# Questions tagged [logic]

The tag has no usage guidance.

11 questions with no upvoted or accepted answers
Filter by
Sorted by
Tagged with
971 views

### Creating a Roguelike game in C

I'm trying to create a simple rogue-like game in ncurses in a C program. The idea here is that, I'd parse a file like this: ...
110 views

### Optimizing black and white matrix block drawing

Disclaimer: I am uncertain if this is the best place to post this question, so please advise me of how I can best find the answer if I am doing something wrong. I am asking this question because I am ...
82 views

### How are Spot It cards generated?

Spot It is a card game 55 cards. Each card has exactly 8 symbols on it (though the total number of different symbols used in the 55 card set is 57). For any two cards in the deck, they share exactly ...
47 views

### Goal system unity

How do I make a Goal system in unity that must be completed before the level can be passed. Goals may be:pick up block Get red flag Go to certain position Here is sample code - ...
36 views

### How to fill with empty space with retangles

I have a 'square' class with the representation of its limits from the variables x1, y1 and x2, y1 these variables define points 1 and 3 of the same, in this case the coordinates would be (0,0), (10, -...
20 views

### Texas hold'em game logic loop

Ok, so I was thinking of making a Texas Hold'em game, and I wanted to write down the game logic loop before starting. Here's what I have. Tell me if I missed anything or if anything is wrong. Game ...
42 views

### How to disable pause() in game_loop() once game_over() function is called?

How can I disable pause() in game_loop() once game_over() function is called? game loop ...
31 views

### AI for 1v1 snake

I've got a task for job application to create a snake AI that can defeat their basic AI. Searching in this topic I've found that it's very similar to Tron and it's solved mostly by minimax algorithm. ...
295 views

### How can I make several 2D objects move in complex pre-defined patterns?

I will be making my mobile 2D game in Unity and the objects in the game will have complicated movement. For example, there will be lots of squares (around 10-15 tiny squares) in the middle of the ...