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How is a Spherical Harmonics Lightmap generated?

I have successfully generated a single color lightmap using ray tracing. For each texel in the lightmap, I trace into the hemisphere (using the normal) and capture the incoming light. This single ...
Raildex's user avatar
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How do I fix this unintentional chromatic aberration on a lightmap?

Some strange rainbow halos (front and left) appear after computation of a lightmap for direct light. The formula is dot * dot2 / ( dist * dist ) * dl->intensity ...
Ivan Feoktistov's user avatar