Questions tagged [jiglibx]

JigLibX is physic engine for XNA.

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JigLibX collision detection only once

I'm trying to implement collision detection using the latest JiglibX. I am working off of this example. I chose creating a callback. I'm trying to detect a collision only once. When the object falls ...
Vodáček's user avatar
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3D Collision help

I'm having difficulties with my project. I'm quite new in XNA. Anyway, I'm trying to make 3D game and I'm already stuck on one basic thing. I have terrain made from a heightmap, and an avatar model. I ...
Taylor's user avatar
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JiglibX addition to existing project questions

Got a very simple existing project, that basically contains a lot of cubes. Now I am wanting to add a physics system to it and JiglibX seemed like the simplest one with some tutorials out there. My ...
SomeXnaChump's user avatar