Questions tagged [graphics-design]
The graphics-design tag has no usage guidance.
36 questions
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Presenting difficulty settings without words?
I am trying to make a game without any text. I'm using icons in place of them to describe various aspects of the game (health, armor, stats) without using English language.
I am wondering if anyone ...
1
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2
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156
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Term for compositing textures according to colors in an index texture mask?
I have utilized a tool for a number of years that uses a "masking" technique to 'texture' a 2D graphic, by which it checks a series of solid colors to specify where to 'draw' textures in a ...
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54
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What's the term for this illustration style common in MMOs/RPGs?
Often I was asked for the "style", but I am not sure how to describe it. I just say "mix of anime and realism". But what is it actually called, a style like this example:
It's ...
3
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2
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3k
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What would be the best way to create a cone representing the field of view of an entity in Godot Engine?
I would like to create a game in which PC and NPCs would have a field of view, shown as a cone in the front of the entity (see picture for an example).
As it would be the first game I develop using ...
0
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1
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286
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Vectorial clothes / hair cuts that adapt on any character size, how is it done?
Rimworld characters are simple but very nice to watch.
They have different sizes, hair cuts, clothes...
And everything seems to adapt to everyone. How does that work technically ?
For example, any ...
3
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1
answer
210
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How can I create the graphical concept for a game?
I don't even know the right formulation for this, but basically, I have got a gameplay idea for a mobile game and now I need to create/develop/decide:
The theme of my game (e.g is it space, fantasy, ...
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1
answer
252
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How to make a person walk within a Unity scene? [closed]
I have a person in my Unity scene. My person follows waypoints and move. However, the movement is very unrealistic, the person seems to be floating through the scene rather than walking. How to make a ...
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1
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102
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Can I use hawaii state in my game commercially? [duplicate]
I want to make game more realistic, for that I need a state . So, I decided to take hawaii state, as it can be seen through google maps with street view, 3d view and much more and will help me a lot ...
2
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1
answer
480
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How can I make terrain texturing look detailed both close-up and far away?
I attempting to make my game have very detailed textures, and in general look pretty. However, I'm having some issues with that.
Let's take a look at a rock texture close up:
Picture.
As you can see,...
7
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2
answers
329
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How to show your game vision?
I am developing a game and have a clear vision of how it works, what key features it has and how it should look alike.
But when it comes to introduce the designer I feel a little bit lost. I have no ...
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1
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3k
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What size should i use for my game design?
i am currently working on a android game by using libgdx and i am designing graphics with ps for it. I want my game looks the same quality for different screen sizes but i dont know in which size ...
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1
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74
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How do you categorize graphic designers for game development? [closed]
I have hired a graphic designer locally and she is good at drawing things (cartoons, characters, etc.) and good at using Photoshop and Illustrator.
However, when we come to game UIs (such as the ...
52
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1
answer
5k
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Making a night scene without being dark on the monitor
What would be a good way to make a 3D scene look "like" a dark night, without being so dark on the monitor that it's hard to see stuff (especially when playing in a brightly lit room).
I've been ...
0
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2
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692
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How common is arachnophobia among gamers?
I am currently designing a spider as a monster for my game. During my research I found that there seems to be a surprisingly large amount of players who suffer from extreme arachnophobia and get panic ...
33
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7k
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Do complementary shadows make sense for games?
According to color theory, shadows work better if they don't use pure blacks or grays, but instead use a color that's complementary to the color of the object casting that shadow.
That is, if you ...
1
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0
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607
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How can I display an image larger than the screen and allow the user to scroll to see more? [closed]
I am new to development and trying to understand my options. I have found no info or threads on this idea so I was hoping some of you folks could weigh in.
When developing for Android, I know that ...
10
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4
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2k
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What makes game sound effects "good"?
I'm making a small game, and I've found some free sound effects that I'd like to use.
The issue is that I can't get the sound effects to sound like they "belong" in my game. I don't know what to look ...
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4
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746
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App: My game is ugly. Advice on making it less ugly [closed]
Following is the main screen you see when you start the app.
After touch, you get directed to the two options. You can either start from the last puzzle you solved or select from the list
This is ...
0
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1
answer
185
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What strategies can I use to update the visuals of my game to be more modern? [closed]
I'm making a browser strategy game.
