Skip to main content

All Questions

Filter by
Sorted by
Tagged with
1 vote
2 answers
1k views

Using fixed timestep and interpolating states makes physics fall behind one frame. Does that affect responsiveness?

The title says it all, but let me build more into the question: I suppose everyone by now knows the Fix Your Timestep article, and its proposal to free your physics engine steps from your rendering ...
Gustavo Maciel's user avatar