Questions tagged [google-cardboard]

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Google Cardboard XR Settings

Is there a way to access settings for Google XR Cardboard? I've got a project straight from Google Cardboard for Unity with examples. After building it and running on a phone it shows X and Gear icons ...
Piotr's user avatar
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Configure VR support that enables to "look" around and receive user input (Google Cardboard button)

When the user moves the head this means that the phone in the HMD also moves and there are sensors that can detect the direction of the phone so that the image can update correctly. Also to note that ...
Tiago Martins Peres's user avatar
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Would landscape left/right make difference when developing Google VR CardBoard Game with Unity?

I'm trying to make a simple VR cardboard game using Google VR SDK for Unity. I'm really confused about the problem as my title. Will the values got from ...
Niing's user avatar
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How would I run a VR game that depends on external hardware?

I have a VR game idea which is being built on Unity with external hardware (Arduino, Gyroscopes, etc). I have thought of ways to connect the Arduino to Unity but what I am now struggling with is ...
Jordan Savage's user avatar
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Get rotation of camera in Google VR

I'm trying to move child of camera object smooth. To implement that, I need to know the movement of x and y axis, like Input.GetAxis in general PC platforms. I saw the documentation and examples of ...
modernator's user avatar
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Flipped camera with Google VR

I just imported latest Google VR SDK into Unity and made a simple scene that has only Main Camera, plane, and single zombie just standing there with T-Pose. In Main Camera, I added ...
modernator's user avatar
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Unity Google VR reticle pointer weird behaviour

I'm using Unity 2017.3.1f1 and Google VR SDK 1.150.0. I added GvrEditorEmulator and GvrEventSystem to the hierarchy, created an empty object and put main camera inside. I also added GvrRecticlePointer ...
terreb's user avatar
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Bad Viewports Using Unity with Google Cardboard VR on iOS

I'm using unity 2017.3.1f1, building for an iPhone SE. I'm able to build the google HelloVR scene, available from the Google Cardboard VR unity package. However, in the end result, the cameras are ...
Dan Monego's user avatar
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3 answers
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How can I make the X button in the Cardboard XDK exit VR mode?

When I build a game using Unity 2017.2.0f3 and the Cardboard SDK (using XR settings) and run it on my device, I see two controls overlaid on the screen, a cross and a gear: Currently, pressing the ...
GuardFromUA's user avatar
1 vote
0 answers
522 views

Unity3D: How to play 360 video without VR mode?

i followed the official Unity tutorial to make an inverted sphere and play a 360 video inside it and i managed to do it but the problem is i can't build the project to my phone because it says i have ...
Mohit Saxena's user avatar
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1 answer
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High-resolution VR with tethered smartphone display

I have an Android SmartPhone with a fairly high resolution + USB-C port, a USB-C-to-USB-A cable, and a Google Cardboard headset. Is it possible to develop a VR app running on a PC game engine (such ...
ejang's user avatar
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How do I get the collision position of the gaze input

I'm trying to move a Third-Person character by looking at random objects in the scene using the googleVR Rectile, what I had in mind is lerping the character to the collision point position. Any Help ...
Saifiction's user avatar
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How to connect Unity with Arduino using Bluetooth module?

I will be getting data in real-time from an Arduino. I want to display that data (such as rpm of a bike) in my Unity game and use it to control the subjects in the game. I have Bluetooth module HC-05 ...
Wajeeha's user avatar
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2 votes
1 answer
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Unity VR player not moving when running in device

I am following Udemy tutorials for learning VR using Unity and making a game named Ninja Slash. Everything seems to be working fine in the Unity Editor Play mode but when I run my app in a real device,...
Vivek Mishra's user avatar
2 votes
1 answer
1k views

How to use camera in Google VR SDK 1.50 for Unity?

I have looked at many tutorials on making an Android app for Google Cardboard in Unity, but all of them were for older versions of the GVR SDK. How do I simply add a stereo camera in version 1.50 (...
Arti Schmidt's user avatar
1 vote
1 answer
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Help Needed with Shaders

Ok, bear with me, I am a beginner with Google Cardboard programming. What I have been doing is looking at the TreasureHunter sample app from Google's page and (with the help of documentation and other ...
tzengia's user avatar
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2 answers
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Will importing more items from unity packages increase the build size?

I'm developing a GoogleVR (formerly Google Cardboard) application and need to import the GoogleVR SDK. While I only expect to use some of the items available in the Unity package, I'd like to import ...
ren's user avatar
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Unity Google VR SDK Main Camera showing Game Objects Behind Left and Right Cameras [closed]

I'm trying to get a basic VR app up and running on iOS with the Unity Google VR SDK and I've run into a strange issue where my game objects are appearing behind the left and right camera views in ...
abarsotti's user avatar
3 votes
4 answers
5k views

How to make user move in virtual reality with Google Cardboard and Unity?

I am working on a virtual walkthrough using Google Cardboard in Unity 5.3.5. I have a building, and I need to move around inside the room using google cardboard. How can I do that? Is it possible to ...
user1509674's user avatar