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Questions tagged [error-management]

is the process of managing errors in a product. Including tasks such as issue tracking, identifying regression errors & logging crashes. It involves defect resolution activities that extend beyond debugging.

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When to carry on with a buggy game state versus terminate the process?

Imagine a situation where a level/game designer has missed assigning a prefab in one of the game objects' inspector configurations. (I am coming from Unity, but what I basically mean a reference to ...
Candid Moon _Max_'s user avatar