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Questions tagged [game-maker]

Game Maker is a cross-platform game creation tool made by YoYo Games mostly used to develop 2D video games.

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41 views

What is a good dev kit that isn't an engine but we can build an engine around more easily? Preferably C++/C# [on hold]

Background I've been working on a game in my spare time for the last 2-3 years. It is built in Game Maker because of the following reasons: I like the IDE a lot and I'm used to it. I like how easy ...
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1answer
14 views

Creating 2d array in gamemaker from code

According to GameMaker2 arrays documentation, GML has 2d arrays. At the same time I could not find any references how can I create 2d array from code. I tried doing ...
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0answers
33 views

Game running with fewer steps than desired (game created in GameMaker)

I tested my game on 4 different computers and got some results. PC 1 => AMD A4-6300 APU with Radeon HD Graphics / 2,0 GB RAM / AMD Radeon HD 8370D In this computer I tested a few stages and I ...
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0answers
17 views

Game was resized incorrectly for no apparent reason (GameMaker)

I exported the game with the following graphics settings: OBS - Interpolate colors between pixels would be like a Antiliasing. I do not think it is the cause of the problem, but I will test without ...
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0answers
21 views

Shortcut Not Found (installing game created in GameMaker)

I tested the game I created on 4 computers (ALL Windows 7) and had the following problem at installation time. The shortcut created by the installer itself came like this: When I click the following ...
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1answer
37 views

How to scale image at runtime in GameMaker?

I use this code to create a new enemy and preset some values: It runs in the step event of the player object. ...
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2answers
41 views

Do I need multiple exports from Game Maker to support Windows versions above 7?

I just created a game. At the time of exporting it, I targeted windows. I use windows 7 on my computer. Obviously the game is compatible with windows 7, but I do not know if it is also compatible ...
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0answers
27 views

How I can create HQx or xBR pixel art upscaling shader in GLSL?

I want to make an image scaling shader in OpenGL Shader Language... but I have no idea how to make it. I want to implement either the HQx algorithm or an xBR variant. My game engine is GameMaker: ...
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1answer
17 views

Error in DRAW GUI event on android. (GameMaker)

Image of the game on a mobile phone: As you can see the maze (draw event) has been resized correctly. But the yellow post-it (draw GUI event) has not been scaled or displayed in the correct location ...
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0answers
38 views

Simplest way to make a car follow a route

To get the cars to follow the circuit, I mapped the circuits to several points. And using the move_towards_point function I make everything happen correctly. In ...
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0answers
28 views

Game Maker 8.0 Wall Drawing Difficulty

In game maker 8.0 I am using the d3d_draw_wall() function to draw vertical objects. I wanted to clip the edges of the texture depending where they were at. I observed that if I input a fractional ...
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0answers
18 views

WARNING: unknown variable/constant when I was creating application for windows (GameMaker)

These warnings only happened when I created the game executable: unknown variable/constant "{BET ON MAN}" detected, ignoring (macro:MUI_FUNCTION_FINISHPAGE:230) <...
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1answer
44 views

How to delete the splash screen I accidentally added?

GameMaker allows you to display an splash screen different from the default. For a moment I thought of using the ready method that you just click the button in the global settings of the game. In ...
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1answer
39 views

Doubt about font inclusion (GAMEMAKER)?

The default font of the GameMaker is arial, but it does not contain special characters that are present in the portuguese language. Soon I had to add a new font, but I activated the ASCII option so ...
2
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1answer
58 views

Problems putting my game in fullscreen on GameMaker

All the rooms in my game have the size of 1280x720, so normally my game runs like this: When I try to enable fullscreen, none of the game's buttons respond to clicks, but the keyboard still works. So ...
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1answer
55 views

GMS2 How to check if all switch objects in a room are set to true?

I'm trying to implement a puzzle mechanic in Game Maker Studio 2. Where you need to activate multiple switches for an event to happen (e.g. opening a door) However, I'm currently stuck in recieving ...
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1answer
32 views

How to create walking animations in Gamemaker 8

We are learning how to use Gamemaker 8.1 in my game design class, and I wanted to experiment with it, and try to make my own game. I have run into a problem when trying to animate an object walking. ...
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1answer
84 views

Game Make Studio 2 - Grid snap x, snap y

I'm following a GM tutorial that was given in 1.4 but I'm using 2, and there's a feature that I can't seem to get working. The developer is basically changing two settings (Snap X and Snap Y) which ...
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1answer
81 views

How to manage collision between balls in Game Maker 2 (Drag and Drop)

Hey there I'm using Game Maker 2 Drag and Drop for a project, I made a game like Break Out and when the ball collides with the wall it doesn't bounce, in Game Maker Studio we had Bounce Action but in ...
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1answer
59 views

Variable Problem when coding the Player Movement in GameMaker Studio 1.4.9999

In oGirlTest object I have a Create and Step event. Create: ...
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1answer
88 views

How to make a horizontal scrolling menu in Game Maker Studio 1.4?

I know how to place the items you see in the picture, my problem is how do I move them? How do I know if the player is swiping right or left? I made the items with a ...
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2answers
54 views

Any way to interface methods in objects?

Say I have object A, which has children B, C and D. In OOP I would have A be an interface containing method action(), then I would have B, C and D implement A and, ...
2
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1answer
49 views

Jumping to land x pixels ahead while not really moving (2D)

The player object in my game has its x-axis locked. It can only jump on Y. It's the ground that constantly moves to the left so that it appears like the player is moving to the right. The ground is ...
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0answers
24 views

Surfaces in Game Maker 8.0 - Not switching properly

I'm trying to use a dynamic texture to draw a 3D model that changes its texture as different effects are applied to it. It's kind of a dynamic terrain where different types of tiles change. Anyway the ...
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1answer
66 views

Gamemaker Multiplayer Game

I'm trying to implement multiplayer into my game using the server client model. What is the best method of synchronozing the game between the clients? What I'm thinking is that the game runs on the ...
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1answer
71 views

Sprite/Object/Room limits in GameMaker 8.1?

