Questions tagged [map-editor]
The map-editor tag has no usage guidance.
6
questions
7
votes
4answers
1k views
Game Editor - When screen is clicked, how do you identify which object that is clicked?
I'm trying to create a Game Editor, currently just placing different types of Shapes and such. I'm doing this in Windows Forms while drawing the 3D with XNA. So, if I have a couple of Shapes on the ...
22
votes
4answers
4k views
Where to start when building a 3D terrain editor? [closed]
I'm looking to build (for start) a simple tool, that could raise, lower, smooth and texture the terrain.
So, what are the things I have to go through in order to make such terrain editor?
And maybe ...
6
votes
3answers
2k views
Storing, loading and editing a level
I'm trying to find useful information on creating game levels in a reasonably efficient way.
Additionally, information in setting up a fairly painless way to edit this information would be handy (the ...
4
votes
4answers
987 views
Level editor event system, how to translate event to game action
I've been busy trying to create a level editor for a tile based game i'm working on. It's all going pretty fine, the only thing i'm having trouble with is creating a simple event system.
Let's say ...
1
vote
2answers
266 views
Scene management for 3D editor
I need a scene graph/management method for a 3D editor (brute force rendering is not really a possibility), where lots of data (geometry) are constantly being modified, it also would need to work ...
1
vote
4answers
846 views
How can I deal with tilemap position in the editor?
Right now it is quite hard in Unity 2017.2 to track where is the (0, 0) coordinate in the tilemap editor, when painting. I tend to use a displayable dummy game ...