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23 votes
4 answers
9k views

How to make AI detect a target behind a wall, who is only partially exposed?

I'm making an FPS game where, even when a target's whole body is behind a wall or box, but its finger or foot exposed, the AI should be able to detect it and shoot its finger. So far the way I've ...
BrucePai's user avatar
  • 347
3 votes
2 answers
300 views

Creating LOS zones on a 2D grid for chase AI

I have a 2D grid, around 20x20, stored as an array. Each grid cell can contain an opaque object or not. I also already have an algorithm to calculate LOS between any two squares via Bresenham. I want ...
Mark Green's user avatar