I know about GameMaker Studio’s limitations for sprites, objects, rooms, and other assets (https://help.yoyogames.com/hc/en-us/articles/230407528-GameMaker-Studio-2-Trial-Limitations), but I can’t ...
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2answers
181 views

Game Maker Studio 2 problems with too many instances

So I am trying to make a management game, a space station simulator if you will, with potentially hundreds and thousands of customers entering and leaving the station every game day. So my plan of ...
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0answers
44 views

Top-down perspective movement/collision

I have been trying to get my top-down collision code/movement system to work the way I want it to: I would like the character to be able to move forward, backwards, left and right, all while being ...
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1answer
126 views

BUG in sprite GameMaker

In the game you have an object called obj_Corpo, and your image is a 3x3 square. I use it by stretching it horizontally or vertically for 10 or 20 times. Here's an example: Acontece que no jogo ele ...
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0answers
25 views

Instance creation order error in GameMaker

Look at the order of creation of the instances of a of the phases of my game. Notice that first obj_BolaAzul (blue circle/square) is created, then obj_BolaVermelha (red circle/square). As you can ...
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1answer
32 views

Tiledata management

I've been trying to create a grid-based open world game. In order to do that I've decided to create a personal map editor. The problem I've encountered is handling data because of the actual data size....
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1answer
23 views

How to make a single action run for two objects in GAME MAKER?

Think of a traffic light that only turns green or red. If it is green, the next car passing through the detection point (pink square) will be directed to the green path and will cause the traffic ...
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0answers
72 views

Making games on Structure programming language c or c++ [closed]

I am learning structured programming language C. I know about data type, control statements, loops, arrays, strings, functions, pointers, structures and STL. My question is, if I want to make game ...
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0answers
29 views

Creating a smooth sliding animation for an object in Game Maker 2

Im currently trying to emulate this: I've tried a lot of different methods, using alarms weird self-made timers and I cant get it to work. And so far I only have very rough transitions (literally ...
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1answer
63 views

How can I display the visible number of health?

I'm trying to create health that is just numbers, I know how to do the bar but I just want it to show. Here is the gml you need to see ...
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1answer
20 views

How do I scale room transition surfaces to fit mobile display?

I followed a tutorial on how to add a left swipe room transition, which works very well. My problem is that it won't scale to my Android display. I know that it's being drawn to the GUI layer and I've ...
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0answers
64 views

Fan-Made pokemon game [duplicate]

I am new to Unity and have been currently remaking a pokemon game on github, the same one that everybody is familiar with (red, leaf green etc). I am doing this as i strive to be a game developer and ...
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1answer
116 views

ds_map_find_value returning number instead of array

Currently messing around on how to make a text engine in GameMaker and figured I would hold all my conversations in JSON format stored in a .txt file, which I'll convert into a ds_map and draw the ...
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1answer
40 views

Toggle action for gamepad triggers, whilst being held down

I'm doing a small fighting game project, as up now every button command in my map code is occupied with their designated functions. All except the triggers; as up now they only have their basic "press ...
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1answer
89 views

How do I access device camera in GameMaker Studio 1.4?

I've looked everywhere in the documentation for GameMaker and I didn't find anything about how to access the camera.
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2answers
118 views

What are the benefits or drawbacks of splitting the player animation system from the wall collision system into multiple objects pinned to each other?

I'm currently making a simple platformer in GameMaker Studio 2 and I've had people telling me that I need to separate the two things into an invisible wall collider mover and animation sprites pinned ...
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1answer
40 views

Can't scale properly to android device in Game Maker Studio 1.4

My phone is using a resolution of 360 x 640 with a 9:16 aspect ratio. I set my room in game maker to ...
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1answer
115 views

Game Over not appearing in third room (GameMaker Studio 2 Trial)

This is my first StackExchange post, so forgive me if I make a silly mistake. Getting to the point, I've made a simple Mario-esque platformer where whenever you die, game over text is printed to the ...
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0answers
43 views

How can you change the sprite of the player-character depending on their health?

Is there a way to make it so that when your character gets hit by an enemy, the sprite of the character changes depending on how many hits it takes? The idea is that the character starts out with ...
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1answer
29 views

Game Maker Studio 2: Why is my variable not being properly changed?

Ok, so in my game you have a party of four characters that you control one at a time, each of which can lose health and die independently of each other. All of the player character objects use ...
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1answer
30 views

Game Maker 8 high score table pixel size

How big is the high score table in Game Maker 8? I wanted to make a background image for the table but each time I do the background is either too big or too small and makes it blurry.
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1answer
70 views

How do I let game maker know that recieved json data is an array?

In python I created an array called lobbyList = ["Awesome","Funny","Epic"] I sent this array to Game maker studio 1.4 using JSON, I made a variable called ...
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1answer
361 views

Creating a click and drag system in GameMaker Studio 2

I am attempting to create a click and drag system in GameMaker 2, for example a dress-up game or maybe a puzzle. How would I go about getting the objects to click and drag? I'm trying to get it so I ...
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1answer
159 views

How to use discord-rpc with GMS 2?

I want to add Discord Rich Presence to my game using discord-rpc but I don't know how to do this?
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1answer
226 views

How can I respawn enemies in Gamemaker Studio 2?

I know this may have been asked before but I would like an updated answer. So how do I respawn enemies in Gamemaker Studio 2? Say I have an object called objBullet ...