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7 questions
0
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Publish to folder equivalent for a desktop GL project with visual studio Mac 2019
I'm not home so the only computer I have access to is a Macbook, and now I would like to see how I could pack up projects to export for various platforms. But when I build my project it only produce a ...
1
vote
1
answer
99
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Monogame pipeline couldn't load Xamarin.Mac
I Try to use my ContentProcessor, which I wrote on a Linux machine, on a Mac but it crashes with an unexpected failure.
The Pipeline Tool gives me the following
It seems to be a problem with the ...
0
votes
2
answers
73
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How can I take ingame images and videos?
I’m using MonoGame and Visual Studio Community on my Mac to develop a game for iOS. I want to take ingame images and videos of the gameplay while the game is running on an iPhone/iPad. Afterwards, I ...
1
vote
1
answer
3k
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Unity assembly files missing from "Temp/bin/Debug"
I'm trying to use VS Code on a Mac with Unity and C#. When I try to open a Unity project in VS Code, it can't load Assembly.dll* files from few locations which are defined by default in .csproj files; ...
8
votes
1
answer
10k
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Problem getting information about running processes with .GetProcesses() in Unity3D on OS X
I was going to ask this on Unity Answers, but I keep getting an error when trying to get to the site so thought maybe you guys could help. I've also tried the Unity3d subreddit and didn't manage to ...
-1
votes
1
answer
179
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How can I use a Unity C# script simultaneously in a non-Unity Linux program?
I have a C# script inside a Unity project. I'd to both keep using the script in this Unity project, and to use it to compile a non-Unity Linux daemon.
So I would basically need to create a new ...
1
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3
answers
6k
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MonoGame Mac installation instructions [closed]
Does anyone know how to install MonoGame on Mac. I have been looking around for a while and I can't find any guides. I have Mono and MonoDevelop up and running fine, but I cannot figure out how to ...