around using a 2d perlin noise function to generate the height value but I don't understand why a 3d perlin noise function would be used. In Notch's blog, http://notch.tumblr.com/...
14
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2
answers
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Cave generation with Perlin worms
I'm currently trying to generate a Minecraft like voxel terrain with 3D Simplex Noise and also want to implement caves.
I found the method of Perlin Worms in this thread, which generates really nice ...
56
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5
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How could I implement something like Minecraft's crafting grid?
The crafting system in Minecraft uses a 2x2 or 3x3 grid. You place ingredients on the grid, and if you put the right ingredients in the right pattern, it will activate the recipe.
Some interesting ...
35
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answers
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How can I improve rendering speeds of a Voxel/Minecraft type game?
I'm writing my own clone of Minecraft (also written in Java). It works great right now. With a viewing distance of 40 meters I can easily hit 60 FPS on my MacBook Pro 8,1. (Intel i5 + Intel HD ...
7
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3
answers
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Voxel heightmap terrain editor
I've recently been experimenting with a simple Voxel-based 3d engine (think Minecraft) which uses heightmaps to define terrain in the following format:
http://en.wikipedia.org/wiki/Heightmap
Does ...
14
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4
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How can I implement voxel-based lighting with occlusion in a Minecraft-style game?
I am using C# and XNA. My current algorithm for lighting is a recursive method. However, it is expensive, to the point where one 8x128x8 chunk calculated every 5 seconds.
Are there other lighting ...
11
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4
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How do you make Minecraft mods? [closed]
I want to make my own Minecraft mods and I'm wondering what I need to do to get started. Is there any good software or anything for it?
9
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3
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Mods for Minecraft Server - how does it work?
Minecraft server comes as a single jar. How are mods developed? How do they interact with the original jar? What is there under the hood?
What technologies are involved there? I'm mostly a C++/Python ...
8
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3
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How to handle a Block World like Minecraft
I want to write a simple game with a block world like in Minecraft. My theoretical question is what is the best way to handle this block informations during playing. My first Idea was a huge array but ...
6
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1
answer
4k
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Minecraft-style player-gound collision detection
The title pretty much says it all... (Minecraft is a game consisting of evenly-spaced cubes for terrain, like voxels)
Note: I am using C# XNA.
I am pretty sure AABB is the way to go, yet I don't know ...
3
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2
answers
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Bukkit shoot tnt & help with vectors
I want to shoot a piece of tnt from the players face and then let it explode when it hits the target block.
...
3
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1
answer
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How do I decompile Minecraft?
I'm trying to get started modding Minecraft. I opened up the minecraft.jar file in Eclipse, but it doesn't contain what I expected.
In this tutorial the presenter ...
28
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3
answers
10k
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Random seed function for map generation?
I am looking for a function to generate a random tile-based map as the visual boundaries of the map change (by going through the map). I want the map to be infinitely large, and have maze-like ...
27
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1
answer
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Is a voxel engine appropriate for a Minecraft-like game?
Why does Minecraft use polygons to draw the world terrain instead of voxels? Would a voxel based rendering engine be appropriate for a fully destructible game world built out of cubes like Minecraft? ...
19
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3
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What is a good algorithm for fractal-based procedural city layout?
Background
I run a minecraft server where I'm going to design a starter city of fairly large scale. I have a series of things, like rule signs and mob cages, I would like to put in buildings there. ...
19
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3
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How can I generate floating land masses for a Minecraft-like engine?
I am creating a Minecraft-like engine in XNA. What I want to do is create floating islands similar to the one shown in this video:
http://www.youtube.com/watch?v=gqHVOEPQK5g&feature=related
...
16
votes
1
answer
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How do I add a custom mob to Minecraft?
Basically decided to make my own mob, I have:
Created my mob's entity class
Created my mobs model class
Drawn the model
Added the function call for addMapping within the EntityList class
I'm stuck ...
15
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5
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Why is chunk size often a power of two?
There are many Minecraft clones out there and I am working on my own implementation. A principle of terrain rendering is tiling the whole world in fixed size chunks to reduce the effort of localized ...
15
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5
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How to get the blocks seen by the player?
I'm writing a Minecraft-like game using Ogre engine and I have a problem. I must optimize my game, because when I try draw 10000 blocks, I have 2 FPS... So, I got the idea that blocks display of the ...
7
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4
answers
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How to find the entity I'm looking at?
I am currently making a mod for Minecraft but I have come to a stop because I am lacking in some knowledge. I need to get data for the entity I am looking at, which I believe requires the use vectors, ...
5
votes
2
answers
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Texture antialiasing?
In my Minecraft-clone style game, blocks are textured with a border that is lighter then the block color. See picture below:
To achieve this effect without the textures being blurry I use this code:
...
5
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3
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Why would someone chose midpoint displacement over perlin noise for 3D terrain generation?
I myself am creating a terrain generation algorithm and would be interested in knowing why others have chosen midpoint displacement over perlin noise. Minecraft is an example where midpoint ...
5
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1
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Where do I store (or how do I refer to) textures for custom blocks?
I'm making my first foray into Minecraft modding on Ubuntu using Minecraft Forge. I'm finding it a little hard to get started as many of the tutorials seem to refer to older versions of Minecraft (e.g....
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1
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How does Minecraft render its sunset and sky?
In Minecraft, the sunset looks really beautiful and I've always wanted to know how they do it.
Do they use several skyboxes rendered over eachother? That is, one for the sky (which can turn dark and ...
3
votes
3
answers
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Cube world rendering optimizations
I'm making a Minecraft like game and I would like to apply some optimizations. Firstly I didn't and I rendered the world using a vbo in which I stored a cube model and I drow all blocks of the worlds ...
3
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2
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Collision Detection problems in Voxel Engine (XNA)
I am creating a minecraft like terrain engine in XNA and have had some collision problems for quite some time. I have checked and changed my code based on other peoples collision code and I still have ...
0
votes
1
answer
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how to ADD a NEW entity/item/effect to Minecraft Java
In Minecraft Java, I am creating many resource packs by myself (no studio or external resource) so, I want to ADD a new file/entity/element/items/etc. to the game to not replace an old item because ...
0
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0
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How do i make a minecraft server mod? [duplicate]
Possible Duplicate:
Mods for Minecraft Server - how does it work?
I have made some minecraft client mods, but i've started a server a mounth ago and i want to make a mod for it, but i cant find ...