Questions tagged [hosting]

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Best way to create a 2 player networked game

I've been dabbling in Unity. I learned the basics and I've created a few small games and one larger one. All of them were single player games. Now I want to create a game that's a 2 player - pretty ...
Kaiannae's user avatar
  • 113
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1 answer
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Unity Mirror AWS clients won't connect to server

My Unity project uses the Mirror Networking component and I am using an AWS free tier EC2 instance to host it. I configured the instance following this guide from the Mirror documentation, including ...
Michael's user avatar
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2 answers
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If i make a game in Unity where a player can host their own servers, will it still cost me more money?

I know that with Unity's networking system, you will have to pay Unity if you have more than X players on your servers at the same time. I believe this is because that Unity is hosting the servers, ...
Millard's user avatar
  • 500
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0 answers
220 views

How to remotely host my c++ game server on Ubuntu?

I made a server for a 3D multiplayer game I'm working on. The game is currently functional to a point where I know multiplayer gameplay is possible locally on Windows. IDE: Visual Studio 2019 Target ...
Mithrandir's user avatar
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1 answer
107 views

How does the deployment of server look like

I´m kinda new to these networking stuff, but basically managed to finish server to handle client requests(wan´t it to handle connections to game and help the clients update the game and stuff). I got ...
Pins's user avatar
  • 559
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1 answer
97 views

As an Independent Developer should I host my own official game servers

My small team is approaching initial closed alpha for testing, however that has brought up the question of whether it is a good idea to host our official game instances from my home office or not. I'...
Ahddib's user avatar
  • 31
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1 answer
729 views

What's the best low cost ways to host your own "play in browser" games [closed]

I've been developing games as a hobbiest/part-time indie for a few years now and have half a dozen games that I'm reasonably proud of. I was wondering if anyone could suggest good, relatively low cost ...
user3776749's user avatar
3 votes
0 answers
161 views

How do I publish a game written for Graal Online to Facebook?

I made an MMORPG game using the Graal Online game engine. I hosted the game with their engine and servers, and it was fairly successful. Recently, they stopped hosting my game. The game is still fully ...
Sam Lorenz's user avatar
2 votes
0 answers
171 views

Does the latest version of Python have libraries for easy host/server connections? [closed]

We're working on a turn-based multiplayer Risk-type strategy game in Pygame, and I was wondering if there were any pre-existing libraries like PodSixNet that worked for Python versions 3 and up that ...
Cobalt's user avatar
  • 181
0 votes
2 answers
2k views

Is 50KBs of bandwidth practical for players? [closed]

For my client-server lockstep 16-player RTS game, I've calculated the maximum bandwidth usage per second to be 50KBs for hosting a game (though this value is closer to 20KBs practically). ~90% of this ...
JPtheK9's user avatar
  • 2,031
4 votes
2 answers
558 views

How can I get a list of servers hosted by my players?

I'm writing a multiplayer 2D online game, where game servers are hosted by the players. I want to show players a list of the currently hosted game servers. How would I do that? I know how to let ...
Bryce's user avatar
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2 votes
1 answer
6k views

Is host advantage real?

I'm sure many of you have heard the term host advantage through out your time playing action video games. However, I was curious if this was a real studied and proven concept in game design, computer ...
But I'm Not A Wrapper Class's user avatar
3 votes
2 answers
2k views

Server hosting and costs [closed]

I'm developing a game that will require renting a server. The server will be used to host scores, clans, friends(on/off), match making, lobby, and chat. The game/match will be hosted by each player (...
user1150235's user avatar
1 vote
3 answers
1k views

Where can I host the compiled version of my game for free? [closed]

Can somebody recomend a free site for distributing and advertising my freeware (but not open source) Asteroids game in BINARY format?
0 votes
1 answer
128 views

if you had a bunch of good server hardware - what would you do with it? make it game related? [closed]

i've just scored 8 Dell 2950's and a Dell Blade Chassis with 10 Dell 1855 Blades, including a NetApp NAS. i'm interested to hear what other game devs would do with the gear. :)
cthulhup's user avatar
4 votes
2 answers
2k views

is it possible to make a MMO starting with scalable hosting?

I made a really basic 2D RPG. I want to know whether I can turn it into a free to play MMO. I cannot afford to rent a server with enough capacity to serve a big number of players but I'm wondering ...
Lisandro Vaccaro's user avatar
3 votes
4 answers
1k views

Red5 or zendZMF or BlazeDS or Cirrus? [closed]

I've been trying to develop a multiplayer turn based game which is mostly free to play - I just want to see if the game idea is appreciated - hence I want to do it with minimal cost and I'm confused ...
Astromaz3's user avatar
  • 397
3 votes
1 answer
2k views

Python or C server hosting for indie development

I've written a lot of the game, but it's singleplayer. Now we want to join up and play together. I want to host it like an MMO, but haven't got any personal ability to host (no static IPs or direct ...
Richard Fabian's user avatar
12 votes
1 answer
3k views

Where should I host my flash games? [closed]

I'm looking at hosting my flash game on a site like Kongregate or NewGrounds, but with so many choices, I'm left wondering what are the pros & cons of the various options? I'm interested in: ...