Questions tagged [legal]

As a business, game development is fraught with legal concerns and issues, especially on copyright, terms of service, and licensing fronts.

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1answer
241 views

What are the legal implications of creators streaming their development?

Is there any question of losing ownership of their work if people stream themselves coding? I can understand that streaming modeling, animations, and game design would be fine because even if you see ...
3
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1answer
670 views

Is it illegal to decompile Unreal Engine maps from games?

I am currently in the process of learning to use Unreal Engine 4, and want to learn how certain games design their components. I know about the issues with decompiling Unreal Engine 3 to Unreal Engine ...
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3answers
383 views

Should I talk about my game concept?

I have what I think is a great idea for a small android game. It might be crap, but for the sake of the discussion, let's assume it is potentially good. I'm currently learning game development as a ...
-1
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1answer
77 views

Legal - Will code-naming a project after Marvel property be a problem?

I am developing a game, and since I haven't decided on a name yet, I've named it say, Project Deadpool. I plan to release the game as a beta. Will this cause any problems. It is just a name until a ...
1
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0answers
31 views

Can I make my sprite design very similar to Pokémon's sprite design? [duplicate]

I'm making a 2d RPG and I'm having trouble designing a sprite, so I downloaded an image of Pokémon Leaf Green's player sprite and copied how it looked. I didn't copy it completely, only how it looks. ...
10
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2answers
249 views

How is custom-written music generally licensed for a small game?

I am relaunching my career as a game musician; previously I have done a little bit of licensed work and writing music for game jam-type games, after having written music as a secondary job duty for my ...
-1
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2answers
184 views

If I purchase game assets from an artist, should I ask them to explicitly sign over all rights to the art?

To cover all worst-case scenario legal bases, does a developer need any form of written communication from an artist confirming both the purchase of, and explicit transfer of all rights to, the art ...
2
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0answers
262 views

About to release a free game on Google Play Store, any legal considerations I should take into account? [closed]

I will release in the next few weeks a small free game on the Google Play Store. I was wondering if there was any important legal aspects I should consider before release. Here's a few infos: I'm ...
69
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5answers
12k views

Making an indie with friends: Legal considerations

I am close to finishing a game I am making with 3 friends. 1 other coder, and 2 graphic designers. We agreed from the start to split revenue (40/40/10/10). However we have no contract, and I know ...
0
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3answers
1k views

What models am I allowed use when selling my game?

I have purchased models through Daz3D, and I have downloaded a lot, for free. The 3D models were downloaded as .MMD or .FBX. ...
1
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1answer
3k views

Tetris Copyright Issues? [duplicate]

I am making a Tetris clone with a new idea but I won't use the Tetris or Tetriminos name in the game I will refer to them as Tetrominos. Will there be copyright issues if I release this game? Does the ...
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1answer
103 views

Can art syle proportions have copyright?

I like the art of a mobile game called Battleheart. Is it copyright infringement if I copy only the proportions of his characters? Obviously the clothes, style of the brush, and all the rest of the ...
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4answers
3k views

Can I use models of real cars with logos removed to avoid copyright infringement?

My friends and I have recently started making a video game. We were going to make it an open world simulator, but can't figure out if using real cars with the real logos is copyright infringement. How ...
0
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1answer
307 views

Is attribution sufficient for CC BY-SA 3.0-licenced music in a commercial mobile game?

I am in the process of developing a mobile game that I intend to sell on Google Play. I want to include a music licensed as: Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) If I attribute the ...
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1answer
120 views

Can I use assets from the Unity store in a non Unity project I host publicly?

