Questions tagged [dependency-injection]

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1answer
79 views

How can I execute a C# script even if my game is closed?

I've made a game with Unity and I want to execute a C# script that runs even the game was closed. I searched a lot but didn't find anything.
1
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0answers
65 views

Zenject injection from an existing in scene prefab

I am trying to use Zenject to automatically inject a reference to a component on a game object that I have in the scene, but can only seem to make the create new component on new object work. Should I ...
0
votes
1answer
214 views

Should I use dependency injection in Unity? [closed]

As learned about dependency injection on the internet, I found that it's something that can be done simply by the Singleton Pattern. But there are 2 completely different views on this issue: Some ...
1
vote
0answers
187 views

unity game engine - should I be using a di framework / ioc container [closed]

Is it worthwhile for a solo dev to take up the widely recommended practice of using a dependency injection framework within the unity game engine? I have seen reason for concern regarding the clash of ...
4
votes
1answer
175 views

When should I acquire game objects with dependency injection, find-with-tag, or singletons?

This is sort of a best practice/efficiency kind of question, and I haven't really seen any other question talking about these three things together. Essentially, Dependency Injection, Find with Tag (...
0
votes
1answer
120 views

Adding network support

I am trying to implement a simple game "Bulls and cows" in c#. It is a final project of my university course about design patterns. The target of the game is simple - try to guess the opponent number. ...
7
votes
2answers
936 views

Inversion of control in Unity?

I am semi-experienced .NET developer who has just began working with Unity. I am trying to decide on how to make IoC work in Unity 4.X ( I have not yet tested anything), and I wonder what are the good ...
0
votes
1answer
835 views

Client Server Multiplayer Project

I have reviewed the relevant WinForms/XNA samples here and here. However, my requirements are slightly different. Given the following: I am developing a multiplayer (Client - Server) game There ...
4
votes
3answers
735 views

Getting Started with Component Architecture: DI?

TLDR: if I have entities like Ship and Bullet and components like Positionable and ...
4
votes
1answer
259 views

Using Ninject for DependencyInjection on Xbox, noticable impact?

This may be classed as a slightly subjective question but there is very little information on this at the moment, so I just thought I would ask here incase anyone has any experience with this. I am ...
30
votes
7answers
8k views

Do retail games use “inversion of control” and “dependency injection”?

Many of the more diligent software developers I know are moving to inversion of control and dependency injection to handle references to objects. Coming from a Flash games perspective I don't know all ...