Questions tagged [clouds]

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Moving/Teleporting Local Volumetric Clouds in Unity

I'm currently using the Volumetric Clouds feature with the HDRP in Unity. My game world has gotten a little too big, so I'm trying to implement a "floating origin"-type system to fix ...
Keith Stein's user avatar
1 vote
1 answer
1k views

Cloud based fog of war

I'm working on a Unity 3D game that requires fog of war. It is seen from above. I was looking for help and found this: (I dont know what game it is though) This would perfectly fit my needs but I don'...
jm-laliberte's user avatar
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0 answers
88 views

Pixelly distortion when up close to volumetric clouds

I just getting started dabbling with game development and Unity. I'm creating a flying game, and so far have a player-controlled character set up. Next I'm working on clouds. I've set up Unity's HDRP ...
Keith Stein's user avatar
0 votes
1 answer
88 views

Replace Volumetric Clouds With Mesh?

I'm looking to replace the Volumetric Cloud shader, or at least edit it in some way, to replace the clouds with a mesh. I'd like the meshes to be duplicated (without duplicating into one another,) and ...
MmmChezBurgerz's user avatar
3 votes
1 answer
1k views

How to animate clouds in a plane?

I'm building a top-down strategy 2D game, and i'm stuck animating clouds that will float above the arena, hiding other elements. The effect i want to achieve is something exactly like this: How would ...
Ozymas's user avatar
  • 133
1 vote
0 answers
55 views

Why do my particles appear darker the farther I get from them?

I've created the following material: I've set up a particle system that places that material around like a cloud: Up close, I'm getting the result I expect: But if I go far enough, it looks like ...
T. C.'s user avatar
  • 218
1 vote
1 answer
3k views

How to animate clouds [closed]

I am creating an open-world in Unity 4.5.5 and I do not know how to make the clouds move. This video of The Legend of Zelda: Wind Waker HD is a perfect example of the clouds moving in the sky. How can ...
kprovost7314's user avatar
0 votes
1 answer
522 views

How can I render cloud patterns like in these examples?

I have a quick question. I see in many games, usually in the menu, some moving "clouds" in the background, apparently additive blended into each other, which does a really nice job immersing the ...
Grimshaw's user avatar
  • 3,121