Questions tagged [linux]
Questions about game development on Linux operating system, for Linux or any other OS.
135
questions
8
votes
1
answer
448
views
Architectural approaches to creating a game menu/shell overlay on PC/Linux?
I'm am working on a collection of games for a custom digital tabletop installation (similar to Microsoft Surface tables). Each game will be an individual executable that runs full-screen. In addition, ...
5
votes
2
answers
5k
views
How to hide assets from user? ( e.g.: a png file )
I think the title is quite self-explaining, still this is a big area I think, so let me drop a few words:
I've got a simple experiment game project going, and I want to make sure, that the user isn't ...
1
vote
1
answer
153
views
running GL ES 2.0 code under Linux ( no Android no iOS )
I need to code OpenGL ES 2.0 bits and i would like to do this and run the programs on my desktop for practical reasons.
Now, i already have tried the official GLES SDK from ATI for my videocard but ...
1
vote
4
answers
5k
views
graphical interface when using assembly language
I want to learn a framework to use in assembly. I know that's not possible without learning the framework in C first. So I'm thinking of learning SDL in C and then teach myself how to interpret the ...
31
votes
1
answer
48k
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Freeglut vs SDL vs GLFW [closed]
I need to port my game project from Android (written in C, OpenGL ES 2.0, thanks to NDK) to Windows and Linux platforms. Of course I will need to rewrite some platform dependent code, but for now I'm ...
6
votes
4
answers
4k
views
Should the main game object be static in c++
I am creating a 2d platformer using SDL and I was thinking that my game object could be static, but I wasn't sure if this was a good idea.
The pros (that I can see):
Accessing settings options (such ...
0
votes
3
answers
1k
views
Anyone can suggest some Game Frameworks for GNU/Linux? [closed]
So I've been developing a little bit with XNA + C# in Windows, not really much: just some 2D stuff, but I've found that XNA is a really good framework.
I'm a GNU/Linux user, and I'm definitely ...
0
votes
1
answer
2k
views
SDL mouse wheel not picking up
Running Ubuntu 11.04, SDL 1.2 trying to pickup mouse wheel up/down movement with this (stripped down) code:
...
7
votes
4
answers
3k
views
Is there a sprite sheet creator that satisfies these requirements? [closed]
I'm looking for a decent sprite sheet packer.
Features:
Command line interface for Linux.
Effective packing algorithm.
Configurable padding between sprites in the sheet.
Configurable fixed sprite ...
1
vote
1
answer
200
views
What kind of gaming platforms for Linux are available? [closed]
Which libraries/platforms are available on Linux to start game development?
10
votes
5
answers
5k
views
Developing for iOS on Linux [closed]
I am looking for an engine or library to develop a game for iOS on Linux.
High level, low level, GUI, no GUI, does not matter too much. I am really looking for anything.
I'm not actually talking ...
5
votes
1
answer
8k
views
Why does my GLSL 1.20 shader not work with an OpenGL 4.0 driver?
I'm just starting out with OpenGL on Linux. In order to write future-proof code, I explicitly wrote code for OpenGL 4.0 Core Profile in the first place, thus the shaders are GLSL 4.0.
That worked ...
2
votes
1
answer
1k
views
How can I fix these errors with Panda3D's sample projects?
I just installed the latest Panda3D packages on a Mint 12 32-bit virtual machine. Then I downloaded and configured Eclipse and tried to run the Asteroids sample project. The window is created properly....
8
votes
2
answers
5k
views
GLSL Shader Editors for Linux
Are there any good IDE's for linux that lets us edit GLSL shaders and visualize their effect?
Note : Shader Designer By Typhoon Labs is a good option but I am looking for alternatives as this ...
6
votes
2
answers
7k
views
How does one write to another process's OpenGL/DirectX context?
I want to write a short of chat client that display the messages in-game (OpenGL/DirectX), but I really don't know how to handle this.
It is easy to write my client in my graphic context... but what ...
12
votes
1
answer
872
views
Finding asset files in Linux games
What is the usual method of storing 3D models, textures, sounds and scripts (e.g. Lua files) during development and in a release? I am developing a game with my friends in mainly C++; in the ...
