Questions tagged [google-play-services]

The tag has no usage guidance.

Filter by
Sorted by
Tagged with
0 votes
0 answers
24 views

Play Games for Unity achievement is broken

There was a huge issue a few months ago while integrating with Firebase. The authentication always failed, and all the features were broken. Somehow I fixed the authentication by adding an app signing ...
  • 1,123
0 votes
0 answers
63 views

How to authenticate request for player info using Google Play Services?

I use this line of code to get the user server access token in Unity: PlayGamesPlatform.Instance.RequestServerSideAccess(true, Callback); the callback responds ...
  • 2,492
0 votes
0 answers
33 views

Firebase messed up Google Play Games Service authentication and saved data

Currently, I'm collaborating on advertising my game with Google's official advertising team. Recently, they requested me to link my game with Firebase to track user events and analysis. So I made a ...
  • 1,123
1 vote
1 answer
51 views

Google Play Games achievements have 0xp

I'm currently working on adding achievements to an existing game. Achievements are not published yet. When unlocking an achievement, we have system popup that says it gained 0xp. Every achievement ...
0 votes
0 answers
22 views

How do I get "Gamer name" of current player from Google play games on android?

I'm using Google play games java sdk on android, logging through standard sign in Mechanism and requesting Games_Lite scope. After it succeeds I retrieve the Google account object but none of the ...
  • 699
0 votes
0 answers
2k views

UnityPlayerActivity.java uses or overrides a deprecated API

I am making a simple 2D game. When I imported the Google Play Ads Services, it is showing some error when I build it: \Temp\gradleOut\unityLibrary\src\main\java\com\unity3d\player\UnityPlayerActivity....
0 votes
1 answer
67 views

Unity3D: My Admob Setting window isn't showing properly

so i wanted to experiment with google ads using admob. i am following the official guide from google. i downloaded the Unity Package from official github and imported all the stuff. but i am unable to ...
2 votes
2 answers
978 views

Google's Play Asset Delivery Build aab File in Unity too large

I want to upload an aab file from my unity project to my play console account, but unfortunately, my file was rejected because it's size is larger than the 150MB threshold limit for aab on google play ...
-1 votes
1 answer
71 views

Google Play Game Services Detecting Top 3 Players

I used Google Play Services Leaderboard in my Libgdx game. This is what I want to do; I would like to give awards to the best 3 players in this table. How can I help you? It automatically connects to ...
0 votes
1 answer
2k views

Android resource linking failed

I had the "Android resource linking failed" error when trying to build gradle. I didn't have this error until I added the Google mediation SDKs (it worked with GoogleMobileAds SDK without ...
0 votes
1 answer
445 views

Unity build issue - GooglePlayGamesManifest and GameServicesManifest

I have added leaderboard to my unity game for which I have used the google play services plugin. But when I try to build, this is the error I get: ...
1 vote
0 answers
19 views

What are the correct steps to add Admob to Unity?

The official documentation leaves out really important steps. Adding 'cocaopods' and 'Google Play Services' They are just listed as prerequisites without even any links. Another confusing thing is ...
1 vote
0 answers
25 views

Play Protect Submission

I just filled submission form for google play protect for my new-developed game. the problem is with URL download link. I used file.io to generate a direct download link. it worked fine for the first ...
  • 19
0 votes
0 answers
12 views

Connecting android game with website to show user scores on logon

How do I make my android game users logon to my website to see their scores? I can create fb login in app and website, but I need to show the score of the particular user in the website. An example: A ...
2 votes
3 answers
4k views

Uploading APK build to Google Play Console error "You uploaded a debuggable APK or Android App Bundle"

I was trying to upload my andoid app apk build to my play console account and I keep getting this error: ...
0 votes
1 answer
49 views

How to reset an incremental achievement in Googles Android API?

For example the achievement is "Pass 5 levels in a row without failing" It's incremental and has five steps. If a user hits an obstacle, this achievements score should obviously be resetted to 0. ...
  • 101
0 votes
1 answer
41 views

apk is fine, but when building aab for google play submission google play services dont start when i download it

So I have a game on app store, I added Google play services Now when I do an apk build and test it works great really happy with it. But when I then tick the box for aab ( this is what Google store ...
  • 11
3 votes
1 answer
560 views

How can I publish my game (*.aab file) on google play?

