Questions tagged [google-play-services]

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9
votes
1answer
16k views

ResolutionException: Cannot find candidate artifact for com.google.android.gms:play-services-games:8.1+

Getting this error: ResolutionException: Cannot find candidate artifact for com.google.android.gms:play-services-games:8.1+ Google.JarResolver.PlayServicesSupport.DependOn (System.String group, ...
5
votes
1answer
303 views

Is there a way to prevent the user from playing the game simultaneously on 2 devices

Our game uses Google Play Services for authentication, multiplayer and cloud saves. We save the users inventory as a cloud save, and as the player partakes in multiplayer matches they might use items ...
5
votes
2answers
953 views

Google Play Services and COPPA Compliance

I hesitated to ask this question here, since i'm not sure there is a definitive answer (but there can be, maybe i missed it). I'm implementing Google Play Services for a game on Android target at all ...
5
votes
0answers
852 views

How to delete Google Play Services?

I want to delete Google Play Services in the Google Play Developer Console, but I can't. Here is what I did: I published my game to Google Play without Google Play Services. I decided that I want ...
5
votes
2answers
308 views

Does Google Play allow an account to log in to the same game on 2 devices?

I'm developing an online Android game with Unity. I want all Google Play accounts to have only one session logged in at a time. Do I need to write my own code to disconnect an existing session on ...
4
votes
3answers
579 views

Google leaderboards, up to a maximum of 70?

I see in the doc that the limit for the number of leaderboards on Google Play Services is 70. However, I am able to create more than 70 leaderboards and they are all working when I test my app. Is ...
4
votes
0answers
67 views

Resetting Achievement Progress for testing

I tried to reset the Achievement Progress, but it is NOT resetting the increment count and I want to delete and create a new achievement each time for testing. Is there any workaround to solve this?
3
votes
2answers
7k views

How can you check your users' unlocked achievements (Google Play Game Services)?

Is it possible to see how many of your users have unlocked certain achievements on the Google Play Developer console? This information would be very useful. I guess that one could achieve this through ...
3
votes
1answer
422 views

What is a reasonable bandwidth usage for a RT multiplayer game? [closed]

My game uses UDP communication only. Meaning: after the lobby connect (performed by Google Play Services), not a single TCP transmission is made. Only unreliable messages are used. The game is ...
3
votes
1answer
206 views

How can I publish my game (*.aab file) on google play?

I select arm64 (64 bit) and x86 and amrv7 and select build app bundle in player setting so but when I want publish so I have an error like : Error This release is not compliant with the Google Play ...
3
votes
1answer
671 views

Google Play Services somehow authenticates without internet connection

This question is asked in the context of the Google Play Services plugin for Unity. Following the documentation for the Google Play Services plugin for Unity, I called the ...
3
votes
2answers
351 views

Turn-based multiplayer animate moves from last turn

I'm trying to make a 2-player turn-based strategy game, using the Google Play Games APIs According to the documentation, As a match progresses, the current player can modify and store the game ...
3
votes
1answer
426 views

Concerns about Google Play Games security

I want to develop a Android game using LibGDX. Let's take a classic example ; some player can battle another one in turn based matches. The outcome of match defines the reward in some ingame currency. ...
3
votes
0answers
75 views

How to test Google Play Multiplayer locally

I'm building a simple HTML5 game and I need to implement multiplayer without sharing the game on Google Play. I'm using CocoonJS's multiplayer api. How can I test Google Play Multiplayer locally? Do ...
3
votes
0answers
183 views

How to implement app indexing plugin, by using Prime31 UnityPlayerActivity?

I am implementing the App indexing plugin, using Prime 31 UnityPlayerActivity which is implemented by overriding Androinds onCreate, onStop methods etc, but when I use this keyword in onCreate method ...
3
votes
0answers
31 views

Auto-match criteria by location

How does Google match two players looking for a random game? For our app it is better to match people from the same location. Is Google already preferring people living closer together when matching ...
3
votes
1answer
164 views

How can I hand out free copies of my otherwise-paid Play Store game?

