Questions tagged [controllers]

Often the primary input device for console games. Typically designed to be held in one or both hands rather than being laid on a surface.

12 questions with no upvoted or accepted answers
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How do I make the PS4 controller vibrate in Unity3D on mac?

I am currently working on a 2D game in Unity3D with an option to play with a gamepad/controller. I would like the PS4/dualshock 4 controller to vibrate. I am on mac. I have looked into Xinput but I ...
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0answers
14 views

Switching between VR and Desktop (VR Controllers are not tracked in Unity Build)

I am developing a VR App in Unity3D for HTC Vive Pro (Wireless) everything works well with VR in the usual way. (SteamVR Plugin 2.5.0 (SDK 1.8.19)) Except for some requirement reasons in the same ...
2
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0answers
1k views

3 Button Multi-touch for Android

OK, my multi-touch system was somewhat convoluted, but was working perfectly OK until I tried to run my game on my Nexus 10 which is running Jellybean. Crashing all over the place! So I removed my ...
1
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0answers
44 views

Support multiple gamepad layouts (Unity 2017.3)

My game supports touchscreen, keyboard + mouse and the Xbox One controller and the input so far works properly. Now I also want to add a second layout for the gamepad the player can then pick in the ...
1
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0answers
236 views

How to setup an OSC client on Unity and send messages?

I'm trying to send messages from a Unity phone app (using OSC) to an OSC server (python, on a Raspberry Pi). I have the server setup, but I have no clue how to send messages from Unity. I've looked ...
1
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0answers
42 views

Is it possible to simulate different vendor gamepads?

As a developer it would seem natural that I would like to support as many possible hardware compositions as I can, however as I'm not a big studio I have a limited budget, which means I have to get by ...
1
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0answers
660 views

How do you program the right analog stick of a controller in JInput?

I have the Left Analog Stick programmed and accepting input (moving a character around). (getCompassDir() returns the values of the cardinal directions and ...
1
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1answer
234 views

Using DualShock 4 motion sensor in Unreal engine (windows)

Anyone know how to access the gyro/accelerometer values from a DualShock 4 controller in the Unreal engine (under windows)? Are there any plugins that do this? Does raw input work?
0
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1answer
23 views

XBOX ONE controller inputs vanish in project settings

I'm putting in the inputs for the XBOX ONE controller in Project settings, but when I try to put in the values for the triggers and click on the next window, that value vanishes. I'm putting the value ...
0
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0answers
10 views

Player walking on bent mesh

I have a top down camera view of my player character. I want my character to walk as on flat surface, but also handle bent surfaces with more polygons. My problem is if I have a bent surface mesh set ...
0
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1answer
117 views

Unity - 2D Platformer Controller responsiveness issue

I've been designing some basic controls for a 2D platformer and managed to get the feeling that I've been looking for when moving and jumping, but something is not quite right, it's not very ...
0
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1answer
419 views

Animator get number of animations (Unity)

In C#, how would I get the number of animations in an Animator Controller? So I want to find out how many animations there are in an Animator Controller, and have this number in script. Thanks in ...