I select arm64 (64 bit) and x86 and amrv7 and select build app bundle in player setting so but when I want publish so I have an error like : Error This release is not compliant with the Google Play 64-...
  • 41
0 votes
0 answers
206 views

Google Play In-App Purchase Troubleshooting

I used the code below to handle in-app purchasing in my Unity 2019.1.9 game on Google Play. But it did not work. What is my problem, and how can I fix it? PLease answer me, why no people answer in ...
  • 41
0 votes
1 answer
2k views

Google play services not working in unity

I've done everything as specified- Linked my app to play services in the developer console. Added the SHA1 from Applications -> Release Management -> App signing -> Upload certificate. ...
0 votes
0 answers
26 views

Data visualisation tool based on games played by user

I am a complete beginner in android development and for self-learning purposes thinking of creating a visualisation tool where different progress graphs of user's high score vs time or latest scores ...
0 votes
1 answer
243 views

Violation of Usage of Android Advertising ID policy

I made a game in Unity with admob integration, and I published it on the Google Play store. After 2 days I got a mail from the Play store mentioning a policy violation (reproduced below). I l ...
0 votes
1 answer
179 views

Play games services leaderboard does not work all the time

I am trying to login into play services. I got it working. But there were duplicate game objects created. So I added do not destroy on load and now the play services work the first time I access it. ...
0 votes
0 answers
23 views

how update my game on google play(unity plus)?

If I published A game with unity plus license on google play (play store)so can I update my game with unity Pro license Or I have to a new create game o google play?
  • 31
1 vote
0 answers
44 views

Importing Mobile Ads Unity plugin results in standard input InvalidOperationException

When I import Mobile Ads Unity plugin this error shows up. How can I fix it, and why am I getting this error? While the “Resolving Android Dependencies” dialog and loading bar is open, the following ...
1 vote
1 answer
400 views

Unreal Android game crashes after google play integration

I'm fairly new to android game dev but after some months of work I finished making my game in ue4. However, when uploading it to google play on an alpha track and then trying to launch the app, it ...
  • 41
2 votes
0 answers
68 views

Authenticate player on backend server with google login

I would like to create a mobile game which communicates with my own backend server. For authentication I want to use google Sign-in(https://developers.google.com/identity/sign-in/android/backend-auth)...
  • 21
1 vote
1 answer
70 views

Google Play Services Message Handling with Libgdx

I'm looking for some idea of how to handle Reliable Messages in Google Play Services with libGDX. So far I've been using it like this: I was waiting for message with ...
  • 111
0 votes
2 answers
82 views

Do i need to integrate leader-board and achievement in my game and then publish in alpha testing for google play?

I'm confused about whether I need to publish my .apk file on Google Play Console with or without achievements and leaderboard. If I publish the game without achievements and leaderboards, then, how ...
0 votes
1 answer
1k views

Google Play Games not working with Unity

I have been having real problems getting the Unity plugin for Google Play Games to work. At one point it was working great. Could login, write to leaderboard and save/fetch games. Suddenly it all ...
  • 123
2 votes
0 answers
279 views

How to add AdMob to Libgdx in 2018?

I found this article here: https://github.com/libgdx/libgdx/wiki/Admob-in-libgdx But it's from September 2017, and since then Android and Android Studio have been updated. How can I add AdMob to my ...
1 vote
1 answer
1k views

How to get error line when debugging APK from Logcat

I made android game by Unity and built APK. When I got error from this game, I can see the error message: ...
  • 1,123
0 votes
1 answer
256 views

OnRoomConnected always fail (Google play service unity3d)

OnRoomConnected always return false, Im stuck...(Authenticate is success). Thank you for attention. ...
0 votes
1 answer
38 views

In Android, is it possible to get the first version of the app the user installed from the Play store?