With Google Play Services, is it possible to give people redeemable codes for an Android game I made, or give them special access or something like that? How do I do it?
2
votes
1answer
58k views

'Resetting' Google Play Games Services so app forgets it previously connected (so it shows confirmation screen again)

When I first integrated Google Play Games Services into my app, it came up with a 'confirmation screen', something like: App Name wants to connect to Google Play Game Services I don't recall the ...
2
votes
3answers
6k views

Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details

I get following error while building to Android with Unty 5.2.2f1 (with a new&clean project). Notes: I use GPGS 0.9.27 and Soomla Core 1.2.1 and Profile 2.2.1 and maximum supported Facebook ...
2
votes
1answer
725 views

What happens if I increment a completed achievement on Google Play?

This question is about GPGS (Google Play Game Services). Say we have three achievements like: Achievement A: Kill a total of 3 enemies Achievement B: Kill a total of 6 enemies Achievement C: Kill a ...
2
votes
2answers
4k views

Unity Android Unable to convert classes into dex format AdMob

I'm a beginner Unity programmer (school-age), so I don't know that much about the system. On its own my app compiles fine, but when I implement the AdMob SDK (Google) 2.1, I have the following error ...
2
votes
1answer
992 views

How to implement in-app-Billing in libgdx?

I'm trying to implement in-app-Billing in libgdx game. Does someone have a working example? There is some explanation on developer.android but it's not helpful for libgdx.
2
votes
1answer
1k views

Should Starting a Quick Game via Google Game Services be Iterated?

I have been following this tutorial for Google Play Game Services. I am a little unclear as to if the room matching algorithm should be looped or not. Can I just initialize this process once and let ...
2
votes
0answers
247 views

How to add AdMob to Libgdx in 2018?

I found this article here: https://github.com/libgdx/libgdx/wiki/Admob-in-libgdx But it's from September 2017, and since then Android and Android Studio have been updated. How can I add AdMob to my ...
2
votes
2answers
953 views

How do I successfully implement Google Mobile Ads and Google Play Services into my Unity arcade game?

I have been trying for like a month now to properly implement Google Play Services and Google Mobile Ads into my Unity Android Game. I have had success in getting Google Play Services to work but when ...
2
votes
1answer
758 views

Getting an error while building the Game for an Android Phone

I placed an Admob Plugin in my game. Then I import gamedonia SDK for Facebook connection and Push notification. In editor it's working fine. While compiling it for an Android Phone it generates an ...
2
votes
0answers
975 views

How do I check user's unlocked achievement and leaderboard scores via GPG plugin

I need to load user's achievement and their scores from leaderboard in my game. But the Social.LoadScore() and ...
1
vote
1answer
85 views

Unreal Android game crashes after google play integration

I'm fairly new to android game dev but after some months of work I finished making my game in ue4. However, when uploading it to google play on an alpha track and then trying to launch the app, it ...
1
vote
1answer
1k views

How to properly synchronize achievements on Google Play Services?

I have a mobile game with achievements on android, so the achievements are using Google Play Services. For a couple of reasons, I must track the progress on the achievements locally (or so I think) ...
1
vote
2answers
126 views

Password-less player identification

I'm working on the server side part of my game (develop your village/farm) and trying to build user identification system. I'd like to have a password-less mechanism: user downloads my app from the ...
1
vote
1answer
524 views

What is the maximum value for a leaderboard entry in Google Play Services?

What is the maximum value an entry in a leaderboard using the Google Play Services can have?
1
vote
2answers
414 views

Google Play Billing

Do Google Play Game Service charge for request/time? Like Parse.com, they have something like 1000000 reg/day is free and will charge the developer for anything more than that. What is Google Play's ...
1
vote
1answer
635 views

What means the error “already purchased” when buying a Consumable item with Unity IAP?