I'm working on a simple game for university that I'm making using HTML and Javascript (not Unity) that I'd like to be able to put up on a public github repo and/or maybe host online somewhere. I'd ...
0
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1answer
77 views

What are some legal concerns I should have before consulting a web developer on an idea of mine [closed]

I have an idea for a web application but I am a little bit hesitant to consult a company due to fears of having my idea stolen. What are some preliminary tasks I should set myself before actually ...
5
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1answer
274 views

Using an unregistered company name

If I want to release an App with a Company Name do I have to have that registered before I can use it? I have checked and the name is not taken, so is it fine to just use a made up company name? As ...
2
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1answer
167 views

Intented name for my game already exists as a book title

I have found that the name I have planned for my game have been already used for the title of a book. After checking the trademark database, this is the description they have used: "Paper Goods and ...
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0answers
61 views

Is a game based on a specific cellular automation a copyright infringement?

If one creates a game which is based on some cellular automation algorithm like Conway's Game of Life or Langton's Ants would that be a copyright infringement? Are such famous algorithms protected by ...
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2answers
2k views

Need some Help in unity personal edition License matter

I am an independent developer, and I just started to look into Unity. I downloaded Unity Personal, and started setting it up. After sign up, a license page opened, in which I intended to selected a ...
5
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3answers
4k views

Can free Unity Store assets be used in non-Unity games?

Does Unity Store allow to use assets listed as free in games built without the use of Unity engine? It's a pretty big place for free assets and I wonder if this isn't against the Unity Store's usage ...
3
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1answer
298 views

Must I buy licenses if my rhythm game lets users load music from their own library to be played in-game?

I want to create a music rhythm game, where any user can load the "map" for a song from the game server, if they have a song's sound file in their own library. Each "song map" contains information ...
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1answer
261 views

Should I patent game before putting it on Apple App Store?

If it's a huge hit, I could then patent it. Or, if I put my game up on App Stores before patenting, does this cause a problem? Would this invalidate a patent application? Should I bother to even ...
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1answer
297 views

Can I use “Finding Dori” as my ios game title? [closed]

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I am creating a fishing game for which I want to give name "Finding Dori". As the film is already released with title "Finding Dory", and ...
0
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1answer
4k views

Legally possible to re-create/remake an old game? [duplicate]

Recently I started remaking an old game on Unity. Basically I want to remake an old RPG that was released for Playstation 1. I'm not ripping anything from the old game, all the assets are being ...
3
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3answers
112 views

Is game localization by external files protected by a patent?

http://www.google.ch/patents/US7930167 This patent explains loading game languages from external files. I'm pretty sure that has already been implemented in many games. I'm not sure if they violate ...
2
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2answers
184 views

Can I include social networks' name and logo in game credits without incurring in legal issues?

I'm planning to release an alpha version of a video game I'm working on as a personal project. I'm also creating a "Credits" section, that is meant for me to give credit to used sources, and to other ...
3
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1answer
954 views

Can I legally use retro video game music in a quiz game?

I am considering making a video game music quiz game, where you guess the game that the music is taken from. For example from NES and SNES games. In that regard I was wondering if anyone know of any ...
0
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1answer
88 views

RPG Maker MV and outside screenshots

I'm looking into starting a project on RMMV; a medieval fantasy with a heavy focus on storytelling. For part of that storytelling, I was hoping to include "cutscenes" composed on images and text to ...
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0answers
21 views

Adding actors/musicians/famous people in a videogame [duplicate]

Let's say I want to make a videogame with several famous characters in it, you can't copyright a name and a face, right (I'm talking about names and surnames, not branded ones)? How does it work? Are ...
1
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1answer
239 views

intellectual property and non disclosure agreements on artwork

I am developing a game and would like to work with an artist. I am interested to know what other developers have done with regards to creating characters. How does one draft up agreements that might ...
4
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2answers
1k views

Can I use fonts under C:\Windows\Fonts for text in my game?

I'm using Unreal Engine and their UMG system which comes with only one font by default ("Roboto"). The engine allows importing new fonts so I'm wondering whether I can use the fonts already available ...
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2answers
245 views

Can I use my self made piano version of a popular copyrighted song as my game background music?

