# All Questions

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### Player can only dash towards to the top right, but can't in any other direction?

I have a dash mechanic, but it only seems to be working when the player is going up, down, left, right, or to diagonally to the upper right. It won't work diagonally in any other directions, and I can'...
42 views

### Movement velocity relative to a static object (Vector Maths)

I have a static object. I have a moving player. If the player is moving directly towards the object then I want to return the value of 1. If the player is moving directly away from the the object ...
661 views

### Why do characters only move in 4/8 directions in top games? [closed]

In many top down games, like Zelda (4 directions) There are only 4 or 8 possible directions. Why is this? Is it a design choice or a technology limitation? I can't think of any reason that even ...
318 views

### 2D Physics: storing previous position vs storing velocity

I saw a number of 2d game tutorials and books where previous position of an object was stored in state instead of velocity vector. Velocity is then calculated each frame as a difference between ...
209 views

### How to make an enemy projectile head to the player's position with constant speed

How can I dynamically set the movement speed of the X and Y of the projectile so that it moves at a constant speed when the projectile heads at the player's position? I know this has something to do ...
16k views

### How to get direction and velocity of movement of an object dragged with the mouse in Unty (C#)

I have an object that is dragged by the mouse (X and Z positions) over a table, with the following simple code: ...
100 views

### How can I move an object in a direction other than the ordinals?

I want to move a game object from its current position to the mouse position, but my current code only ever moves in one of the eight ordinal directions. In other words, I want it to move along the ...
6k views

### Unity - Invert Movement Direction

I am currently developing a 2,5D Sidescroller in Unity (just starting to get to know it). Right now I added a turn-script to have my character face the appropriate direction of movement, though ...