I'm facing an issue related to Unity IAP with consumable items. If I try to purchase one it shows: "Item already purchased" with this log- onIabPurchaseFinished: false Unable to buy item (...
1
vote
1answer
1k views

How do you add AdMob to LibGDX game?

Im currently trying to implements AdMob into my libgdx game, but it seems that all tutorials are deprecated. For example in the offical libgdx wiki the google play services get imported into eclipse, ...
1
vote
1answer
450 views

Unity google play services login dont work properly

I have searched everywhere on the internet and I have found nothing about the problem I am encountering. I am trying to implement google play services to my game (leaderboards especially) and I have ...
1
vote
1answer
120 views
1
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1answer
580 views

Problem in Unity ad

I am trying to place ad in my game. i am using unity 5. trying to place admob in my game. in unity editor it displaying dummy message. tried to build the game in android phone after build completed ...
1
vote
1answer
70 views

Function call to AndroidJabaObject to an instance of com.prime31.PlayGameServicesPlugin causes the application to stop responding

Using Prime31 PlayGameServices attempting to call 'authenticate' causes the game to stop responding very soon after. There isn't much I can show as there's literally no logs showing up in logcat. Is ...
1
vote
2answers
105 views

How to make ranked matches in a head-to-head multiplayer game?

I am working on a field hockey like game for Android and iOS. Currently I support being able to play against another player online in a client/server fashion where one device host and the other ...
1
vote
1answer
186 views

Do google game services require the users to have a g+ account to enter lobby?

I've been reading Google Game Services (GGS) API about multiplayer lobby/rooms and the documentation doesn't make it very clear if the users are required to sign in with a Google+ account (which I don'...
1
vote
1answer
965 views

Streamline Facebook and Google Play Game Services integration in Android Game

This has been confusing me a lot . I am creating a simple 2D platformer which I wish to make social. So I thought of letting users do the following: Share their in game objective completion/ their ...
1
vote
0answers
27 views

Importing Mobile Ads Unity plugin results in standard input InvalidOperationException

When I import Mobile Ads Unity plugin this error shows up. How can I fix it, and why am I getting this error? While the “Resolving Android Dependencies” dialog and loading bar is open, the following ...
1
vote
0answers
46 views

Authenticate player on backend server with google login

I would like to create a mobile game which communicates with my own backend server. For authentication I want to use google Sign-in(https://developers.google.com/identity/sign-in/android/backend-auth)...
1
vote
1answer
47 views

Google Play Services Message Handling with Libgdx

I'm looking for some idea of how to handle Reliable Messages in Google Play Services with libGDX. So far I've been using it like this: I was waiting for message with ...
1
vote
1answer
444 views

Help with Google Sign In services with Libgdx

Im looking for some help on implementing Google Play sign in. Ive got the interface part figured out, but the last time I did this, google had a gamehelper utility and now it doesnt and having trouble ...
1
vote
0answers
141 views

Google Play Services: Google ladder - How can I customize the share button?

To increase the feeling of competition among users of a small game that I developed, I implemented a google ladder such that players could measure against other players. To do this, I used the google ...
1
vote
0answers
353 views

Google play services error DEBUG: Application is pausing, which disconnects the RTMP client

I am having this issue from past day with Google Play Services & Unity. What happens is, when I install app directly ot device via Unity, the Google Play Services work fine but when I upload it ...
1
vote
1answer
222 views

LibGDX: Google Play Game Service (Dec 2016) - Cannot call Games class

I'm trying to include Google Play Game Services in my Android game and I tried adding BaseGameUtils library. But it is not really working. I can call the GameHelper...
1
vote
1answer
170 views

Google Play Services Save Game to store single long?

I want to implement a Google Leaderboard in my game. The score I will send to the leaderboard is a single long number. Now I want to make sure that the user's progress won't get lost when ...
1
vote
0answers
341 views

Google Play Games Services keeps finding conflicts in my saves!

I have been using Google Play Games Services (play-games-plugin for unity) for a while without problems. After a couple of recent changes I noticed that the plugin won't sync my saves anymore. Trying ...