I am making a game, the theme of the game is kind of romantic, and I, myself, have made a piano version of a modern pop song that would fit with that theme. The song in question is still under ...
0
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2answers
94 views

Who should be contacted to request permission, for commercial songs (and cost ballpark)

While playing to Fifa, it occurred to me that there is probably a license that EA pay to musicians to play their songs in their game. Does anyone know if there is a standard license for indie games, ...
1
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0answers
45 views

Legal issues with nba player names, profiles, logos? [duplicate]

I am searching for this topic and I found a similar question asked check here: Legal issues around using real players names and team emblems in an open source game however I have specific questions ...
4
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2answers
444 views

Whose name should I put next to my copyright notice? [closed]

I've seen other developers put their own names next to their copyright notice while others choose to put their studio name instead. I read that having a studio name could potentially protect me ...
0
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1answer
131 views

Can copying assets be legal if I'm not intending to make money? [duplicate]

I very recently started going through game development tutorials and I was thinking of trying to mimic a game I know as closely as possibly just to see if I can do it as a first project. I wouldn't ...
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2answers
2k views

Will using similar/exact name to a current Marvel superhero name for your game be a problem?

I have heard that the word 'superhero' is trademarked by marvel and DC and thus we can't use superhero as part of the name of a game we develop. But I wonder do they also have exclusibe rights to all ...
0
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2answers
57 views

How does copyright on sources work [closed]

If I want to create a game in which I use sources from another game that has copyright is illegal. But what if I use screenshots from a 3D game to make another 2D game (something like a questionnaire)?...
6
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2answers
760 views

Can I legally call ninja techniques “jutsus” in a game?

I'm making a game inspired by the anime Naruto and I want to use the word jutsu, used in the anime to mean ninja techniques. Can I do that? Does the answer change if I change the techniques' ...
0
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4answers
2k views

I want to make a racing game.Can I have licensed cars without paying for licenses? [duplicate]

My idea was something similar to rFactor, but very easy to mod. There will be a step by step tutorial. If I or somebody from the developers make the mods and publish them, do I still need licensing? ...
36
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7answers
10k views

What makes MMOs with real-money economies legal?

I beieve most MMOs with an in-game currency tied to a real-world currency (e.g. Guild Wars 2's gems or Eve's PLEX) do not allow in-game items to be traded back into real cash for a bunch of reasons—...
0
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2answers
2k views

Apple iOS review and interpreted code download/execution

I'm looking for some information regarding two specifics rules of the App Store Review guidelines. More specifically rules 2.7 and 2.8 : 2.7 Apps that download code in any way or form will be ...
2
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2answers
469 views

Questions on the legal protection of games and their parts (assets, sounds, title)

we started new pirate game, and I just want to ask some questions about rights. So I am new in game dev, I guess there are a lot of answers, but I guess professionals can advise something for first ...
0
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1answer
983 views

Are metal slug art assets free use?

I'm making a mobile game and I've gotten by with completely free art assets so far, but I have an explosion from metal slug. I love it and it's perfect, but I don't want to get sued. I've seen metal ...
0
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1answer
66 views

Deferring royalties for assets until revenue is earned

I am developing a game and I want to use some assets that are available online for a fixed price, I want to sell my game and actually make money off of it. I have contacted the owners and they will ...
6
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2answers
192 views

Legal restrictions if using Google Analytics on PC game?

I'm thinking of using Google Analytics to collect various user information (including hardware information) in my PC desktop game I'm making with Unity.I figured I can do this by setting up a new ...
0
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2answers
1k views

When are games legal to mod? [closed]

I'm just curious when and what games are legal to mod and what are the processes I must follow to keep the mod project from becoming illegal. To be specific i'm trying to do a side project while in ...
0
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1answer
247 views

Can I use someone else's music/midi? [duplicate]

The music in question is not exactly owned by the other individual either, as it's simply an arrangement of a game's soundtrack as a midi or music sheet. Am I allowed to use these in my videogame? ...
0
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1answer
152 views

How much a game can borrows from a franchise before becoming a fangame/infringing the copyright [duplicate]

Let's say you like the theme/world of a franchise, for example SpongeBob SquarePants, and you want to make it into maybe a business game where you hold an underwater restaurant. Make burgers, invent ...