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Questions tagged [linq]

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List<Vector3> of line segments (start, end position) from jointed CapsuleCollider chain

What I'm trying to do I'm trying to create a list of positions which I can use to define a centripetal catmull–rom spline; however I can't think of a solution for creating the list of positions which ...
frogsfordinner's user avatar
1 vote
2 answers

Regarding performance, when is it okay and and when is it not okay to use LINQ with Unity?

As the title mentions I am interested in LINQ performance in Unity. When is it okay and when is it not okay to use it? As I understand it is bad to use it in something like ...
Ivan's user avatar
  • 339
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2 answers

InvalidOperationException in build only, when trying to select object in a dynamically loaded scene using Linq

Here is the relevant code: ...
M.Y. Babt's user avatar
  • 143
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1 answer

Linq with Unity - Select One from Many

I'm using Linq to select the objects closest to the player that have the usable tag thusly: ...
Jesse Williams's user avatar