Questions tagged [force-feedback]

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1answer
1k views

How to get a good Force Feedback .dll Feedback for Steering Wheels? || How to access Force Feedback without a .dll?

I want to implement a steering wheel with Force Feedback to my game and I encountered this problem: I couldnt do it with performance. I have found a .dll for that online, but it had issues like: It ...
0
votes
1answer
262 views

SharpDX DirectInput Force feedback actuators are missing

I am using a simple code to read input from a DirectInput device. I would like to add force feedback to the device, however when I run this test, I cannot find any ForceFeedbackActuator, however my ...
13
votes
3answers
2k views

How do game designers create vibration patterns?

I am curious about creating and implementing vibration patterns for console controllers (for the PS4 controller, if it makes a difference). There is a delay and motor speed parameter right? But also ...
1
vote
1answer
234 views

Using Racing Wheel force feedback with a JavaScript game

I have a Thrustmaster T80 Racing Wheel that I am using while developing an online game with ThreeJS. I have already made it so I can drive the car with the wheel and the game knows when I crash the ...
6
votes
2answers
337 views

Will lots of haptic feedback kill motors?

My game centers around joystick oddities, sort of, to make it more interesting. I've got a cheap $6 joystick that is like a usb PS3 controller. Surprisingly, I find it of great quality, with ...
2
votes
1answer
1k views

Driving Force GT: Force Feedback and Wheel Rotation

I'm diving into the world of game development on PC and have a language agnostic question in regards to controller output. I have in my possession a Logitech Driving Force GT. This particular ...
3
votes
3answers
902 views

How difficult is it to add vibration feedback to a open-source driving game?

I'm looking to use SuperTuxKart as a basis for a PhD research project. A key requirement for the game is to provide vibration feedback through the controller (obviously dependant on the controller ...