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Questions tagged [decal-system]

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How to do Decal Clipping with OpenGL using Depth Buffer comparison?

Basically I'm already drawing decals on top of various flat surfaces and that works great. As soon as the decal approaches the edge of a surface, naturally it doesn't get clipped. Is there a way to ...
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How to draw a screen space decal along a desired projection direction and control which surfaces it affects?

I am currently programming a complex 2D lighting system which calculates lighting in 3D space. Something like what I want to achieve (Source @pixpilgames from Twitter): I recently learned how to ...
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Projecting Coordinates from one Space into another, but with "twisting"

i'm trying to generate a decal mesh kinda like this: http://blog.wolfire.com/2009/06/how-to-project-decals/ but instead of projecting the decal with a box, i need to project it with a sort of ...
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How to use a decal / logo / tatoo texture on a object or character?

It appears I've misunderstood the purpose of Standard Shader's "Secondary Texture" options. If I wish to map temporary details to an object, what is the Unity-appropriate way to do this? I am ...