Questions tagged [city-builder]

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1 vote
2 answers
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Performance for range of effect in city builder

I am working on a city building game where all buildings are axis aligned rectangles. Currently I am using spatial hashing to detect if the insertion of a building intersects a building in the board. ...
  • 111
1 vote
2 answers
355 views

Efficiently determining which buildings are connected by roads

I have a question about the most effective way to detect road connection in a tile based world. Some time ago I already asked for "How to improve performance for expensive functions in 2d city builder"...
  • 305
8 votes
2 answers
595 views

Efficiently updating building effect radius coverage

I've already searched for answers but I was not able to figure out the best approach for handling expensive functions/calculations. In my current game (a 2d tile-based city building) the user is able ...
  • 305