Skip to main content

All Questions

Tagged with
Filter by
Sorted by
Tagged with
0 votes
1 answer
4k views

How to fix the warning "Only textures with width / height being multiple of 4 can be compressed to ETC2 format"?

This question is about Unity texture compression. I have an image that has the dimensions as follows: width = 724, and height = 1044. The original size is 348 Kbytes. This means that both the width ...
Job_September_2020's user avatar
0 votes
1 answer
91 views

Method of compressing tile data [closed]

I'm making a game in which a row of tiles may look something like this, in which each block is represented with a unicode char: “gggggggggggggggggggggggggggggggggggtttttttttjjjjjjjjjjjjjjj” So my ...
Coder2195's user avatar
  • 123
0 votes
1 answer
1k views

Serialization/Deserialization Solutions for Loading & Playing Audio Files

I'm creating a music game in unity, and the first issue I encountered was that I had no way to load music into the game from a file. I tried using a WWW to load the mp3 files, but in my research I ...
Tanner Fix-It Smith's user avatar
2 votes
1 answer
566 views

Game compression?

I want to know the right and good way to compress my game when I build it. I made 3 levels with all my enemies there. The size of the game file 3GB in the desktop. When I build my game I get 1GB. All ...
user43474's user avatar
  • 537
3 votes
0 answers
93 views

How can I find an animation's final compression size in Unity?

I've been looking at animation compression, and the only way I can seem to find it's final size is to create a Build and check it in the Profiler. There must be an easier way?
john's user avatar
  • 131
1 vote
0 answers
125 views

Avoiding audio transcoding in Unity?

I'm working on a project where I only have access to MP3s versions of audio tracks I'd like to use. Unity is trying to be helpful and recompressing everything as Vorbis, which is not ideal due to ...
James McMahon's user avatar
3 votes
2 answers
14k views

How can I reduce Unity's package size?

I've been experimenting with Unity3D 4.3's 2D features. I've created a simple prototype game to learn how Unity works, how to create sprite animations, collisions and all the basic things. My ...
SiliconMind's user avatar