Now my problem is that I have a feeling that my design is dated.
For now I have only used background colors and borders to make things look nice, but I have ...
2
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0
answers
1k
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Good Book or Resource for 2D Game Art [closed]
I have a very clear idea for my first Game . I have immense Experience in Coding Games in LibGDX but i am very poor at game art . So far I've been hating all the characters I've drawn . Are there any ...
8
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4
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2k
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Bright colors versus duller colors
I was talking to a friend the other day and we got onto the discussion about colors in videogames, relating to actual in-game graphics/art. He told me that even though it's easy to see things when ...
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1
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8k
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Is it possible to earn money with GameMaker if your game is good enough? [closed]
I'm a graphic designer and will be graduated from school in 6 months. I would like to start developing my own game. I don't know any coding language but I'm familiar with the methods of it. When I ...
2
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3
answers
574
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I need a professional icon for my Android/iPhone game: how should I proceed? [duplicate]
I need a great looking icon for my mobile game.
I have a few questions regarding the process of hiring a graphic designer to do it:
Which is (are) the best website to publish the Request For ...
3
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2
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2k
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Tech Tree layouts for games?
I'm trying to do a tech tree GUI for my game, but i have limited width and the tree has alot of branches, the problem is if I make them small to fit the width, the tech tree is too small to read.
For ...
52
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7
answers
5k
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Why no night sky with realistic star constellations?
As an amateur stargazer I noticed that many games which have night scenarios use textures for the night sky where the stars seem to be arranged entirely randomly. It seems like they were created by an ...
11
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1
answer
3k
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Re-create 2D side-on wave effect from Worms game
I'm trying to recreate the waves/water effect from Worms ( see here http://youtu.be/S6lrRqst9Z4?t=31s ) From what I understand its not actually a sprite, its procedurally generated by something like a ...
4
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1
answer
478
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Issue with distinguishing levels in isometric game [duplicate]
Possible Duplicate:
How can I change this isometric engine to make it so that you could distinguish between blocks that are on different planes?
I'm working on an isometric game however I am ...
0
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0
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265
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Graphic Design Resource for Indie Game Dev? [duplicate]
I'm creating my first game and want to improve upon the graphic design aspects of my game.
By graphic design I mean layout, font, spacing, etc..
Is there a good resource for learning graphic design ...
36
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6
answers
22k
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How can I design good continuous (seamless) tiles?
I have trouble designing tiles so that when assembled, they don't look like tiles, but look like a homogeneous thing. For example, see the image below:
Even though the main part of the grass is only ...
12
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1
answer
2k
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How do 2D art assets (eg. sprites) work?
I have an idea on a game and planning on developing a 2D game using XNA for Windows Phone 7.
I've started off today by free hand drawing some concept art of what I want some of the characters to ...
3
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2
answers
2k
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How can I make orange/lemon skin normal map?
What would be the easiest way to make a bump map of the dimples on a citrus fruit such as an orange or lemon in gimp/photoshop without using pictures of it? e.g:
8
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3
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517
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How can I modify how my scene is drawn to make it look like it's taking place at different times of day?
My game has a day-time association with the scene, that the morning light will be different from the afternoon and the night. But I don't know how to make this difference.
Here is an example in ...
30
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3
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17k
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How can I make this style of 2D "glowing" graphics?
I'm comfortable with the basics of building a 2d sprite based game in XNA, where all my objects are simply .png images that I move around.
What things do I need to learn next to be able to develop a ...
11
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3
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7k
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What is the name of the perspective style of games like Final Fantasy 6, Chrono Trigger or Alundra?
What is the actual term for the 'top-down' style of the Super Nintendo games such as Final Fantasy 6, Chrono Trigger, et cetera. I'm looking for the equivalent term of:
'isometric' - (Jaggered ...
3
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2
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256
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Any technical references for game-oriented icons and symbols?
To make localizing easier, I'm using icons to show in-game information like achievements and bonuses. Coming up with good designs isn't easy, especially when it has to be integrated into the rest of ...
10
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3
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6k
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Where to hire graphic designers for mobile games?
I need to find someone talented to create a series of 2D graphics a la cart for my mobile games. My graphics are just not impressive enough, but the game play is solid and fun.
This is sort of a ...