I have an app currently in alpha, and I am thinking of moving to beta soon. Once I do this step, I want to re-initialize local files as the game changed quite a bit (local scores, etc.), and display a ...
  • 38
0 votes
2 answers
5k views

"Failed to fetch the following dependencies: com.google.games:gpgs-plugin-support:0.9.50 " when force resolve GooglePlayGamesPlugin-0.9.50

Ive been stuck with this problem for the last few days and really need some assistance. Iv created an android app and im trying to set up google play services as i want to use the leader board etc.. ...
  • 1
1 vote
1 answer
699 views

Help with Google Sign In services with Libgdx

Im looking for some help on implementing Google Play sign in. Ive got the interface part figured out, but the last time I did this, google had a gamehelper utility and now it doesnt and having trouble ...
  • 121
1 vote
0 answers
187 views

Google Play Services: Google ladder - How can I customize the share button?

To increase the feeling of competition among users of a small game that I developed, I implemented a google ladder such that players could measure against other players. To do this, I used the google ...
  • 38
1 vote
1 answer
1k views

What means the error "already purchased" when buying a Consumable item with Unity IAP?

I'm facing an issue related to Unity IAP with consumable items. If I try to purchase one it shows: "Item already purchased" with this log- onIabPurchaseFinished: false Unable to buy item (...
  • 539
0 votes
1 answer
3k views

Adding Google IAP License Key into Unity Games

I have added Google Play Services and AdMob successfully into my app. But I want an in-app purchase button that lets you remove the adverts. (I have the button already but not the billing). Google ...
1 vote
0 answers
374 views

Google play services error DEBUG: Application is pausing, which disconnects the RTMP client

I am having this issue from past day with Google Play Services & Unity. What happens is, when I install app directly ot device via Unity, the Google Play Services work fine but when I upload it ...
  • 530
0 votes
0 answers
37 views

google play services resources not found error

Everything used to work till yesterday but suddenly today I am getting this error as "Google play services resources not found".What may be the reason for it?
  • 530
3 votes
1 answer
667 views

What is a reasonable bandwidth usage for a RT multiplayer game? [closed]

My game uses UDP communication only. Meaning: after the lobby connect (performed by Google Play Services), not a single TCP transmission is made. Only unreliable messages are used. The game is ...
  • 3,699
3 votes
0 answers
85 views

How to test Google Play Multiplayer locally

I'm building a simple HTML5 game and I need to implement multiplayer without sharing the game on Google Play. I'm using CocoonJS's multiplayer api. How can I test Google Play Multiplayer locally? Do ...
  • 45
0 votes
1 answer
272 views

What is Google Play Services Multiplayer?

This question might be off-topic, i don't know where should i ask it. What's the difference between Google Play Real-Time Multiplayer, Google Play Turn-Based Multiplayer and sockets?
  • 45
0 votes
1 answer
570 views

Google Play Services Library not found. How can I get this?

So this question is in relation to, but not the same as my previous question (How do I successfully implement Google Mobile Ads and Google Play Services into my Unity arcade game?). That is why I am ...
  • 127
2 votes
2 answers
1k views

How do I successfully implement Google Mobile Ads and Google Play Services into my Unity arcade game?

I have been trying for like a month now to properly implement Google Play Services and Google Mobile Ads into my Unity Android Game. I have had success in getting Google Play Services to work but when ...
  • 127
0 votes
1 answer
454 views

difficulty with final admob configuration/implementation libgdx

I've been trying to include some ads in my app using AdMob. It all launches ok so i assume i have the library added correctly etc. I followed a tutorial that was over a year old (Brent Aureli on ...
5 votes
1 answer
1k views

How to delete Google Play Services?

I want to delete Google Play Services in the Google Play Developer Console, but I can't. Here is what I did: I published my game to Google Play without Google Play Services. I decided that I want ...
0 votes
1 answer
304 views

Unity Multiplayer functionalities or Google's plug-in?

I want to add multiplayer matches to a game I'm making for Android/PC, and something echoed in my mind: would the network functionalities Unity provides work in Android? I ask this because Google has ...
1 vote
1 answer
242 views

LibGDX: Google Play Game Service (Dec 2016) - Cannot call Games class

I'm trying to include Google Play Game Services in my Android game and I tried adding BaseGameUtils library. But it is not really working. I can call the GameHelper...
  • 449