Questions tagged [instancing]

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16
votes
4answers
5k views

Using instancing for everything?

Instancing improves performance (significantly) when rendering multiple (hunders? thousands?) copies of the same mesh at once. But how much overhead does it have when rendering exactly one copy with ...
-2
votes
1answer
2k views

How to draw millions of cubes without idle , model instancing in XNA?

I work for a project in the style of game "Minecraft". I started using the "Model Instancing" in order to generate a large number of cubes possessing an identical model. So far so good. My problem is ...
3
votes
2answers
2k views

Implementing Geometry Instancing in DirectX

I have a project that I'm doing in Managed DirectX (DX9) where I want to render lots of grass. My current method (many draw calls) is slow, but I've heard Geometry Instancing can fix that. I know ...