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Questions tagged [dxgi]

The Microsoft DirectX Graphics Infrastructure (DXGI) API is used to manage certain low-level tasks independently of the DirectX graphics runtime, such as enumeration of hardware devices, presenting rendered frames to an output, controlling gamma and managing full-screen transitions. DXGI is used starting from Direct3D 10.

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What does VSync mean on a variable refresh rate monitor?

A game which enables VSync means that the game frames get synchronized to the monitor's refresh rate (to avoid tearing). A variable refresh rate monitor means that the monitor refresh rate gets ...
Panda Pajama's user avatar
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0 votes
0 answers
354 views

How to deal with D3D12 live object caused by IDXGISwapChain::GetBuffer?

I get D3D12 WARNING if IDXGISwapChain::GetBuffer is called. I know that this incurs increase in ref count of swap chain, and the resource pointer retrieved by GetBuffer is not supposed to be manually ...
YoonSeok OH's user avatar
1 vote
1 answer
234 views

How to disable present function when window is invisible to user. Win32 & DXGI

When my game window is hidden say by minimising it or hitting Ctrl, Alt, Del. I get the DXGI error: 0x087A0001 : The Present operation was invisible to the user. I've tried wrapping the present ...
Samuel Campbell's user avatar
1 vote
1 answer
3k views

Resize window in D3D12

I am trying to implement the d3d12 window resizing function. First, I delete all the buffers referenced by SwapChain, and then run SwapChain :: ResizeBuffers. At this point I get the error: ...
Range's user avatar
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1 vote
1 answer
302 views

Update DXGI swapchain sample count without recreating swapchain in full-screen mode

I'm implementing the ability to tweak graphics settings in my application at runtime (resolution, refresh rate, v-sync, multisampling). It is possible to update the resolution, format and refresh rate ...
Abrar Borno's user avatar
1 vote
0 answers
80 views

Unity standaolne Exe crashes dxgi.pdn not loaded?

I couldn't find this exact issue so I apologize if I missed it and created a duplicate question. The only possibilities I could find said that it might be Unity or a DLL. I'm using Unity 2018.2.21f1 ...
theBrokenVerticie's user avatar
0 votes
1 answer
855 views

DirectX11 program bug full screen

I have a problem switching the engine from full screen to normal. I use alt + enter. The problem is this: when I start the engine in full screen and press alt + enter - it hangs. For mode of the ...
Range's user avatar
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