Questions tagged [map-editor]

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7
votes
4answers
1k views

Game Editor - When screen is clicked, how do you identify which object that is clicked?

I'm trying to create a Game Editor, currently just placing different types of Shapes and such. I'm doing this in Windows Forms while drawing the 3D with XNA. So, if I have a couple of Shapes on the ...
22
votes
4answers
4k views

Where to start when building a 3D terrain editor? [closed]

I'm looking to build (for start) a simple tool, that could raise, lower, smooth and texture the terrain. So, what are the things I have to go through in order to make such terrain editor? And maybe ...
6
votes
3answers
2k views

Storing, loading and editing a level

I'm trying to find useful information on creating game levels in a reasonably efficient way. Additionally, information in setting up a fairly painless way to edit this information would be handy (the ...
4
votes
4answers
983 views

Level editor event system, how to translate event to game action

I've been busy trying to create a level editor for a tile based game i'm working on. It's all going pretty fine, the only thing i'm having trouble with is creating a simple event system. Let's say ...
1
vote
2answers
651 views

How can I deal with tilemap position in the editor?

Right now it is quite hard in Unity 2017.2 to track where is the (0, 0) coordinate in the tilemap editor, when painting. I tend to use a displayable dummy game ...
1
vote
2answers
264 views

Scene management for 3D editor

I need a scene graph/management method for a 3D editor (brute force rendering is not really a possibility), where lots of data (geometry) are constantly being modified, it also would need to work ...