1
vote
1
answer
191
views
optimal pixel-read back strategy
I need to render certain scenes and read the whole image back in main memory for further processing which is not suitable for rewriting into shaders of CUDA, and saving to disk. I've search for this ...
-4
votes
1
answer
2k
views
C# vs Java for Cross-Platform Game Dev [closed]
What would be better for PC (Windows, Linux, Mac) games?
I know Java is more mature/older and has a giant user base, but I see C# (Mono) slowly rising and showing that it has a growing user base as ...
1
vote
1
answer
3k
views
Whats the best cross-platform game engine that supports Linux? [closed]
What is the best cross-platform game engine, being the most commercially supported, there is for free available for development on Linux? I'm planning on creating multiple, non-commercial, fps games ...
2
votes
1
answer
1k
views
How can I convert .X files from text to binary form?
Is there a tool for Linux (preferably a command-line tool) that can convert from the .x text format to the binary format? I wish to use this format with Irrlicht but the text format is loading very ...
4
votes
2
answers
5k
views
What Java library provides a high-level communication interface suitable for use in an action-game server?
I need to write a server for an action game, which needs fast communication with the client. There will only be one server, and I'll split the world in zones. The client will be written in Java using ...
3
votes
1
answer
5k
views
Getting started with cross-platform game development [closed]
I am looking for a starting place to develop a crossplatform OpenGL game that runs on Mac, PC and potentially Linux. The difficulty is that I don't want to use an existing graphics library.
I've ...
3
votes
2
answers
2k
views
Find force feedback device for joystick device
Because SDL 1.3 is still a long way coming, I implemented native force feedback (rumble) support for Aquaria
However, I could not find a way to find the corresponding event device (force feedback ...
8
votes
1
answer
2k
views
Getting OpenGL hardware acceleration with SDL on Linux
I'm trying to use SDL + OpenGL but I don't believe hardware acceleration is working because the framerate for around 18000 polys is about 24fps on a quad core machine but is a hopeless 1-2fps on an ...
2
votes
2
answers
802
views
A good beginners' game engine to run on linux [closed]
I am involved with a research that deals with 3D graphics. I am very new to 3D graphics. In my research I have to move a 3D object based on some information queried by processing a video. Viewer's ...
0
votes
0
answers
291
views
How to load .max files to Panda3D [duplicate]
Possible Duplicate:
How to convert .max files to .egg on linux
Is there a way to load .max files directly to Panda3D engine? I am running Panda3D on linux so converting them using 3ds max is bit ...
5
votes
2
answers
658
views
Linux OgreXML model viewer
Is there an OgreXML model viewer for Linux? I know about OgreMax but apparently that's Windows only.
9
votes
6
answers
13k
views
Library to load images into textures, Linux, C and OpenGl
I am looking for simple, self-contained C library for Linux to load images from files into OpenGL textures. The licence should be quite liberal: zlib, bsd, mit or something. I have found SOIL, however ...
5
votes
3
answers
767
views
First Person Shooter game agent development
I would like to apply (program) the Artificial intelligence methods to create game bots for first person shooter games. Do you have any knowledge from where can I start to develop as a Linux user? Do ...
8
votes
8
answers
4k
views
What language and tools are good to start with for Linux game development? [closed]
I would like to start learning about game development and I would like to do it using Linux. My main experience has been with Java and a bit of C++, but that was for applications and not games.
Now ...
2
votes
5
answers
4k
views
How to make a simple escape the room game?
I want to make a very simple "escape the room" game. I was hoping for something that looks something like this. You would see images of some room and you click around to move or to add things to ...
8
votes
1
answer
2k
views
Linux Game Engines [closed]
What Linux Game Engines are out there? Name, link, and intended use.
8
votes
3
answers
5k
views
How do game developers target multiple platforms (Xbox 360, PS3, PC and Linux)?
How do game developers target multiple platforms at once? For example, Xbox 360, PS3, PC and Linux. For 2D games, is it possible to also target the iPhone? I'm be interested in engines used (2D/3D, ...
27
votes
14
answers
10k
views
Why is there a lack of games for Linux? [closed]
What is wrong with the Linux/*nix family for games? What makes the development of games for this platform too slow compared to Windows or even OS X?
4
votes
2
answers
624
views
Linux Game Development Resources [closed]
Do you have any Linux-specific game development resources?