Questions tagged [entities]

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How to effectively manage multiple dynamic objects in OpenGL

Im at the point in the development of my game where I want to start rendering multiple objects on the screen and update them independently. There are two concepts I can think of to manage this. Each ...
Andrew Graham's user avatar
0 votes
2 answers

Implementations for storing entities in an ECS system

I'm restructuring my model of entities, components and systems, where entities are: ...
PerduGames's user avatar
0 votes
1 answer

Does a Standard Exist for Game Entity View Frustums

I was just recently adding the ability for my in-game entities to have their own Frustums, with the intentions of making them able to see enemies later down the road of my development cycle. My custom ...
Krythic's user avatar
  • 790
0 votes
1 answer

Ideas for refactoring regarding simple state management in entities and level

I'm actually developing a very simple 3D game, Arkanoid/Breakout style, with very simple mechanics, and it's progressing while I learn the game dev domain own concepts and techniques (My background is ...
Hernán's user avatar
  • 155
1 vote
2 answers

Organizing Setup(), Update() and Draw() function in a game engine

I'm creating my first game engine and I want help with organizing the Setup(), Update() and Draw() functions in the correct way. Here is how my main() function looks like ...
rajiv's user avatar
  • 56
2 votes
2 answers

Assigning IDs to entities and obects for use in scripts and by other objects

I'm currently planning a small, simple scripting system for my game engine that will allow me to easily define scenes (similar to the "cutscenes" found in 2D RPGs). It consists mainly of simple ...
Triforcer's user avatar
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2 answers

Creating Entities from Identifiers (C#)

I am writing a game in C#/XNA. Often, it's useful to have a function like this in a game engine: ...
mklingen's user avatar
  • 3,607
0 votes
1 answer

Crafty - How to get the id of the collision element?

As the topic says, I want to know how to get the ID of an active colliding entity. My Player Entity is called with Crafty.e("Player") Please notice, that I do ...
user3398698's user avatar
1 vote
2 answers

How do I create a sound manager? [closed]

I have a basic entity system in place. Now I want to add audio. I want to make a database class that watches over entities, pulls data out of them, and creates audio streams whenever necessary. I'm ...
javierecf's user avatar
2 votes
1 answer

MMORPG Entitiy handling on different maps

Is this a good approach for a MMORPG entity handling on different maps? Map Structure and entity existece: A map is basically a parent node in a scene graph. There's one map for each town, room etc. ...
alexg2021's user avatar
  • 161
-2 votes
1 answer

Will this Entity Code work? [closed]

How do you create 2D entities? Here is something i tried to write up as a base for entities but is this usable and is entites like this?: ...
Exikle's user avatar
  • 236
7 votes
3 answers

What's a good entity hierarchy for a 2D game?

I'm in the process of building a new 2D game out of some code I wrote a while ago. The object hierarchy for entities is like this: Scene (e.g. ...
futlib's user avatar
  • 1,467