Questions tagged [import]

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Importing FBX with multiple meshes in UDK

I need to import into UDK a several amount of FBX models (representing buildings) which are composed by various submeshes (walls, windows, roof...). I need to keep the individual meshes (can't use the ...
1
vote
1answer
183 views

Is there a way to reimport an asset with new import options?

I'm trying to help out a friend with an Unreal issue. He has a character model that's been imported and used in a map. A bunch of work has already gone into setting up the scene before anyone ...
0
votes
1answer
209 views

The import aurelienribon cannot be resolved

I've been having problems with using the Tween Engine by aurelien ribon for a Splash Screen for my 2d game. I'm using Eclipse and libgdx. I've tried rebuilding, clean...-ing, and refreshing. I've ...
0
votes
0answers
41 views

How do you import submeshes on a skeletal mesh?

I'm trying to help out a friend on an Unreal issue. He has a Unity scene he's trying to convert to run on Unreal, and getting the models right has been a bit of a bumpy road. Like many models, this ...